008-1,70,42,0 script Banu NPC154,{ @Exp = 100; @money_water = 250; @money_knife = 100; if (QL_BANU >= 3) goto L_Done; if (QL_BANU == 2) goto L_Knife; if (QL_BANU == 1) goto L_Water; mes "[Banu]"; mes "\"Ah, hello. You've come at just the right moment. The field work is hard and the sun is burning."; mes "Would you mind refilling an old woman's Empty Bottle with water?\""; menu "Sure!",L_Next, "Sorry, I'm busy.",L_close; L_Next: getinventorylist; if (@inventorylist_count == 100) goto L_FullInv; mes "She smiles."; mes "[Banu]"; mes "\"Here is my Empty Bottle. There is a well right over there at Hurnscald.\""; getitem "EmptyBottle", 1; QL_BANU = 1; goto L_close; L_Water: mes "[Banu]"; mes "\"Ah, you're back. I'm so thirsty.\""; next; if (countitem("BottleOfWater") < 1) goto L_NoWater; delitem "BottleOfWater", 1; mes "She grabs the Bottle of Water and drinks."; getexp @Exp, 0; Zeny = Zeny + @money_water; QL_BANU = 2; mes "[Banu]"; mes "\"Ah, that's refreshing. Thank you. You're a good kid. Have this for your expenses."; mes "Maybe you can do me another favor?\""; next; mes "\"I need a new Knife. Peter in the Hurnscald forge to the South of here is selling some. But it's such a long way for my old legs."; mes "Would you go to get me a Knife?\""; goto L_close; L_Knife: mes "[Banu]"; mes "\"Hello dear. Did you get the knife for me?\""; menu "Yeah, here is it.",L_Next1, "Not yet.",L_close; L_Next1: if (countitem("Knife") < 1) goto L_NoKnife; delitem "Knife", 1; getexp @Exp, 0; Zeny = Zeny + @money_knife; QL_BANU = 3; mes "[Banu]"; mes "\"Thank you! You're a darling. Please take this for your effort.\""; goto L_close; L_Done: mes "[Banu]"; @rand = rand(3); if (@rand == 0) mes "\"I spent all my life here in Hurnscald. It's a good place to live.\""; if (@rand == 1) mes "\"Did you see the kids playing hide and seek? Ah, when I was young I used to play with my good friend Sorfina. She lives in Candor now, East of Hurnscald by boat.\""; if (@rand == 2) mes "\"Tonori is ruled by a council of wise wizards.\""; goto L_close; L_NoWater: mes "[Banu]"; mes "\"You didn't get it yet? Shame on you, an old woman is depending on you.\""; goto L_close; L_NoKnife: mes "[Banu]"; mes "\"Where is it? Don't play tricks on an old woman! That's not nice.\""; goto L_close; L_FullInv: mes "[Banu]"; mes "\"Oh my dear! You're carrying so many things that you can't take my Empty Bottle.\""; goto L_close; L_close: @inventorylist_count = 0; @Exp = 0; @rand = 0; close; }