009-1,29,43,0 script Old Woman NPC154,{ @inspector = ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT); if (BaseLevel < 40) goto L_Lower; mes "[Old Woman]"; mes "\"Hello deary.\""; if ((@inspector >= 1 && @inspector <= 7) || @inspector == 9) goto L_NohMask; close; L_Lower: mes "[Old Woman]"; mes "\"Watch out for these flowers. They don't like to be messed with.\""; if ((@inspector >= 1 && @inspector <= 7) || @inspector == 9) goto L_NohMask; close; L_NohMask: next; if (@inspector == 7) goto L_NohMask_Alibi; callfunc "ProcessEquip"; if (@torsoC == cDarkBlue && @legsC == cDarkBlue) goto L_NohMask_Fake; if (@inspector >= 3 && @inspector <= 6) goto L_close; menu "Have you seen anything strange lately?", L_NohMask_FirstAsk, "Do you know anything about the recent robberies?", L_NohMask_FirstAsk, "Hello", L_close; L_NohMask_FirstAsk: mes "[Old Woman]"; mes "\"Yes, but I'm only talking to the inspector himself!\""; if (@inspector != 1) goto L_close; @inspector = 2; callsub S_Update_Mask; goto L_close; L_NohMask_Alibi: menu "Was your husband with you at home all night the last night that the troupe was in town?", L_Next; L_Next: mes "[Old Woman]"; mes "\"Yes, we were both at home all night.\""; @inspector = 8; callsub S_Update_Mask; goto L_close; L_NohMask_Fake: if (@inspector == 9) goto L_NohMask_Fake_Satchel; if (@inspector >= 3 && @inspector <= 6) goto L_NohMask_Filler; mes "[Old Woman]"; mes "\"I saw someone sneaking around town wearing a theater mask. It looked like one of the masks used by the troupe that was in town recently.\""; @inspector = 3; callsub S_Update_Mask; goto L_close; L_NohMask_Filler: mes "[Old Woman]"; mes "\"I hope you catch that naughty person!\""; goto L_close; L_NohMask_Fake_Satchel: mes "[Old Woman]"; mes "\"I've remembered something else. The night the troupe left, I saw someone with a theater mask take a large satchel out of town. He was heading north.\""; @inspector = 10; callsub S_Update_Mask; goto L_close; L_close: @inspector = 0; close; S_Update_Mask: QUEST_Hurnscald = (QUEST_Hurnscald & ~(NIBBLE_3_MASK)) | (@inspector << NIBBLE_3_SHIFT); return; }