//================= Hercules Database ===================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2019-2020 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //================= Description =========================================== // Configurations file for status effects //========================================================================= /************************************************************************** ************* Entry structure ******************************************** ************************************************************************** SC_TYPE: { // ================ Optional fields =============================== Visible: (bool) SC can be visible for all players Flags: { NoDeathReset: (bool) SC cannot be removed by death. NoSave: (bool) SC cannot be saved. NoDispelReset: (bool) SC cannot be reset by dispell. NoClearanceReset: (bool) SC cannot be reset by clearance. Buff: (bool) SC considered as buff and be removed by Hermode and etc. Debuff: (bool) SC considered as debuff and be removed by Gospel and etc. NoMadoReset: (bool) SC cannot be reset when MADO Gear is taken off. NoAllReset: (bool) SC cannot be reset by 'sc_end SC_ALL' and status change clear. NoBoss: (bool) SC cannot be applied to boss monsters. } Icon: (string, defaults to SI_BLANK) The status icon attached to the SC } **************************************************************************/ SC_CONFUSION: { Flags: { NoSave: true NoBoss: true } Icon: "SI_CONFUSION" } SC_PROVOKE: { Flags: { Debuff: true NoBoss: true } Icon: "SI_PROVOKE" } SC_ENDURE: { Flags: { NoDeathReset: true NoDispelReset: true Buff: true } Icon: "SI_ENDURE" } SC_HIDING: { Flags: { NoDispelReset: true } Icon: "SI_HIDING" } SC_CLOAKING: { Flags: { NoSave: true NoDispelReset: true } Icon: "SI_CLOAKING" } SC_TWOHANDQUICKEN: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_TWOHANDQUICKEN" } SC_CONCENTRATION: { Flags: { Buff: true } Icon: "SI_CONCENTRATION" } SC_ENCHANTPOISON: { Flags: { Buff: true } Icon: "SI_ENCHANTPOISON" } SC_POISONREACT: { Flags: { Buff: true } Icon: "SI_POISONREACT" } SC_QUAGMIRE: { Flags: { NoSave: true NoClearanceReset: true Debuff: true } Icon: "SI_QUAGMIRE" } SC_ANGELUS: { Flags: { Buff: true } Icon: "SI_ANGELUS" } SC_BLESSING: { Flags: { Buff: true NoMadoReset: true NoBoss: true } Icon: "SI_BLESSING" } SC_INC_AGI: { Flags: { Buff: true NoMadoReset: true } } SC_DEC_AGI: { Flags: { NoSave: true Debuff: true NoBoss: true } Icon: "SI_DEC_AGI" } SC_SLOWPOISON: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_SLOWPOISON" } SC_IMPOSITIO: { Flags: { Buff: true } Icon: "SI_IMPOSITIO" } SC_SUFFRAGIUM: { Flags: { Buff: true } Icon: "SI_SUFFRAGIUM" } SC_ASPERSIO: { Flags: { Buff: true NoMadoReset: true } Icon: "SI_ASPERSIO" } SC_BENEDICTIO: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_BENEDICTIO" } SC_KYRIE: { Flags: { Buff: true } Icon: "SI_KYRIE" } SC_MAGNIFICAT: { Flags: { NoSave: true Buff: true } Icon: "SI_MAGNIFICAT" } SC_GLORIA: { Flags: { Buff: true } Icon: "SI_GLORIA" } SC_LEXAETERNA: { Flags: { NoSave: true Buff: true } Icon: "SI_LEXAETERNA" } SC_ADRENALINE: { Flags: { Buff: true } Icon: "SI_ADRENALINE" } SC_WEAPONPERFECT: { Flags: { Buff: true } Icon: "SI_WEAPONPERFECT" } SC_OVERTHRUST: { Flags: { Buff: true } Icon: "SI_OVERTHRUST" } SC_MAXIMIZEPOWER: { Flags: { Buff: true } Icon: "SI_MAXIMIZE" } SC_TRICKDEAD: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_TRICKDEAD" } SC_SHOUT: { Flags: { Buff: true } Icon: "SI_SHOUT" } SC_ENERGYCOAT: { Flags: { Buff: true } Icon: "SI_ENERGYCOAT" } SC_ATTHASTE_POTION1: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_ATTHASTE_POTION1" } SC_ATTHASTE_POTION2: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_ATTHASTE_POTION2" } SC_ATTHASTE_POTION3: { Flags: { Buff: true } Icon: "SI_ATTHASTE_POTION3" } SC_MOVHASTE_POTION: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_MOVHASTE_POTION" } SC_BARRIER: { Flags: { Buff: true } } SC_NOEQUIPWEAPON: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_NOEQUIPWEAPON" } SC_NOEQUIPSHIELD: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_NOEQUIPSHIELD" } SC_NOEQUIPARMOR: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_NOEQUIPARMOR" } SC_NOEQUIPHELM: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_NOEQUIPHELM" } SC_PROTECTWEAPON: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROTECTWEAPON" } SC_PROTECTSHIELD: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROTECTSHIELD" } SC_PROTECTARMOR: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROTECTARMOR" } SC_PROTECTHELM: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROTECTHELM" } SC_AUTOGUARD: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_AUTOGUARD" } SC_REFLECTSHIELD: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_REFLECTSHIELD" } SC_DEVOTION: { Flags: { NoSave: true Buff: true } } SC_PROVIDENCE: { Flags: { NoSave: true Buff: true } Icon: "SI_PROVIDENCE" } SC_DEFENDER: { Flags: { Buff: true } Icon: "SI_DEFENDER" } SC_MAGICROD: { Flags: { NoSave: true NoClearanceReset: true Buff: true } } SC_AUTOSPELL: { Flags: { NoDeathReset: true NoDispelReset: true Buff: true } Icon: "SI_AUTOSPELL" } SC_SPEARQUICKEN: { Flags: { Buff: true } Icon: "SI_SPEARQUICKEN" } SC_BLADESTOP: { Flags: { NoSave: true NoClearanceReset: true Buff: true } } SC_EXPLOSIONSPIRITS: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_EXPLOSIONSPIRITS" } SC_STEELBODY: { Flags: { NoSave: true Buff: true } Icon: "SI_STEELBODY" } SC_PROPERTYFIRE: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROPERTYFIRE" } SC_PROPERTYWATER: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROPERTYWATER" } SC_PROPERTYWIND: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROPERTYWIND" } SC_PROPERTYGROUND: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROPERTYGROUND" } SC_STOP: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_STOP" } SC_PROPERTYUNDEAD: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_PROPERTYUNDEAD" } SC_AURABLADE: { Flags: { NoSave: true Buff: true } Icon: "SI_AURABLADE" } SC_PARRYING: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_PARRYING" } SC_LKCONCENTRATION: { Flags: { NoSave: true Buff: true } Icon: "SI_LKCONCENTRATION" } SC_TENSIONRELAX: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_TENSIONRELAX" } SC_BERSERK: { Flags: { NoSave: true Buff: true } Icon: "SI_BERSERK" } SC_SACRIFICE: { Flags: { NoSave: true NoClearanceReset: true Buff: true } } SC_GOSPEL: { Flags: { NoSave: true Debuff: true } } SC_SAFETYWALL: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } } SC_PNEUMA: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } } SC_ASSUMPTIO: { Flags: { Buff: true } Icon: "SI_ASSUMPTIO" } SC_BASILICA: { Flags: { NoSave: true NoClearanceReset: true Buff: true } } SC_VOLCANO: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_GROUNDMAGIC" } SC_DELUGE: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_GROUNDMAGIC" } SC_VIOLENTGALE: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_GROUNDMAGIC" } SC_MAGICPOWER: { Flags: { NoSave: true Buff: true } Icon: "SI_MAGICPOWER" } SC_EDP: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true Buff: true } Icon: "SI_EDP" } SC_TRUESIGHT: { Flags: { NoSave: true Buff: true } Icon: "SI_TRUESIGHT" } SC_WINDWALK: { Flags: { NoSave: true Buff: true } Icon: "SI_WINDWALK" } SC_MELTDOWN: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true Buff: true } Icon: "SI_MELTDOWN" } SC_CARTBOOST: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true Buff: true } Icon: "SI_CARTBOOST" } SC_BLOODING: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_BLOODING" } SC_JOINTBEAT: { Flags: { NoSave: true NoClearanceReset: true Debuff: true } Icon: "SI_JOINTBEAT" } SC_MINDBREAKER: { Flags: { NoSave: true Buff: true } } SC_MEMORIZE: { Flags: { NoSave: