048-2,97,78,0 script Santeri NPC366,{ @claw_amount = 8; @claw_exp = 10000; if (QUEST_BlueSage & $@Q_BlueSageMaterialClaw) goto L_Done; if (BaseLevel >= $@Q_BlueSageMinimumLevel) goto L_Quest; mes "[Santeri]"; mes "\"Hm. Please don't disturb me, I'm trying to concentrate.\""; goto L_close; L_Quest: mes "[Santeri]"; mes "\"Welcome. Are you an adventurer? I could use some help.\""; menu "I am. What heroic action is needed?",L_HeroicAction, "How can I help?",L_HeroicAction, "I'm not interested.",L_close; L_HeroicAction: mes "[Santeri]"; mes "\"You see, we're working on repairing all of the damaged books and creating new ones for those that were lost."; mes "Therefore we need a lot of glue, but our supplies are nearly used up. I need " + @claw_amount + " Yeti Claws as ingredient to make new glue. Do you have that?\""; menu "Yes, here you go.",L_TurnIn, "I need to look in my storage.",L_close, "No, sorry.",L_Investigate; L_TurnIn: if(countitem("YetiClaw") < @claw_amount) goto L_NoItem; delitem "YetiClaw", @claw_amount; getexp @claw_exp, 0; QUEST_BlueSage = (QUEST_BlueSage | $@Q_BlueSageMaterialClaw); mes "[Santeri]"; mes "\"Great! Thank you!\""; goto L_Investigate; L_Done: mes "[Santeri]"; mes "\"Thanks to you, our glue supply is replenished and we can repair those books.\""; goto L_Investigate; L_NoItem: mes "[Santeri]"; mes "\"What are you telling me? You don't have it!\""; goto L_close; L_Investigate: if ((QL_BSAGE_INVESTIGATE == 3) || (QL_BSAGE_INVESTIGATE == 4)) goto L_Ask_Visitor; if ((QL_BSAGE_INVESTIGATE == 5) || (QL_BSAGE_INVESTIGATE == 8)) goto L_Ask_Helper; if ((QL_BSAGE_INVESTIGATE == 6) || (QL_BSAGE_INVESTIGATE == 7) || (QL_BSAGE_INVESTIGATE == 9) || (QL_BSAGE_INVESTIGATE == 10)) goto L_Ask_Both; goto L_close; L_Ask_Visitor: menu "Can you tell me anything about the visitor with the mask?",L_Visitor, "I need to leave.",L_close; L_Ask_Helper: menu "What's your opinion of Peetu and how he does his work?",L_Helper, "See you later.",L_close; L_Ask_Both: menu "Can you tell me anything about the visitor with the mask?",L_Visitor, "What's your opinion of Peetu and how he does his work?",L_Helper, "Bye.",L_close; L_Visitor: mes "[Santeri]"; mes "\"There was a visitor with a mask? I didn't notice. You see, I spend most of my time in the workshop, and concentrate on my work. There are other helpers who attend to the visitors. And hopefully keep them from disturbing my concentration.\""; goto L_close; L_Helper: mes "[Santeri]"; mes "\"Oh, that's an interesting question. I was really surprised when I heard that he was responsible for the sealing spell. I've worked together with him before, and I have to say, it really was a pleasure. He's very accurate and diligent, but also polite and helpful.\""; next; mes "\"I really wonder what went wrong with that sealing spell. I can't imagine Peetu messing up something so important.\""; if ((QL_BSAGE_INVESTIGATE != 5) && (QL_BSAGE_INVESTIGATE != 6) && (QL_BSAGE_INVESTIGATE != 7)) goto L_close; QL_BSAGE_INVESTIGATE = QL_BSAGE_INVESTIGATE + 3; goto L_close; L_close: @claw_amount = 0; @claw_exp = 0; close; }