From 218ad29dc13b1b89da9804dec15f32692d8709d6 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Mon, 27 Oct 2008 04:23:43 +0000 Subject: Made targets draw on the fringe layer, as well as added t for talking to an NPC, n for targeting an NPC, and changed basic targeting code so that it'll time out after being on a target for longer than a minute. --- src/keyboardconfig.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/keyboardconfig.cpp') diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp index 9f558883..6694e5e2 100644 --- a/src/keyboardconfig.cpp +++ b/src/keyboardconfig.cpp @@ -44,8 +44,10 @@ static KeyData const keyData[KeyboardConfig::KEY_TOTAL] = { {"keyMoveRight", SDLK_RIGHT, "Move Right"}, {"keyAttack", SDLK_LCTRL, "Attack"}, {"keySmilie", SDLK_LALT, "Smilie"}, + {"keyTalk", SDLK_t, "Talk"}, {"keyTarget", SDLK_LSHIFT, "Target"}, {"keyTargetClosest", SDLK_a, "Target Closest"}, + {"keyTargetNPC", SDLK_n, "Target NPC"}, {"keyTargetPlayer", SDLK_q, "Target Player"}, {"keyPickup", SDLK_z, "Pickup"}, {"keyHideWindows", SDLK_h, "Hide Windows"}, -- cgit v1.2.3-60-g2f50