From 821732ebbc2760ec98e0097f38a962c67285d421 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 13 Feb 2005 14:10:15 +0000 Subject: Allow preservation of alpha channel when loading image resources, which is used to load alpha blended mouse cursor, which is now drawn instead of using the system cursor. --- src/main.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 8944387a..7e67bafd 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -59,7 +59,7 @@ unsigned char state; unsigned short x, y; unsigned char direction; //unsigned short job, hair, hair_color; -unsigned char stretch_mode, screen_mode; +unsigned char screen_mode; char *dir; Sound sound; @@ -176,7 +176,6 @@ void init_engine() { #else config.setValue("chatlog", "chatlog.txt"); #endif - config.setValue("stretch", 1); config.setValue("remember", 1); config.setValue("username", "Player"); @@ -310,6 +309,12 @@ int main(int argc, char *argv[]) { case SDL_QUIT: state = EXIT; break; + + case SDL_MOUSEMOTION: + // Update the known mouse position + mouseX = event.motion.x; + mouseY = event.motion.y; + break; } guiInput->pushInput(event); -- cgit v1.2.3-70-g09d2