// Contains the secret doors for staff room 009-1,42,43,0 script #SecretDoor NPC32767,0,0,{ if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end; //gmlog "@warp 017-9"; warp "017-9", 36, 26; end; } 020-1,60,76,0 script #SecretDoor2 NPC32767,0,0,{ if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end; gmlog "@warp 017-9"; warp "017-9", 38, 24; end; } 001-1,54,119,0 script #SecretDoor3 NPC32767,0,0,{ if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end; gmlog "@warp 017-9"; warp "017-9", 30, 24; end; } 027-2,46,111,0 script #SecretDoor4 NPC32767,0,0,{ if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end; gmlog "@warp 017-9"; warp "017-9", 40, 24; end; } 029-1,34,96,0 script #SecretDoor5 NPC32767,0,0,{ if (GM < MAP_LOUNGE && GM < G_SYSOP && !debug) end; gmlog "@warp 017-9"; warp "017-9", 32, 24; end; }