// Narrator debug // Author: // gumi function script QuestDebug100 { do { clear; setnpcdialogtitle l("Quest debug"); mes "General_Narrator"; mes "---"; mes l("Quest state: @@", getq(General_Narrator)); next; GenericQuestDebug General_Narrator, l("Game introduction"), 0, l("Arrived in Artis"), 1, l("Arrived in Argaes"), 2, l("Sent to Airlia"), 3; if (@menuret < 0) { return; } } while (1); }