From 1ea7d80aff0961e6f55ee467b8cbe26d146828f8 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Tue, 10 Feb 2009 23:08:35 +0100 Subject: Don't make log statements translatable The log is mainly used to aid the developers, hence shouldn't be translated to the user's local language. Also introduces unnecessary work for all translators. --- src/main.cpp | 42 ++++++++++++++++++++++-------------------- 1 file changed, 22 insertions(+), 20 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 80cff8d1..4f66e9da 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -208,14 +208,14 @@ void setUpdatesDir() } else { - logger->log(_("Error: Invalid update host: %s"), updateHost.c_str()); + logger->log("Error: Invalid update host: %s", updateHost.c_str()); errorMessage = _("Invalid update host: ") + updateHost; state = ERROR_STATE; } } else { - logger->log(_("Warning: no protocol was specified for the update host")); + logger->log("Warning: no protocol was specified for the update host"); updates << "updates/" << updateHost << "/" << loginData.port; updatesDir = updates.str(); } @@ -240,14 +240,14 @@ void setUpdatesDir() if (!CreateDirectory(newDir.c_str(), 0) && GetLastError() != ERROR_ALREADY_EXISTS) { - logger->log(_("Error: %s can't be made, but doesn't exist!"), - newDir.c_str()); + logger->log("Error: %s can't be made, but doesn't exist!", + newDir.c_str()); errorMessage = _("Error creating updates directory!"); state = ERROR_STATE; } #else - logger->log(_("Error: %s/%s can't be made, but doesn't exist!"), - homeDir.c_str(), updatesDir.c_str()); + logger->log("Error: %s/%s can't be made, but doesn't exist!", + homeDir.c_str(), updatesDir.c_str()); errorMessage = _("Error creating updates directory!"); state = ERROR_STATE; #endif @@ -286,13 +286,13 @@ void init_engine(const Options &options) logger->setLogFile(homeDir + std::string("/aethyra.log")); #ifdef PACKAGE_VERSION - logger->log(_("Starting Aethyra Version %s"), PACKAGE_VERSION); + logger->log("Starting Aethyra Version %s", PACKAGE_VERSION); #else - logger->log(_("Starting Aethyra - Version not defined")); + logger->log("Starting Aethyra - Version not defined")); #endif // Initialize SDL - logger->log(_("Initializing SDL...")); + logger->log("Initializing SDL..."); if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) { std::cerr << _("Could not initialize SDL: ") << SDL_GetError() << std::endl; @@ -337,7 +337,7 @@ void init_engine(const Options &options) #endif // Fill configuration with defaults - logger->log(_("Initializing configuration...")); + logger->log("Initializing configuration..."); config.setValue("host", "www.aethyra.org"); config.setValue("port", 21001); config.setValue("hwaccel", 0); @@ -451,7 +451,7 @@ void init_engine(const Options &options) catch (const char *err) { state = ERROR_STATE; errorMessage = err; - logger->log(_("Warning: %s"), err); + logger->log("Warning: %s", err); } // Initialize keyboard @@ -497,7 +497,8 @@ void printHelp() << _("Options: ") << std::endl << _(" -C --configfile : Configuration file to use") << std::endl << _(" -d --data : Directory to load game data from") << std::endl - << _(" -D --default : Bypass the login process with default settings") << std::endl + << _(" -D --default : Bypass the login process with default settings") + << std::endl << _(" -h --help : Display this help") << std::endl << _(" -H --updatehost : Use this update host") << std::endl << _(" -p --playername : Login with this player") << std::endl @@ -610,8 +611,8 @@ struct ErrorListener : public gcn::ActionListener // TODO Find some nice place for these functions void accountLogin(Network *network, LoginData *loginData) { - logger->log(_("Trying to connect to account server...")); - logger->log(_("Username is %s"), loginData->username.c_str()); + logger->log("Trying to connect to account server..."); + logger->log("Username is %s", loginData->username.c_str()); network->connect(loginData->hostname, loginData->port); network->registerHandler(&loginHandler); loginHandler.setLoginData(loginData); @@ -665,7 +666,7 @@ void positionDialog(Window *dialog, int screenWidth, int screenHeight) void charLogin(Network *network, LoginData *loginData) { - logger->log(_("Trying to connect to char server...")); + logger->log("Trying to connect to char server..."); network->connect(loginData->hostname, loginData->port); network->registerHandler(&charServerHandler); charServerHandler.setCharInfo(&charInfo); @@ -677,7 +678,8 @@ void charLogin(Network *network, LoginData *loginData) outMsg.writeInt32(loginData->account_ID); outMsg.writeInt32(loginData->session_ID1); outMsg.writeInt32(loginData->session_ID2); - // [Fate] The next word is unused by the old char server, so we squeeze in tmw client version information + // [Fate] The next word is unused by the old char server, so we squeeze in + // tmw client version information outMsg.writeInt16(CLIENT_PROTOCOL_VERSION); outMsg.writeInt8(loginData->sex); @@ -687,14 +689,14 @@ void charLogin(Network *network, LoginData *loginData) void mapLogin(Network *network, LoginData *loginData) { - logger->log(_("Memorizing selected character %s"), + logger->log("Memorizing selected character %s", player_node->getName().c_str()); config.setValue("lastCharacter", player_node->getName()); MessageOut outMsg(network); - logger->log(_("Trying to connect to map server...")); - logger->log(_("Map: %s"), map_path.c_str()); + logger->log("Trying to connect to map server..."); + logger->log("Map: %s", map_path.c_str()); network->connect(loginData->hostname, loginData->port); network->registerHandler(&mapLoginHandler); @@ -824,7 +826,7 @@ int main(int argc, char *argv[]) login_wallpaper = ResourceManager::getInstance()-> getImage(wallpaperName); if (!login_wallpaper) - logger->log(_("Couldn't load %s as wallpaper"), wallpaperName.c_str()); + logger->log("Couldn't load %s as wallpaper", wallpaperName.c_str()); while (state != EXIT_STATE) { -- cgit v1.2.3-70-g09d2