From e7e550c863c3bb5d5e8697ecce1ea37ad248e362 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Mon, 28 Mar 2011 20:37:05 +0200 Subject: Random code cleanups requested righteously by Thorbjorn - part 1. - Fixed bogus documentation. - Fixed Vector parameters to const Vector& where releavant. - Removed a false comment. - Removed superfluous headers in src/net/tmwa/beinghandler.h. - Optimize a bit the tmwa::beingHandler::getPixelsPerTickMoveSpeed() function. --- src/being.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/being.h') diff --git a/src/being.h b/src/being.h index fcd2b8f8..f19e3df4 100644 --- a/src/being.h +++ b/src/being.h @@ -310,9 +310,9 @@ class Being : public ActorSprite, public Mana::Listener /** * Sets the move speed. * in ticks per tile for eAthena, - * in tiles per second for Manaserv. + * in tiles per second for Manaserv (0.1 precision). */ - void setMoveSpeed(Vector speed); + void setMoveSpeed(const Vector &speed); /** * Gets the original Move speed. @@ -522,13 +522,13 @@ class Being : public ActorSprite, public Mana::Listener /** * Walk speed for x and y movement values. * In ticks per tile for eAthena, - * In pixels per ticks for Manaserv. - * @see MILLISECONDS_IN_A_TICK + * In pixels per second for Manaserv. */ Vector mMoveSpeed; /** * Being speed in pixel per ticks. Used internally for the being logic. + * @see MILLISECONDS_IN_A_TICK */ Vector mSpeedPixelsPerTick; -- cgit v1.2.3-70-g09d2