From 639260f2e7cccee8092c6ba51db8f1a6e7152fa4 Mon Sep 17 00:00:00 2001 From: Freeyorp Date: Thu, 14 May 2009 00:38:08 +1200 Subject: Modify PartyWindow sizing again Rather than expanding PartyWindow again, call mLabel->adjustSize(); and let players resize the window if they need to. Also shrink the minimum size of the PartyWindow. --- src/gui/partywindow.cpp | 4 ++-- src/gui/widgets/avatar.cpp | 5 +++-- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/src/gui/partywindow.cpp b/src/gui/partywindow.cpp index 8958c1ec..fdfe5a54 100644 --- a/src/gui/partywindow.cpp +++ b/src/gui/partywindow.cpp @@ -53,9 +53,9 @@ PartyWindow::PartyWindow() : setResizable(true); setSaveVisible(true); setCloseButton(true); - setMinWidth(212); + setMinWidth(120); setMinHeight(200); - setDefaultSize(590, 200, 212, 200); + setDefaultSize(590, 200, 120, 200); loadWindowState(); } diff --git a/src/gui/widgets/avatar.cpp b/src/gui/widgets/avatar.cpp index b120c51f..0bbdc468 100644 --- a/src/gui/widgets/avatar.cpp +++ b/src/gui/widgets/avatar.cpp @@ -42,7 +42,7 @@ Avatar::Avatar(): mMaxHp(0) { setOpaque(false); - setSize(200, 12); + setSize(250, 12); if (avatarCount == 0) { @@ -58,7 +58,7 @@ Avatar::Avatar(): mStatus->setSize(12, 12); add(mStatus, 1, 0); mLabel = new Label; - mLabel->setSize(174, 12); + mLabel->adjustSize(); add(mLabel, 16, 0); } @@ -108,4 +108,5 @@ void Avatar::updateAvatarLabel() ss << " (" << mHp << "/" << mMaxHp << ")"; mLabel->setCaption(ss.str()); + mLabel->adjustSize(); } -- cgit v1.2.3-70-g09d2