// This file is generated automatically. All manually changes will be removed when running the Converter. // Caretaker's House mobs 027-2.gat,81,41,11,9 monster DrunkenSkeleton 1077,1,100000,30000,Mob027-2::On1077 027-2.gat,91,38,11,9 monster TipsySkeleton 1078,1,100000,30000,Mob027-2::On1078 027-2.gat,110,26,11,11 monster TipsySkeleton 1078,1,100000,30000,Mob027-2::On1078 027-2.gat,104,28,11,9 monster DrunkenSkeleton 1077,1,100000,30000,Mob027-2::On1077 027-2.gat,89,34,11,9 monster DrunkenLadySkeleton 1079,1,100000,30000,Mob027-2::On1079 027-2.gat,116,26,11,9 monster DrunkenLadySkeleton 1079,1,100000,30000,Mob027-2::On1079 027-2.gat,0,0,0 script Mob027-2 -1,{ On1077: set @mobID, 1077; callfunc "MobPoints"; break; On1078: set @mobID, 1078; callfunc "MobPoints"; break; On1079: set @mobID, 1079; callfunc "MobPoints"; break; end; }