051-3,69,107,0 script Jail Lock 1 NPC400,{ if (isin("051-3", 69, 108, 73, 111)) goto L_Do_Lock_Picking; end; L_Do_Lock_Picking: callfunc "LockPicking"; if (@lock_picking_success > 0) goto L_OpenDoor; close; L_OpenDoor: @lock_picking_success = 0; warp "051-3", 69, 104; message strcharinfo(0), "Ok, let's get out of here now."; $@illia_level_2_progress = 2; close; } 051-3,64,100,0 script Jail Lock 2 NPC400,{ if (isin("051-3", 64, 101, 66, 104)) goto L_Do_Lock_Picking; end; L_Do_Lock_Picking: callfunc "LockPicking"; if (@lock_picking_success > 0) goto L_OpenDoor; close; L_OpenDoor: @lock_picking_success = 0; warp "051-3", 64, 97; close; } 051-3,62,100,0 script Jail Lock 3 NPC400,{ if (isin("051-3", 61, 101, 62, 104)) goto L_Do_Lock_Picking; end; L_Do_Lock_Picking: callfunc "LockPicking"; if (@lock_picking_success > 0) goto L_OpenDoor; close; L_OpenDoor: @lock_picking_success = 0; warp "051-3", 62, 97; close; } 051-3,58,100,0 script Jail Lock 4 NPC400,{ if (isin("051-3", 57, 101, 58, 104)) goto L_Do_Lock_Picking; end; L_Do_Lock_Picking: callfunc "LockPicking"; if (@lock_picking_success > 0) goto L_OpenDoor; close; L_OpenDoor: @lock_picking_success = 0; warp "051-3", 58, 97; close; }