From 8209e4672c5e11e5d7bbfb1fcfb081eda1763a6d Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 6 Apr 2009 16:05:54 -0600 Subject: Implement TMWServ's CharHandler Also cleanup character creation, which isn't functional at the moment. --- src/gui/charcreatedialog.cpp | 329 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 329 insertions(+) create mode 100644 src/gui/charcreatedialog.cpp (limited to 'src/gui/charcreatedialog.cpp') diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp new file mode 100644 index 00000000..662bebb7 --- /dev/null +++ b/src/gui/charcreatedialog.cpp @@ -0,0 +1,329 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "gui/charcreatedialog.h" + +#include "gui/button.h" +#include "gui/char_select.h" +#include "gui/confirm_dialog.h" +#include "gui/label.h" +#include "gui/ok_dialog.h" +#include "gui/playerbox.h" +#include "gui/textfield.h" + +#include "gui/radiobutton.h" +#include "gui/slider.h" + +#include "gui/widgets/layout.h" + +#include "game.h" +#include "localplayer.h" +#include "main.h" +#include "units.h" + +#include "net/charhandler.h" +#include "net/messageout.h" +#include "net/net.h" + +#include "resources/colordb.h" + +#include "utils/gettext.h" +#include "utils/strprintf.h" +#include "utils/stringutils.h" + +#include + +#include + +CharCreateDialog::CharCreateDialog(Window *parent, int slot): + Window(_("Create Character"), true, parent), + mSlot(slot) +{ + mPlayer = new Player(0, 0, NULL); + mPlayer->setGender(GENDER_MALE); + + int numberOfHairColors = ColorDB::size(); + + mPlayer->setHairStyle(rand() % mPlayer->getNumOfHairstyles(), + rand() % numberOfHairColors); + + mNameField = new TextField(""); + mNameLabel = new Label(_("Name:")); + mNextHairColorButton = new Button(">", "nextcolor", this); + mPrevHairColorButton = new Button("<", "prevcolor", this); + mHairColorLabel = new Label(_("Hair Color:")); + mNextHairStyleButton = new Button(">", "nextstyle", this); + mPrevHairStyleButton = new Button("<", "prevstyle", this); + mHairStyleLabel = new Label(_("Hair Style:")); + mCreateButton = new Button(_("Create"), "create", this); + mCancelButton = new Button(_("Cancel"), "cancel", this); + mMale = new RadioButton(_("Male"), "gender"); + mFemale = new RadioButton(_("Female"), "gender"); + + // Default to a Male character + mMale->setSelected(true); + + mMale->setActionEventId("gender"); + mFemale->setActionEventId("gender"); + + mMale->addActionListener(this); + mFemale->addActionListener(this); + + mPlayerBox = new PlayerBox(mPlayer); + + mPlayerBox->setWidth(74); + + mNameField->setActionEventId("create"); + mNameField->addActionListener(this); + + mAttributesLeft = new gcn::Label(strprintf(_("Please distribute %d points"), 99)); + + int w = 200; + int h = 330; + setContentSize(w, h); + mPlayerBox->setDimension(gcn::Rectangle(80, 30, 110, 85)); + mNameLabel->setPosition(5, 5); + mNameField->setDimension( + gcn::Rectangle(45, 5, w - 45 - 7, mNameField->getHeight())); + mPrevHairColorButton->setPosition(90, 35); + mNextHairColorButton->setPosition(165, 35); + mHairColorLabel->setPosition(5, 40); + mPrevHairStyleButton->setPosition(90, 64); + mNextHairStyleButton->setPosition(165, 64); + mHairStyleLabel->setPosition(5, 70); + mAttributesLeft->setPosition(15, 280); + updateSliders(); + mCancelButton->setPosition( + w - 5 - mCancelButton->getWidth(), + h - 5 - mCancelButton->getHeight()); + mCreateButton->setPosition( + mCancelButton->getX() - 5 - mCreateButton->getWidth(), + h - 5 - mCancelButton->getHeight()); + + mMale->setPosition(30, 120); + mFemale->setPosition(100, 120); + + add(mPlayerBox); + add(mNameField); + add(mNameLabel); + add(mNextHairColorButton); + add(mPrevHairColorButton); + add(mHairColorLabel); + add(mNextHairStyleButton); + add(mPrevHairStyleButton); + add(mHairStyleLabel); + add(mAttributesLeft); + add(mCreateButton); + add(mCancelButton); + + add(mMale); + add(mFemale); + + center(); + setVisible(true); + mNameField->requestFocus(); +} + +CharCreateDialog::~CharCreateDialog() +{ + delete mPlayer; + + // Make sure the char server handler knows that we're gone + Net::getCharHandler()->setCharCreateDialog(0); +} + +void CharCreateDialog::action(const gcn::ActionEvent &event) +{ + int