- script @warp NPC32767,{ callfunc "argv_splitter"; if (@argv$[3] == "" && @argv$[2] == "" && @argv$[1] != "" && @argv[1] < 2) @argv$[3] = @argv$[1]; .@n$ = if_then_else(@argv$[3] != "", "char", "") + "warp"; if (GM < CMD_WARP && GM < G_SYSOP) goto L_GM; // check if you can use it on self .@target_id = BL_ID; if (@argv$[3] != "") set .@target_id, getcharid(3, @argv$[3]); if (@argv$[3] != "" && !(isloggedin(.@target_id))) goto L_Failed; // do NOT fallback to self if (@argv$[3] != "" && GM < CMD_CHARWARP && GM < G_SYSOP) goto L_GM; // when target is not self, use charwarp permission if (@argv$[0] == "") @argv$[0] = getmapname(); setarray @map_anchor$[0], "", "", "", ""; callfunc "map2anchor"; gmlog "@"+.@n$+" " + @args$; if (.@target_id != BL_ID) message strcharinfo(0), .@n$+" : The operation succeeded."; @GMWARP_map$ = @map_anchor$[0]; @GMWARP_x = if_then_else(@argv[1] > 1, @argv[1], @map_anchor$[1]); @GMWARP_y = if_then_else(@argv[2] > 1, @argv[2], @map_anchor$[2]); addtimer 0, strnpcinfo(0) + "::OnWarp", .@target_id; if (@map_anchor$[3] == "no" && @knows_anchors < 1) goto L_SuggestAnchors; end; L_SuggestAnchors: message strcharinfo(0), .@n$+" : The warp command has been improved. You might want to consider using [@@https://www.themanaworld.org/index.php/Dev:GM_Commands/anchors|map anchors@@]."; @knows_anchors = 1; end; OnWarp: warp @GMWARP_map$, @GMWARP_x, @GMWARP_y; @GMWARP_map$ = ""; @GMWARP_x = 0; @GMWARP_y = 0; end; L_Failed: message strcharinfo(0), .@n$+" : Impossible to attach to the target player. Did you try putting the name in \"quotation marks\"?"; end; L_GM: message strcharinfo(0), .@n$+" : GM command is level "+ if_then_else(@argv$[1] != "", CMD_CHARWARP, CMD_WARP) +", but you are level " + GM; end; OnInit: registercmd chr(ATCMD_SYMBOL) + "warp", strnpcinfo(0); registercmd chr(ATCMD_SYMBOL) + "charwarp", strnpcinfo(0); end; }