// This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 001-2-29: First Floor saves 001-2-29,29,28,0 script #save_001-2-29_29_28 NPC_SAVE_POINT,0,0,{ savepointparticle .map$, .x, .y, REDPLUSH_INN; close; OnInit: .distance = 2; .sex = G_OTHER; end; OnTouch: bedTouch(); end; } 001-2-29,29,35,0 script #save_001-2-29_29_35 NPC_SAVE_POINT,0,0,{ savepointparticle .map$, .x, .y, REDPLUSH_INN; close; OnInit: .distance = 2; .sex = G_OTHER; end; OnTouch: bedTouch(); end; } 001-2-29,29,42,0 script #save_001-2-29_29_42 NPC_SAVE_POINT,0,0,{ savepointparticle .map$, .x, .y, REDPLUSH_INN; close; OnInit: .distance = 2; .sex = G_OTHER; end; OnTouch: bedTouch(); end; } 001-2-29,29,49,0 script #save_001-2-29_29_49 NPC_SAVE_POINT,0,0,{ savepointparticle .map$, .x, .y, REDPLUSH_INN; close; OnInit: .distance = 2; .sex = G_OTHER; end; OnTouch: bedTouch(); end; }