numberOfColors = ColorDB::size(); + if (event.getId() == "create") + { + if (getName().length() >= 4) + { + // Attempt to create the character + mCreateButton->setEnabled(false); + + std::vector atts; + for (int i = 0; i < mAttributeSlider.size(); i++) + { + atts[i] = (int) mAttributeSlider[i]->getValue(); + } + + Net::getCharHandler()->newCharacter(getName(), mSlot, + mFemale->isSelected(), mPlayer->getHairStyle(), + mPlayer->getHairColor(), atts); + } + else + { + new OkDialog(_("Error"), + _("Your name needs to be at least 4 characters."), + this); + } + } + else if (event.getId() == "cancel") + scheduleDelete(); + else if (event.getId() == "nextcolor") + mPlayer->setHairStyle(mPlayer->getHairStyle(), + (mPlayer->getHairColor() + 1) % numberOfColors); + else if (event.getId() == "prevcolor") + mPlayer->setHairStyle(mPlayer->getHairStyle(), + (mPlayer->getHairColor() + numberOfColors - 1) % + numberOfColors); + else if (event.getId() == "nextstyle") + mPlayer->setHairStyle(mPlayer->getHairStyle() + 1, + mPlayer->getHairColor()); + else if (event.getId() == "prevstyle") + mPlayer->setHairStyle(mPlayer->getHairStyle() + + mPlayer->getNumOfHairstyles() - 1, + mPlayer->getHairColor()); + else if (event.getId() == "statslider") { + updateSliders(); + } + else if (event.getId() == "gender"){ + if (mMale->isSelected()) { + mPlayer->setGender(GENDER_MALE); + } else { + mPlayer->setGender(GENDER_FEMALE); + } + } +} + +std::string CharCreateDialog::getName() +{ + std::string name = mNameField->getText(); + trim(name); + return name; +} + +void CharCreateDialog::updateSliders() +{ + for (int i = 0; i < mAttributeSlider.size(); i++) + { + // Update captions + mAttributeValue[i]->setCaption( + toString((int) (mAttributeSlider[i]->getValue()))); + mAttributeValue[i]->adjustSize(); + } + + // Update distributed points + int pointsLeft = mMaxPoints - getDistributedPoints(); + if (pointsLeft == 0) + { + mAttributesLeft->setCaption(_("Character stats OK")); + mCreateButton->setEnabled(true); + } + else + { + mCreateButton->setEnabled(false); + if (pointsLeft > 0) + { + mAttributesLeft->setCaption(strprintf(_("Please distribute %d points"), pointsLeft)); + } + else + { + mAttributesLeft->setCaption(strprintf(_("Please remove %d points"), -pointsLeft)); + } + } + + mAttributesLeft->adjustSize(); +} + +void CharCreateDialog::unlock() +{ + mCreateButton->setEnabled(true); +} + +int CharCreateDialog::getDistributedPoints() +{ + int points = 0; + + for (int i = 0; i < mAttributeSlider.size(); i++) + { + points += (int) mAttributeSlider[i]->getValue(); + } + return points; +} + +void CharCreateDialog::setAttributes(std::vector labels, + int available, int min, int max) +{ + mMaxPoints = available; + + for (int i = 0; i < mAttributeLabel.size(); i++) + { + remove(mAttributeLabel[i]); + delete mAttributeLabel[i]; + remove(mAttributeSlider[i]); + delete mAttributeSlider[i]; + remove(mAttributeValue[i]); + delete mAttributeValue[i]; + } + + int w = 200; + int h = 330; + + for (int i = 0; i < labels.size(); i++) + { + mAttributeLabel[i] = new gcn::Label(labels[i]); + mAttributeLabel[i]->setWidth(70); + mAttributeLabel[i]->setPosition(5, 140 + i*20); + add(mAttributeLabel[i]); + + mAttributeSlider[i] = new gcn::Slider(min, max); + mAttributeSlider[i]->setDimension(gcn::Rectangle(75, 140 + i*20, 100, 10)); + mAttributeSlider[i]->setActionEventId("statslider"); + mAttributeSlider[i]->addActionListener(this); + add(mAttributeSlider[i]); + + mAttributeValue[i] = new gcn::Label(toString(min)); + mAttributeValue[i]->setPosition(180, 140 + i*20); + add(mAttributeValue[i]); + } + + mAttributesLeft->setPosition(15, 280); + updateSliders(); + + mCancelButton->setPosition( + w - 5 - mCancelButton->getWidth(), + h - 5 - mCancelButton->getHeight()); + mCreateButton->setPosition( + mCancelButton->getX() - 5 - mCreateButton->getWidth(), + h - 5 - mCancelButton->getHeight()); +} + +void CharCreateDialog::setFixedGender(bool fixed, bool gender) +{ + if (gender) + { + mFemale->setSelected(true); + mMale->setSelected(false); + } + else + { + mMale->setSelected(true); + mFemale->setSelected(false); + } + + if (fixed) + { + mMale->setEnabled(false); + mFemale->setEnabled(false); + } +} -- cgit v1.2.3-70-g09d2