From 6a5e9a013a2bf8ca6b99c1c45b58de4d72b662ef Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Fri, 9 Jan 2009 22:07:45 -0700 Subject: Added the ability to save GM assert state to the client, as requested. Signed-off-by: Ira Rice --- src/gui/chat.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/gui/chat.cpp') diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index d4818504..3c569ded 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -84,6 +84,11 @@ Window(""), mNetwork(network), mTmpVisible(false) mReturnToggles = config.getValue("ReturnToggles", "0") == "1"; mRecorder = new Recorder(this); mParty = new Party(this, mNetwork); + + // If the player had @assert on in the last session, ask the server to + // run the @assert command for the player again. Convenience for GMs. + if (config.getValue(player_node->getName() + "GMassert", 0)) + chatSend(player_node->getName(), "@assert"); } ChatWindow::~ChatWindow() -- cgit v1.2.3-70-g09d2