// Rumly quest debug // Author: // gumi function script QuestDebug26 { do { clear; setnpcdialogtitle l("Quest debug"); mes "General_Rumly"; mes "---"; mes l("Quest state: @@", getq(General_Rumly)); next; GenericQuestDebug General_Rumly, l("Does not have the quest"), 0, l("Rumly needs your help"), 1, l("Rumly wants @@", l("Plushroom")), 2, l("Gave @@ to Rumly", l("Plushroom")), 3; if (@menuret < 0) { return; } } while (1); }