033-1,72,27,0 script Birrod NPC217,{ @state = ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); set @wolvern_level, 40; // minimum level to do the wolvern hunting @wolvern_exp = 5000; @minigame_exp = 5000; if (@state >= 6) goto L_Impressed; if (@state == 5) goto L_Questions; if (@state == 4) goto L_Wolverns; if (@state == 3) goto L_Hunting; if (@state == 2) goto L_Kimarr; if (@state == 1) goto L_Fluffy; mes "[Barbarian]"; mes "\"Welcome. My name is Birrod, warrior of the Mangarr."; mes "We usually live high up in the snowy mountains, but we need to solve a problem, so we came down here.\""; next; mes "\"But this shouldn't concern you.\""; goto L_close; L_Fluffy: mes "[Birrod]"; mes "\"Kimarr asked you to perform the Fluffy hunting? I'm curious how you're going to do it.\""; mes "He grins."; goto L_close; L_Kimarr: mes "[Birrod]"; mes "\"Great! Very well done! Welcome to our tribe.\""; next; mes "\"I think Kimarr has something for you.\""; goto L_close; L_Hunting: if (BaseLevel < @wolvern_level) goto L_Weak; mes "[Birrod]"; mes "\"Hello, " + strcharinfo(0) + "! Would you like to prove your hunting skills again?\""; next; mes "\"I noticed some groups of Wolverns in the forest west of here which are unusually aggressive."; mes "This makes it dangerous for all the small people from the nearby town to go there.\""; next; mes "\"To prove your skills, go to the forest and hunt down " + $@Q_Barbarians_wolvern_amount + " of the very aggressive Wolverns.\""; next; mes "\"There are also some Wolverns that behave normally and attack you only when you come too close to them."; mes "Those are not the ones I mean, but those that seek the battle themselves.\""; @state = 4; callsub S_Update_Mask; goto L_close; L_Wolverns: if (wolvern_count >= $@Q_Barbarians_wolvern_amount) goto L_Wolverns_Done; mes "[Birrod]"; mes "\"Greetings, my friend."; mes "The aggressive wolverns are still roaming the forest west of here.\""; next; mes "\"This is your chance to prove your worth.\""; goto L_close; L_Wolverns_Done: @state = 5; callsub S_Update_Mask; wolvern_count = 0; mes "[Birrod]"; mes "\"" + strcharinfo(0) + "!"; mes "Good work. This area is much safer now.\""; next; getexp @wolvern_exp, 0; if (getskilllv(SKILL_POOL) == 0) goto L_Not_Ready; mes "\"Your skills are impressive. You are worthy to be called a warrior of the Mangarr, if you accept.\""; next; goto L_Questions; L_Questions: if (getskilllv(SKILL_POOL) == 0) goto L_Not_Ready; mes "Birrod has a very solemn look on his face."; mes "[Birrod]"; mes "\"" + strcharinfo(0) + ", are you ready to become a full-fledged member of our tribe, the Mangarr?\""; menu "Yes, what do I need to do?",L_Next, "That's why I'm here.",L_Next, "Sorry, I have to go. See you.",L_No_Member; L_Next: mes "Birrod nods earnestly."; mes "[Birrod]"; mes "\"I will ask you some questions."; mes "Think well and be honest, because your answers will determine whether you are worthy.\""; next; mes "\"What's the most important thing for a true warrior?\""; menu "Strength!",L_Fail11, "A good weapon.",L_Fail12, "Bravery.",L_Success11; L_Fail11: mes "[Birrod]"; mes "\"Strength is indeed important for a warrior. But before you can show strength, you need to have something else.\""; next; goto L_No_Member; L_Fail12: mes "[Birrod]"; mes "\"Are you kidding?\""; next; goto L_No_Member; L_Success11: mes "[Birrod]"; mes "\"Wise words.\""; next; mes "\"What would you do if you are wounded but Yetis are attacking our tribe?\""; menu "Run as fast as I can.",L_Fail21, "Fight no matter what.",L_Fail22, "Try to hold them back until everyone is safe, then retreat.",L_Success21; L_Fail21: mes "[Birrod]"; mes "\"You will never become an accepted member of our tribe with that attitude.\""; next; goto L_No_Member; L_Fail22: mes "[Birrod]"; mes "\"Honorable, but stupid.\""; next; goto L_No_Member; L_Success21: mes "[Birrod]"; mes "\"Right.\""; next; mes "\"When you are on a hunting trip with your comrades and it's time to set up a camp in the evening, what things do you do?\""; menu "Take care of everyone who got wounded.",L_Success31, "Pitch the tent and make a fire.",L_Success32, "Lay down and rest.",L_Fail31; L_Success31: mes "[Birrod]"; mes "\"You're a caring person. Good.\""; next; goto L_Success3; L_Success32: mes "[Birrod]"; mes "\"You're diligent, good.\""; next; goto L_Success3; L_Fail31: mes "[Birrod]"; mes "\"You wouldn't make friends that way.\""; next; goto L_No_Member; L_Success3: mes "\"What is your goal in life?\""; menu "Learn new things and see the world.",L_Success41, "Become as powerful as I can.",L_Fail41, "Protect the ones I love.",L_Success42; L_Success41: mes "[Birrod]"; mes "\"You're curious. An attribute we appreciate.\""; next; goto L_Success4; L_Fail41: mes "[Birrod]"; mes "\"You're seeking power? For what?\""; next; goto L_No_Member; L_Success42: mes "[Birrod]"; mes "\"An honorable goal.\""; next; goto L_Success4; L_Success4: mes "\"What do you think is a good reason to fight and kill?\""; menu "Because I want it.",L_Fail51, "To survive.",L_Success51, "To protect someone in need.",L_Success52; L_Fail51: mes "[Birrod]"; mes "\"You think so?\""; next; goto L_No_Member; L_Success51: mes "[Birrod]"; mes "\"Right.\""; next; goto L_Success5; L_Success52: mes "[Birrod]"; mes "\"Yes, that's the most honorable reason.\""; next; goto L_Success5; L_Success5: getexp @minigame_exp, 0; updateskill SKILL_RAGING, 1; @state = 6; callsub S_Update_Mask; mes "You feel an exciting energy inside you."; mes "[Birrod]"; mes "\"You are now a warrior of the Mangarr.\""; next; mes "\"As a Mangarr warrior, you gain the ability to put back your own safety for Raging in battle with a tremendous power."; mes "This power now lies within you, waiting for someone to help you focus on it.\""; goto L_close; L_Impressed: mes "[Birrod]"; mes "\"I'm very proud that you're a member of the tribe.\""; goto L_close; L_Not_Ready: mes "[Birrod]"; mes "\"" + strcharinfo(0) + ", you've shown great hunting skills and are an enrichment to our tribe."; mes "But you still lack the needed mental skills to become a full member of our tribe.\""; next; mes "\"Roam this world to find more experienced persons than yourself to learn new things."; mes "Then come back when you've gained the ability to focus your mind.\""; goto L_close; L_No_Member: mes "Birrod shakes his head."; mes "[Birrod]"; mes "\"Think again about your position in our tribe and what you want to achieve."; mes "Come back when you feel better prepared.\""; goto L_close; L_Weak: mes "[Birrod]"; mes "\"Hello, " + strcharinfo(0) + "! I might have a task for you when you've grown up a bit.\""; goto L_close; L_close: @state = 0; @wolvern_level = 0; @wolvern_exp = 0; @minigame_exp = 0; close; S_Update_Mask: set QUEST_Barbarians, (QUEST_Barbarians & ~($@Q_Barbarians_MASK)) | (@state << $@Q_Barbarians_SHIFT); return; }