// Map: new_1-1 // This is the Desert (Sandstorm) south of Tulimshar. // new_1-1.gat,0,0,0,0 monster GreenSlime 1005,50,0,0,Mob1::OnGreenSlime new_1-1.gat,0,0,0,0 monster GiantMaggot 1006,30,0,0,Mob1::OnGiantMaggot new_1-1.gat,0,0,0,0 monster RedScorpion 1004,20,0,0,Mob1::OnRedScorpion new_1-1.gat,0,0,0 script Mob1 -1,{ OnGreenSlime: set @mobID, 1005; callfunc "MobPoints"; break; OnGiantMaggot: set @mobID, 1006; callfunc "MobPoints"; break; OnRedScorpion: set @mobID, 1004; callfunc "MobPoints"; break; }