// This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 026-1: Asphodel Moor mobs 026-1,0,0,0,0 monster The Wisp 1040,34,120000,40000 026-1,0,0,0,0 monster The Spectre 1042,34,120000,40000 026-1,0,0,0,0 monster The Poltergeist 1047,34,120000,40000 026-1,0,0,0,0 monster The Silkworm 1035,10,300000,60000 026-1,0,0,0,0 monster The LogHead 1025,8,300000,40000 026-1,49,31,28,7 monster The DrunkenSkeleton 1077,4,100000,30000 026-1,50,31,26,5 monster The TipsySkeleton 1078,4,100000,30000 026-1,56,77,33,15 monster The DrunkenSkeleton 1077,4,100000,30000 026-1,57,77,29,11 monster The TipsySkeleton 1078,4,100000,30000 026-1,110,59,15,37 monster The DrunkenSkeleton 1077,4,100000,30000 026-1,110,59,14,35 monster The TipsySkeleton 1078,4,100000,30000 026-1,110,59,15,37 monster The DrunkenLadySkeleton 1079,4,100000,30000 026-1,57,79,34,16 monster The DrunkenLadySkeleton 1079,4,100000,30000 026-1,48,31,27,6 monster The DrunkenLadySkeleton 1079,4,100000,30000