// Evol functions. // Authors: // monwarez // Reid // Description: // Generate a random quest type and location. // Variables: // @quests : 2D array containing quest type and location availability // with @nb_type rows and @nb_location columns. // boolean value determine if the connection is possible between // the quest type and location selected. // @nb_difficulty : difficulty value from 0 to N-1. // Argument: // 0 : quest type // 1 : quest location // 2 : quest difficulty // Return : Tridimentional array value; function script questgen { .@argc = getargcount(); @q_type = getarg(0, rand(@nb_type * 10) / 10); do { @q_location = getarg(1, rand(@nb_location * 10) / 10); .@cell = @q_type * @nb_location + @q_location; if (!@quests[.@cell] && .@argc >= 2) { return false; } } while (!@quests[.@cell]); @q_difficulty = getarg(2, rand(@nb_difficulty * 10) / 10); return true; }