From d4564037ea7d174c4512b0c6de62359c5ca2de80 Mon Sep 17 00:00:00 2001
From: Bjørn Lindeijer <bjorn@lindeijer.nl>
Date: Sat, 25 Dec 2004 21:27:53 +0000
Subject: Little initialization fix for show_inventory.

---
 src/gui/inventory.cpp | 9 +++++++++
 src/gui/inventory.h   | 6 +++---
 2 files changed, 12 insertions(+), 3 deletions(-)

diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index 9d48f0fb..5c5f5782 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -31,6 +31,15 @@ DIALOG inventory_dialog[] = {
 
 DIALOG_PLAYER *inventory_player;
 
+TmwInventory::TmwInventory()
+{
+    show_inventory = false;
+}
+
+TmwInventory::~TmwInventory()
+{
+}
+
 /** Initialize inventory */
 void TmwInventory::create(int tempxpos, int tempypos) {
 	itemset = load_datafile("./data/graphic/items.dat");
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index fa06f2eb..19b183d2 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -44,9 +44,9 @@ struct itemHolder { // the holder of a item
 };
 
 class TmwInventory {
-	public:
-		TmwInventory() {};
-		~TmwInventory() {};
+    public:
+        TmwInventory();
+        ~TmwInventory();
 
 		void create(int x, int y); // create the window
 		void draw(BITMAP *); // draw the window (if areDisplaying != 0 )
-- 
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