From 44f7c3a5c43322b582350d2e6623a66bbee17170 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 5 Nov 2009 23:41:15 +0200 Subject: Fix attack atribute display at start in StatusWindow (eA) --- src/net/ea/playerhandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/net/ea/playerhandler.cpp') diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 454d6210..3055e934 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -421,8 +421,8 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg) player_node->setAttributeEffective(MDEF, val); val = msg.readInt16(); // HIT - player_node->setAttributeBase(ATK, val); - player_node->setAttributeEffective(ATK, val); + player_node->setAttributeBase(HIT, val); + player_node->setAttributeEffective(HIT, val); val = msg.readInt16(); // FLEE player_node->setAttributeBase(FLEE, val); -- cgit v1.2.3-70-g09d2