048-2,104,103,0 script Janika NPC363,{ @silk_amount = 80; @silk_exp = 10000; if (QUEST_BlueSage & $@Q_BlueSageMaterialSilk) goto L_Done; if (BaseLevel >= $@Q_BlueSageMinimumLevel) goto L_Quest; mes "[Janika]"; mes "\"This is going to be difficult... oh, hello. I'm working on recreating some of the books that were destroyed.\""; goto L_close; L_Quest: mes "[Janika]"; mes "\"This is going to be difficult..."; mes "Oh, hello. You don't have " + @silk_amount + " Silk Cocoons with you, do you? I need them for the book covers and binding of some of the more valuable books we're trying to recreate.\""; menu "I have!",L_TurnIn, "I haven't, but I can try to get some.",L_Investigate, "No.",L_Investigate; L_TurnIn: if(countitem("SilkCocoon") < @silk_amount) goto L_NoItem; delitem "SilkCocoon", @silk_amount; getexp @silk_exp, 0; QUEST_BlueSage = (QUEST_BlueSage | $@Q_BlueSageMaterialSilk); mes "[Janika]"; mes "\"Excellent! This is exactly what I need. Thanks a lot. I'll tell Nikolai about your generosity.\""; goto L_Investigate; L_Done: mes "[Janika]"; mes "\"Thanks for the Silk Cocoons. With these the new books are going to be exquisite.\""; goto L_Investigate; L_NoItem: mes "[Janika]"; mes "\"Are you kidding? You don't have it!\""; goto L_close; L_Investigate: if ((QL_BSAGE_INVESTIGATE == 3) || (QL_BSAGE_INVESTIGATE == 4)) goto L_Ask_Visitor; if ((QL_BSAGE_INVESTIGATE == 5) || (QL_BSAGE_INVESTIGATE == 8)) goto L_Ask_Helper; if ((QL_BSAGE_INVESTIGATE == 6) || (QL_BSAGE_INVESTIGATE == 7) || (QL_BSAGE_INVESTIGATE == 9) || (QL_BSAGE_INVESTIGATE == 10)) goto L_Ask_Both; goto L_close; L_Ask_Visitor: menu "Can you tell me anything about the visitor with the mask?",L_Visitor, "I need to leave.",L_close; L_Ask_Helper: menu "What's your opinion of Peetu and how he does his work?",L_Helper, "See you later.",L_close; L_Ask_Both: menu "Can you tell me anything about the visitor with the mask?",L_Visitor, "What's your opinion of Peetu and how he does his work?",L_Helper, "Bye.",L_close; L_Visitor: mes "[Janika]"; mes "\"Oh, I know who you mean! That impertinent person came over in the workshop area and fiddled about with all kinds of things here! Such a rude person! Didn't he understand that we had delicate things going on here? We had to send him back to the library area several times.\""; next; mes "She shakes her head."; mes "\"Sometimes I think it'd be better not to allow visitors here. But the sages set a high value on keeping contact with the population. Politics.\""; if ((QL_BSAGE_INVESTIGATE != 3) && (QL_BSAGE_INVESTIGATE != 6) && (QL_BSAGE_INVESTIGATE != 9)) goto L_close; QL_BSAGE_INVESTIGATE = QL_BSAGE_INVESTIGATE + 1; goto L_close; L_Helper: mes "[Janika]"; mes "\"Mh, I don't know him closely.\""; goto L_close; L_close: @silk_amount = 0; @silk_exp = 0; close; }