From 8546361abaa6123acd9dc1429575d1fd1cf6a4ec Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sat, 2 Mar 2024 16:01:51 +0100 Subject: Added support for customizing NPC and Monster hover cursor To match support for this in M+, since TMW uses this functionality on two of its NPCs. --- src/gui/viewport.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'src/gui') diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 9db1707c..8c174c8d 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -587,17 +587,12 @@ void Viewport::updateCursorType() { switch (mHoverBeing->getType()) { - // NPCs case ActorSprite::NPC: - gui->setCursorType(Cursor::TALK); - break; - - // Monsters case ActorSprite::MONSTER: - gui->setCursorType(Cursor::FIGHT); + gui->setCursorType(mHoverBeing->getHoverCursor()); break; default: - gui->setCursorType(Cursor::POINTER); + gui->setCursorType(Cursor::POINTER); break; } // Item mouseover -- cgit v1.2.3-70-g09d2