002-2,44,27,0 script Rebecca NPC118,{ @npcname$ = "Rebecca the Inn Keeper"; @Cost = 100; mes "[" + @npcname$ + "]"; mes "\"Welcome to 'The Wizard's Rest'\""; goto L_MainMenu; L_MainMenu: mes "\"How may I help you?\""; menu "Can I get a room?", L_Inn, "Any interesting guests?", L_Guests, "Bakery?", L_Bakery, "Barber?", L_Barber, "Casino?", L_Casino, "Theatre?", L_Theatre, "Pvp?", L_Pvp, "I don't need any help, thanks.", L_close; L_Guests: mes "\"We had a very rich business man show up the other day.\""; next; mes "\"He caused quite a stir when he paid for the penthouse so far in advance."; mes "I hear he is looking for help.\""; next; mes "\"Other then that feel free to mingle with the guests.\""; next; mes "\"You can find them in the door behind me.\""; goto L_close; L_Bakery: mes "\"Ahh yes, the World Famous Riskim's bakery.\""; next; mes "\"They only use the finest ingredients like Acorn Flour"; mes "to make some of the tastest treats in Tonori.\""; next; mes "Second only to the Wizards' private chef, Fieri.\""; goto L_MainMenu; L_Barber: mes "\"Issay the barber of Tonori can be found through the door behind me\""; next; mes "\"The master stylist can do anything with anyones hair.\""; next; mes "\"He always welcomes walk ins.\""; goto L_MainMenu; L_Casino: mes "\"Games, Games, Games.\""; next; mes "\"Test your luck or skill in the Casino. From Blackjack to Pvp.\""; next; mes "\"Win or Lose, you'll still have fun!\""; goto L_MainMenu; L_Theatre: mes "\"A touring troop from Hurnscald just arrived.\""; next; mes "\"The are currently rehearsing for their next show.\""; next; mes "\"Feel free to talk to the troupe leader, they are in the theatre behind me.\""; goto L_MainMenu; L_Pvp: mes "\"Yes, our Casino has Pvp in the Casino behind me.\""; next; mes "\"Test your self against other players and gamble on the outcome.\""; next; mes "\"Fame and glory awaits you gladiator!\""; goto L_MainMenu; L_Inn: callfunc "Inn"; goto L_close; L_close: @npcname$ = ""; @Cost = 0; close; }