//bandit lord barrier 011-4,111,121,0|script|#BL_Barrier|45,0,0 { set @state, ((QUEST_Hurnscald & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT); if (@state >= 6) goto L_Cave_Abandoned; if (@state >= 4) goto L_Lord_Barrier_Open; message strcharinfo(0), "This entrance appears to be locked."; goto L_End; L_Cave_Abandoned: message strcharinfo(0), "This place looks like it was abandoned."; warp "011-6",251,275; goto L_End; L_Lord_Barrier_Open: message strcharinfo(0), "You insert the silver arrow key and unlock the entrance."; warp "011-6",251,275; goto L_End; L_End: set @state, 0; end; }