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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-13 12:31:13 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-13 20:56:48 +0100
commit92a6fd04d44bcd405641d7297a0167e2d5aba26f (patch)
tree06df1fca07892be18a35e446965f25bcfc236d19 /src/commandhandler.cpp
parent10da00488a37cb04a2cb515c94acde7104e74506 (diff)
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Updated tmwAthena network protocol
* The code defining the message IDs and sizes are now generated by the tools/protocol.py script in the tmwAthena repository. * Reduced client version from 20 to 6, because that is currently the minimum supported version, and any adjustments needed for later likely still need to be made. * Removed use of no longer handled messages: - CMSG_SKILL_USE_BEING - CMSG_SKILL_USE_POSITION - CMSG_SKILL_USE_MAP - SMSG_PARTY_MOVE - CMSG_WHO_REQUEST - SMSG_WHO_ANSWER - SMSG_MVP - SMSG_BEING_MOVE2 - SMSG_BEING_CHANGE_LOOKS * Some messages were renamed to match the server side - CMSG_PLAYER_ATTACK -> CMSG_PLAYER_CHANGE_ACT - CMSG_PLAYER_RESTART -> CMSG_PLAYER_REBOOT - SMSG_ADMIN_IP -> SMSG_BEING_IP_RESPONSE Part of addressing issues #55 and #47, which we now know are about handling SMSG_PLAYER_HP and SMSG_NPC_COMMAND respectively. The client will now ignore them (with a warning) instead of crash.
Diffstat (limited to 'src/commandhandler.cpp')
-rw-r--r--src/commandhandler.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp
index 3211dcc3..c35e9ee3 100644
--- a/src/commandhandler.cpp
+++ b/src/commandhandler.cpp
@@ -23,17 +23,13 @@
#include "actorspritemanager.h"
#include "channelmanager.h"
-#include "channel.h"
#include "game.h"
#include "localplayer.h"
#include "playerrelations.h"
-#include "gui/widgets/channeltab.h"
#include "gui/widgets/chattab.h"
-#include "net/adminhandler.h"
#include "net/chathandler.h"
-#include "net/gamehandler.h"
#include "net/net.h"
#include "net/partyhandler.h"
@@ -151,13 +147,16 @@ char CommandHandler::parseBoolean(const std::string &value)
void CommandHandler::handleHelp(const std::string &args, ChatTab *tab)
{
- if (args == "")
+ if (args.empty())
{
tab->chatLog(_("-- Help --"));
tab->chatLog(_("/help > Display this help"));
tab->chatLog(_("/where > Display map name"));
- tab->chatLog(_("/who > Display number of online users"));
+
+ if (Net::getChatHandler()->whoSupported())
+ tab->chatLog(_("/who > Display number of online users"));
+
tab->chatLog(_("/me > Tell something about yourself"));
tab->chatLog(_("/clear > Clears this window"));
@@ -304,7 +303,7 @@ void CommandHandler::handleHelp(const std::string &args, ChatTab *tab)
tab->chatLog(_("Command: /where"));
tab->chatLog(_("This command displays the name of the current map."));
}
- else if (args == "who")
+ else if (args == "who" && Net::getChatHandler()->whoSupported())
{
tab->chatLog(_("Command: /who"));
tab->chatLog(_("This command displays the number of players currently "