001-1,49,82,0|script|Cyndala|210 { set @npcname$, "Cyndala"; mes "[" + @npcname$ + "]"; mes "\"I used to visit the beach, but then the green slimes went crazy. I heard they ate a bunch of pirates that robbed some of Tulimshar's gold ships.\""; next; mes "\"Good riddance!\""; set @npcname$, ""; close; } 001-1,100,79,0|script|Marikel|211 { set @npcname$, "Marikel"; mes "[" + @npcname$ + "]"; mes "\"Working on the docks can be hard nowadays.\""; next; mes "\"At least it pays well.\""; menu "Why does it pay well?",L_Marikel_1, "Pfft! Working on the docks is for the birds.",L_Marikel_2; L_Marikel_1: mes "[" + @npcname$ + "]"; mes "\"Tulimshar is the wealthiest and most powerful city in the world!\""; close; L_Marikel_2: mes "[" + @npcname$ + "]"; mes "\"Yeah, killing monsters may pay well, but I'd need more hazard pay than a tower mason to hunt monsters.\""; next; mes "\"I'll just play safe and stick to putting our stock away. Be careful, the monsters outside the city can be dangerous.\""; next; mes "\"The Sandstorm mine, just South of Tulimshar, is blocked from most but miners, soldiers and seasoned monster slayers.\""; close; } 001-1,105,53,0|script|Joelin|212 { set @npcname$, "Joelin"; mes "[" + @npcname$ + "]"; mes "\"My ship's to set sail soon. We'll tour around the Acean Isles, then back around to Argaes, then here in Tonori.\""; next; mes "\"Tulimshar's Fleets also are sending exploration teams to build a dock in Nivalis on Kaizei, which I'm not really hoping for. It's cold up there!\""; close; } 001-1,107,53,0|script|Harper|213 { set @npcname$, "Harper"; mes "[" + @npcname$ + "]"; mes "\"My captain knows an awlful lot about the world's continents.\""; close; } 001-1,75,99,0|script|Swezanne|206 { set @npcname$, "Swezanne"; mes "[" + @npcname$ + "]"; mes "\"Just through over this bridge is the bazaar. I go to the Bazaar and shop at Neko's.\""; close; } 001-1,92,107,0|script|Michel|215 { set @npcname$, "Michel"; mes "[" + @npcname$ + "]"; mes "\"Elanore is a magician in Southern Tulimshar that helps young adventurers by healing their battle wounds. When they are experienced enough, she stops healing them.\""; next; mes "\"You can find her by going out the south gate and to the east.\""; set @npcname$, ""; close; }