From de79e6a226f7f832ad0a442bc86865dd3aa81a4c Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Wed, 22 Jun 2005 20:13:22 +0000 Subject: Removing some glitches from the desert. --- docs/mapdev.txt | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'docs') diff --git a/docs/mapdev.txt b/docs/mapdev.txt index 9c3466bb..b9126dc0 100644 --- a/docs/mapdev.txt +++ b/docs/mapdev.txt @@ -3,11 +3,8 @@ encounters, instead one can add it to this list and a mapper can include the fixes the next time he updates the map. Suggestions can be done here as well. Errors: - * The new desert map: - - The blocked exit to the east is not well made. A character gets himself up on the hills while going right. Just a few sand tiles to add in the "over" layer. - - Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall. + * The new desert map (1-1): + - Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall, and that doesn't seem to be linked with the map. Or am I wrong? Suggestions: - The large empty area at 44,34 in new_3-1 is reserved for the city's "palace" -- Place some more rock ridges in new_1-1 - -- cgit v1.2.3-60-g2f50