From 1985aafdef0fabdf1a2f0857150d9119afae0976 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 6 Mar 2005 17:17:04 +0000 Subject: Added collision tileset and modified TMW client to support loading the 4th map layer as collision layer. --- src/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index b5f0a9be..4d89bd67 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -504,7 +504,7 @@ void do_parse() { break; case 0x008e: case 0x009a: - if (RFIFOW(2)>4) { + if (RFIFOW(2) > 4) { if(player_node->speech!=NULL) { free(player_node->speech); player_node->speech = NULL; @@ -517,7 +517,7 @@ void do_parse() { player_node->speech_time = SPEECH_TIME; player_node->speech_color = 0;//makecol(255, 255, 255); - if(id==0x008e) { + if (id == 0x008e) { chatBox->chat_log(player_node->speech, BY_PLAYER); } else { -- cgit v1.2.3-60-g2f50