013-2,25,37,0 script Fabius NPC115,{ mes "[Fabius]"; mes "\"Hey! Wanna have a drink or something? High quality, low cost. A poor fella like me needs a bit of extra cash, ye know.\""; next; menu "Yes please!", L_Yes, "No thanks.", L_No, "No way, I thought it was for free!", L_Not_Free; L_Yes: mes "[Fabius]"; mes "\"So what would ya like, then?\""; next; menu "A beer", L_Beer, "A milk", L_Milk, "Nevermind", L_No; L_No: mes "[Fabius]"; mes "\"Suit yourself.\""; next; goto L_Finish; L_Not_Free: mes "[Fabius]"; mes "\"Oh, you stupid git! ... But hey, let me tell ya something...\""; next; mes "[Fabius]"; mes "\"There's notes flying around in the room up there. Did ya try reading some?\""; close; L_Beer: mes "[Fabius]"; mes "\"That'll be 175 GP.\""; next; menu "Here you are", L_Beer_yes, "No thanks", L_Beer_no; L_Beer_yes: if (Zeny < 175) goto L_Low_money; getinventorylist; if (@inventorylist_count == 100 && countitem("Beer") == 0) goto L_TooMany; getitem "Beer", 1; Zeny = Zeny - 175; goto L_Finish; L_Beer_no: mes "[Fabius]"; mes "\"No beer, no civilization!\""; next; goto L_Finish; L_Milk: mes "[Fabius]"; mes "\"That'll be 300 GP.\""; next; menu "Here you are", L_Milk_yes, "No thanks", L_Milk_no; L_Milk_yes: if (Zeny < 300) goto L_Low_money; getinventorylist; if (@inventorylist_count == 100 && countitem("Milk") == 0) goto L_TooMany; getitem "Milk", 1; Zeny = Zeny - 300; goto L_Finish; L_Milk_no: mes "[Fabius]"; mes "\"Oh alright. Milk is a deadly poison anyway...\""; next; goto L_Finish; L_Low_money: mes "[Fabius]"; mes "\"Aw, you don't have enough gold on you!\""; next; goto L_Finish; L_Finish: mes "[Fabius]"; mes "\"By the way, have you seen those flying notes and the mirror in the room next door? They're WAY COOL! Try reading some of the notes!\""; close; L_TooMany: mes "[Fabius]"; mes "\"You don't have room for it.\""; close; }