From 4e2ced304a2013808b2481cceb7622848b073e5b Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Sun, 9 Mar 2008 20:41:27 +0000 Subject: Implemented possibility to rotate particle emitters. Implemented interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database. --- src/monster.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/monster.h') diff --git a/src/monster.h b/src/monster.h index fc46e11a..585f6f09 100644 --- a/src/monster.h +++ b/src/monster.h @@ -33,7 +33,7 @@ class Monster : public Being public: Monster(Uint16 id, Uint16 job, Map *map); - virtual void setAction(Action action); + virtual void setAction(Action action, int attackType); virtual Type getType() const; -- cgit v1.2.3-70-g09d2