From 3818b6db81341b840201996c186bdc8ad5e456e9 Mon Sep 17 00:00:00 2001 From: Ira Rice Date: Wed, 4 Feb 2009 18:29:58 -0700 Subject: Moved mEquipment to the LocalPlayer class, since it's the only place that uses it anyways. Signed-off-by: Ira Rice --- src/being.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/being.cpp') diff --git a/src/being.cpp b/src/being.cpp index dc36adc2..dc843e43 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -25,7 +25,6 @@ #include "animatedsprite.h" #include "being.h" #include "configuration.h" -#include "equipment.h" #include "game.h" #include "graphics.h" #include "localplayer.h" @@ -67,7 +66,6 @@ Being::Being(int id, int job, Map *map): mWalkTime(0), mEmotion(0), mEmotionTime(0), mAttackSpeed(350), - mEquipment(new Equipment()), mId(id), mWalkSpeed(150), mDirection(DOWN), -- cgit v1.2.3-70-g09d2