002-4,100,37,0 script Button#mine-2 NPC400,0,0,{ if (QL_MINEALL == 24) goto L_Trigger_2; if (QL_MINEALL == 23) goto L_Trigger_Wrong_2; if (QL_MINEALL == 22) goto L_Trigger_Wrong_2; mes "There is a large button on the ground. A key hole appears on the button."; goto L_close; L_Trigger_Wrong_2: mes "There is a large button on the ground. A key hole appears on the button."; menu "Put the key in, turn right.", L_Right_Wrong_2, "Put the key in, turn left.", L_Left_Wrong_2, "Do nothing.", L_Nothing_2; L_Right_Wrong_2: QL_MINEALL = 22; mes "You turn the key right."; goto L_close; L_Left_Wrong_2: QL_MINEALL = 22; mes "You turn the key left."; goto L_close; L_Trigger_2: mes "There is a large button on the ground. A key hole appears on the button."; menu "Put the key in, turn right.", L_Right_2, "Put the key in, turn left.", L_Left_2, "Do nothing.", L_Nothing_2; L_Right_2: QL_MINEALL = 22; mes "You turn the key right."; goto L_close; L_Left_2: QL_MINEALL = 25; FLAGS = FLAGS | FLAG_OPENED_UNDERGROUND; mes "You turn the key left. A clicking sound echoes throughout the mine, followed by a loud thump."; goto L_close; L_Nothing_2: mes "You leave the button alone."; goto L_close; L_close: close; }