true Buff: true } } SC_FOGWALL: { Flags: { NoSave: true NoClearanceReset: true Buff: true NoBoss: true } } SC_SPIDERWEB: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true Debuff: true } } SC_SUB_WEAPONPROPERTY: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true Buff: true } } SC_RUN: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_RUN" } SC_STRUP: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_STRUP" } SC_PROPERTYDARK: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_PROPERTYDARK" } SC_ADRENALINE2: { Flags: { NoSave: true Buff: true } Icon: "SI_ADRENALINE2" } SC_PROPERTYTELEKINESIS: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_PROPERTYTELEKINESIS" } SC_SOULLINK: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_SOULLINK" } SC_PLUSATTACKPOWER: { Flags: { NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_PLUSATTACKPOWER" } SC_PLUSMAGICPOWER: { Flags: { NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_PLUSMAGICPOWER" } SC_KAITE: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_KAITE" } SC_KAAHI: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_KAAHI" } SC_KAUPE: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_KAUPE" } SC_ONEHANDQUICKEN: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_ONEHANDQUICKEN" } SC_PRESERVE: { Flags: { NoSave: true Buff: true } Icon: "SI_PRESERVE" } SC_CHASEWALK: { Flags: { NoDispelReset: true } } SC_CHASEWALK2: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_INCSTR" } SC_MOVESLOW_POTION: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_MOVESLOW_POTION" } SC_DOUBLECASTING: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_DOUBLECASTING" } SC_GRAVITATION: { Flags: { NoSave: true NoClearanceReset: true Buff: true NoBoss: true } } SC_OVERTHRUSTMAX: { Flags: { NoSave: true Buff: true } Icon: "SI_OVERTHRUSTMAX" } SC_TAROTCARD: { Flags: { NoSave: true NoClearanceReset: true Debuff: true } Icon: "SI_TAROTCARD" } SC_CR_SHRINK: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true Buff: true } Icon: "SI_CR_SHRINK" } SC_WZ_SIGHTBLASTER: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true Buff: true } Icon: "SI_WZ_SIGHTBLASTER" } SC_RG_CCONFINE_M: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_RG_CCONFINE_M" } SC_RG_CCONFINE_S: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_RG_CCONFINE_S" } SC_NJ_UTSUSEMI: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_NJ_UTSUSEMI" } SC_NJ_BUNSINJYUTSU: { Flags: { NoSave: true NoClearanceReset: true Buff: true } Icon: "SI_NJ_BUNSINJYUTSU" } SC_NJ_SUITON: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true Debuff: true NoBoss: true } Icon: "SI_NJ_SUITON" } SC_FOOD_STR: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_STR" } SC_FOOD_AGI: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_AGI" } SC_FOOD_VIT: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_VIT" } SC_FOOD_DEX: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_DEX" } SC_FOOD_INT: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_INT" } SC_FOOD_LUK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_LUK" } SC_FOOD_BASICAVOIDANCE: { Flags: { NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_BASICAVOIDANCE" } SC_FOOD_BASICHIT: { Flags: { NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_BASICHIT" } SC_FOOD_CRITICALSUCCESSVALUE: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_FOOD_CRITICALSUCCESSVALUE" } SC_CASH_PLUSEXP: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_CASH_PLUSEXP" } SC_CASH_DEATHPENALTY: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_CASH_DEATHPENALTY" } SC_CASH_RECEIVEITEM: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_CASH_RECEIVEITEM" } SC_CASH_BOSS_ALARM: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_CASH_BOSS_ALARM" } SC_FOOD_STR_CASH: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_STR_CASH" } SC_FOOD_AGI_CASH: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_AGI_CASH" } SC_FOOD_VIT_CASH: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_VIT_CASH" } SC_FOOD_DEX_CASH: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_DEX_CASH" } SC_FOOD_INT_CASH: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_INT_CASH" } SC_FOOD_LUK_CASH: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_FOOD_LUK_CASH" } SC_SAVAGE_STEAK: { Flags: { NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_SAVAGE_STEAK" } SC_COCKTAIL_WARG_BLOOD: { Flags: { NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_COCKTAIL_WARG_BLOOD" } SC_MINOR_BBQ: { Flags: { NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_MINOR_BBQ" } SC_SIROMA_ICE_TEA: { Flags: { NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_SIROMA_ICE_TEA" } SC_DROCERA_HERB_STEAMED: { Flags: { NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_DROCERA_HERB_STEAMED" } SC_PUTTI_TAILS_NOODLES: { Flags: { NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_PUTTI_TAILS_NOODLES" } SC_MELON_BOMB: { Flags: { NoDispelReset: true NoClearanceReset: true } Icon: "SI_MELON_BOMB" } SC_BANANA_BOMB_SITDOWN_POSTDELAY: { Flags: { NoDispelReset: true NoClearanceReset: true } Icon: "SI_BANANA_BOMB_SITDOWN_POSTDELAY" } SC_BANANA_BOMB: { Flags: { NoDispelReset: true NoClearanceReset: true } Icon: "SI_BANANA_BOMB" } SC_PROMOTE_HEALTH_RESERCH: { Flags: { NoDispelReset: true NoClearanceReset: true } Icon: "SI_PROMOTE_HEALTH_RESERCH" } SC_ENERGY_DRINK_RESERCH: { Flags: { NoDispelReset: true NoClearanceReset: true } Icon: "SI_ENERGY_DRINK_RESERCH" } SC_EXTRACT_WHITE_POTION_Z: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_VITATA_500: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_EXTRACT_SALAMINE_JUICE: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_BOOST500: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_FULL_SWING_K: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_MANA_PLUS: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_MUSTLE_M: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_LIFE_FORCE_F: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_MER_FLEE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MER_FLEE" } SC_MER_ATK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MER_ATK" } SC_MER_HP: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MER_HP" } SC_MER_SP: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MER_SP" } SC_MER_HIT: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MER_HIT" } SC_SLOWCAST: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SLOWCAST" } SC_CRITICALWOUND: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true Buff: true } Icon: "SI_CRITICALWOUND" } SC_MOVHASTE_HORSE: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MOVHASTE_HORSE" } SC_PROTECT_DEF: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROTECT_DEF" } SC_PROTECT_MDEF: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_PROTECT_MDEF" } SC_HEALPLUS: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_HEALPLUS" } SC_S_LIFEPOTION: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_S_LIFEPOTION" } SC_L_LIFEPOTION: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_L_LIFEPOTION" } SC_CRITICALPERCENT: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_CRITICALPERCENT" } SC_PLUSAVOIDVALUE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_PLUSAVOIDVALUE" } SC_ATKER_ASPD: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_ATKER_ASPD" } SC_TARGET_ASPD: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_TARGET_ASPD" } SC_ATKER_MOVESPEED: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_ATKER_MOVESPEED" } SC_ATKER_BLOOD: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_ATKER_BLOOD" } SC_TARGET_BLOOD: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_TARGET_BLOOD" } SC_ARMOR_PROPERTY: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_ARMOR_PROPERTY" } SC_HELLPOWER: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_HELLPOWER" } SC_STEAMPACK: { Flags: { NoDispelReset: true NoClearanceReset: true Debuff: true NoMadoReset: true } Icon: "SI_STEAMPACK" } SC_CASH_PLUSONLYJOBEXP: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_CASH_PLUSONLYJOBEXP" } SC_PARTYFLEE: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_PARTYFLEE" } SC_ANGEL_PROTECT: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_ANGEL_PROTECT" } SC_ENCHANTBLADE: { Flags: { Buff: true } Icon: "SI_ENCHANTBLADE" } SC_DEATHBOUND: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_DEATHBOUND" } SC_REFRESH: { Flags: { NoSave: true NoDispelReset: true Buff: true } Icon: "SI_REFRESH" } SC_GIANTGROWTH: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_GIANTGROWTH" } SC_STONEHARDSKIN: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true Buff: true } Icon: "SI_STONEHARDSKIN" } SC_VITALITYACTIVATION: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_VITALITYACTIVATION" } SC_FIGHTINGSPIRIT: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_FIGHTINGSPIRIT" } SC_ABUNDANCE: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_ABUNDANCE" } SC_EPICLESIS: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_EPICLESIS" } SC_ORATIO: { Visible: true Flags: { NoDispelReset: true Buff: true } Icon: "SI_ORATIO" } SC_LAUDAAGNUS: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_LAUDAAGNUS" } SC_LAUDARAMUS: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_LAUDARAMUS" } SC_CLOAKINGEXCEED: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_CLOAKINGEXCEED" } SC_HALLUCINATIONWALK: { Visible: true Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_HALLUCINATIONWALK" } SC_HALLUCINATIONWALK_POSTDELAY: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_HALLUCINATIONWALK_POSTDELAY" } SC_RENOVATIO: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_RENOVATIO" } SC_WEAPONBLOCKING: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_WEAPONBLOCKING" } SC_ROLLINGCUTTER: { Visible: true Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_ROLLINGCUTTER" } SC_EXPIATIO: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_EXPIATIO" } SC_POISONINGWEAPON: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_POISONINGWEAPON" } SC_TOXIN: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_TOXIN" } SC_PARALYSE: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_PARALYSE" } SC_VENOMBLEED: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_VENOMBLEED" } SC_MAGICMUSHROOM: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_MAGICMUSHROOM" } SC_DEATHHURT: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_DEATHHURT" } SC_PYREXIA: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_PYREXIA" } SC_OBLIVIONCURSE: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_OBLIVIONCURSE" } SC_LEECHESEND: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_LEECHESEND" } SC_DUPLELIGHT: { Visible: true Flags: { NoDispelReset: true Buff: true } Icon: "SI_DUPLELIGHT" } SC_FEARBREEZE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_FEARBREEZE" } SC_ELECTRICSHOCKER: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true NoBoss: true } Icon: "SI_ELECTRICSHOCKER" } SC_MARSHOFABYSS: { Flags: { NoDispelReset: true Buff: true NoBoss: true } Icon: "SI_MARSHOFABYSS" } SC_RECOGNIZEDSPELL: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_RECOGNIZEDSPELL" } SC_WUGDASH: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_WUGDASH" } SC_WUGBITE: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true NoBoss: true } } SC_CAMOUFLAGE: { Visible: true Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_CAMOUFLAGE" } SC_ACCELERATION: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_ACCELERATION" } SC_HOVERING: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_HOVERING" } SC_SUMMON1: { Visible: true Flags: { NoClearanceReset: true Buff: true } Icon: "SI_SPHERE_1" } SC_SUMMON2: { Visible: true Flags: { NoClearanceReset: true Buff: true } Icon: "SI_SPHERE_2" } SC_SUMMON3: { Visible: true Flags: { NoClearanceReset: true Buff: true } Icon: "SI_SPHERE_3" } SC_SUMMON4: { Visible: true Flags: { NoClearanceReset: true Buff: true } Icon: "SI_SPHERE_4" } SC_SUMMON5: { Visible: true Flags: { NoClearanceReset: true Buff: true } Icon: "SI_SPHERE_5" } SC_MVPCARD_TAOGUNKA: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true Debuff: true } Icon: "SI_MVPCARD_TAOGUNKA" } SC_MVPCARD_MISTRESS: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true Debuff: true } Icon: "SI_MVPCARD_MISTRESS" } SC_MVPCARD_ORCHERO: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true Debuff: true } Icon: "SI_MVPCARD_ORCHERO" } SC_MVPCARD_ORCLORD: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true Debuff: true } Icon: "SI_MVPCARD_ORCLORD" } SC_OVERHEAT_LIMITPOINT: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_OVERHEAT_LIMITPOINT" } SC_OVERHEAT: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_OVERHEAT" } SC_SHAPESHIFT: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SHAPESHIFT" } SC_INFRAREDSCAN: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_INFRAREDSCAN" } SC_MAGNETICFIELD: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true NoBoss: true } Icon: "SI_MAGNETICFIELD" } SC_NEUTRALBARRIER: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_NEUTRALBARRIER" } SC_NEUTRALBARRIER_MASTER: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_NEUTRALBARRIER_MASTER" } SC_STEALTHFIELD_MASTER: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_STEALTHFIELD_MASTER" } SC_MANU_ATK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MANU_ATK" } SC_MANU_DEF: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MANU_DEF" } SC_SPL_ATK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SPL_ATK" } SC_SPL_DEF: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SPL_DEF" } SC__REPRODUCE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_REPRODUCE" } SC_MANU_MATK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MANU_MATK" } SC_SPL_MATK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SPL_MATK" } SC_STR_SCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true Debuff: true } Icon: "SI_STR_SCROLL" } SC_INT_SCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true Buff: true Debuff: true } Icon: "SI_INT_SCROLL" } SC_FORCEOFVANGUARD: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_FORCEOFVANGUARD" } SC_BUCHEDENOEL: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true Debuff: true } Icon: "SI_BUCHEDENOEL" } SC__AUTOSHADOWSPELL: { Flags: { Buff: true } Icon: "SI_AUTOSHADOWSPELL" } SC__SHADOWFORM: { Visible: true Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SHADOWFORM" } SC_RAID: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } } SC_SHIELDSPELL_DEF: { Flags: { Buff: true } Icon: "SI_SHIELDSPELL_DEF" } SC_SHIELDSPELL_MDEF: { Flags: { Buff: true } Icon: "SI_SHIELDSPELL_MDEF" } SC_SHIELDSPELL_REF: { Flags: { Buff: true } Icon: "SI_SHIELDSPELL_REF" } SC__BODYPAINT: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_BODYPAINT" } SC_EXEEDBREAK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_EXEEDBREAK" } SC_ADORAMUS: { Flags: { Buff: true NoBoss: true } Icon: "SI_ADORAMUS" } SC_PRESTIGE: { Flags: { Buff: true } Icon: "SI_PRESTIGE" } SC__INVISIBILITY: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_INVISIBILITY" } SC__DEADLYINFECT: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_DEADLYINFECT" } SC_BANDING: { Visible: true Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_BANDING" } SC_BANDING_DEFENCE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_BANDING_DEFENCE" } SC_EARTHDRIVE: { Flags: { NoDispelReset: true Buff: true } Icon: "SI_EARTHDRIVE" } SC_INSPIRATION: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_INSPIRATION" } SC__ENERVATION: { Flags: { Buff: true NoBoss: true } Icon: "SI_ENERVATION" } SC__GROOMY: { Flags: { Buff: true NoBoss: true } Icon: "SI_GROOMY" } SC_RAISINGDRAGON: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_RAISINGDRAGON" } SC__IGNORANCE: { Flags: { Buff: true NoBoss: true } Icon: "SI_IGNORANCE" } SC__LAZINESS: { Flags: { Buff: true NoBoss: true } Icon: "SI_LAZINESS" } SC_LIGHTNINGWALK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_LIGHTNINGWALK" } SC_ACARAJE: { Flags: { NoClearanceReset: true Buff: true } Icon: "SI_ACARAJE" } SC__UNLUCKY: { Flags: { Buff: true NoBoss: true } Icon: "SI_UNLUCKY" } SC_CURSEDCIRCLE_ATKER: { Visible: true Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_CURSEDCIRCLE_ATKER" } SC_CURSEDCIRCLE_TARGET: { Visible: true Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_CURSEDCIRCLE_TARGET" } SC__WEAKNESS: { Flags: { Buff: true NoBoss: true } Icon: "SI_WEAKNESS" } SC_CRESCENTELBOW: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_CRESCENTELBOW" } SC__STRIPACCESSARY: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_STRIPACCESSARY" } SC__MANHOLE: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_MANHOLE" } SC__BLOODYLUST: { Flags: { Debuff: true } } SC_SWING: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SWINGDANCE" } SC_SYMPHONY_LOVE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SYMPHONYOFLOVERS" } SC_PROPERTYWALK: { Flags: { NoSave: true Buff: true } Icon: "SI_PROPERTYWALK" } SC_SPELLFIST: { Flags: { Buff: true } Icon: "SI_SPELLFIST" } SC_NETHERWORLD: { Flags: { Buff: true NoBoss: true } Icon: "SI_NETHERWORLD" } SC_SIREN: { Flags: { Buff: true } Icon: "SI_SIREN" } SC_DEEP_SLEEP: { Visible: true Flags: { NoSave: true Debuff: true NoBoss: true } Icon: "SI_DEEPSLEEP" } SC_SIRCLEOFNATURE: { Flags: { Buff: true } Icon: "SI_SIRCLEOFNATURE" } SC_GLOOMYDAY: { Flags: { Buff: true } Icon: "SI_GLOOMYDAY" } SC_GLOOMYDAY_SK: { Flags: { Buff: true } } SC_SONG_OF_MANA: { Flags: { Buff: true } Icon: "SI_SONG_OF_MANA" } SC_DANCE_WITH_WUG: { Flags: { Buff: true } Icon: "SI_DANCEWITHWUG" } SC_RUSH_WINDMILL: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_RUSHWINDMILL" } SC_ECHOSONG: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_ECHOSONG" } SC_HARMONIZE: { Flags: { Buff: true } Icon: "SI_HARMONIZE" } SC_MOONLIT_SERENADE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MOONLITSERENADE" } SC_SATURDAY_NIGHT_FEVER: { Flags: { Buff: true } Icon: "SI_SATURDAYNIGHTFEVER" } SC_SITDOWN_FORCE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } } SC_ANALYZE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_ANALYZE" } SC_LERADS_DEW: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_LERADSDEW" } SC_MELODYOFSINK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_MELODYOFSINK" } SC_BEYOND_OF_WARCRY: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_WARCRYOFBEYOND" } SC_UNLIMITED_HUMMING_VOICE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_UNLIMITEDHUMMINGVOICE" } SC_WARMER: { Flags: { NoSave: true } } SC_VENOMIMPRESS: { Visible: true Flags: { NoDispelReset: true } Icon: "SI_VENOMIMPRESS" } SC_FROSTMISTY: { Visible: true Flags: { Debuff: true NoBoss: true } Icon: "SI_FROSTMISTY" } SC_STOMACHACHE: { Flags: { Debuff: true } Icon: "SI_STOMACHACHE" } SC_MYSTERIOUS_POWDER: { Flags: { Debuff: true } Icon: "SI_MYSTERIOUS_POWDER" } SC_WATER_BARRIER: { Flags: { NoSave: true } Icon: "SI_WATER_BARRIER" } SC_ZEPHYR: { Flags: { NoSave: true } Icon: "SI_ZEPHYR" } SC_POWER_OF_GAIA: { Flags: { NoSave: true } Icon: "SI_POWER_OF_GAIA" } SC_FIRE_INSIGNIA: { Flags: { NoSave: true } Icon: "SI_FIRE_INSIGNIA" } SC_WATER_INSIGNIA: { Flags: { NoSave: true } Icon: "SI_WATER_INSIGNIA" } SC_WIND_INSIGNIA: { Flags: { NoSave: true } Icon: "SI_WIND_INSIGNIA" } SC_EARTH_INSIGNIA: { Flags: { NoSave: true } Icon: "SI_EARTH_INSIGNIA" } SC_MORA_BUFF: { Flags: { NoSave: true } Icon: "SI_MORA_BUFF" } SC_NEEDLE_OF_PARALYZE: { Flags: { NoDeathReset: true NoBoss: true } Icon: "SI_NEEDLE_OF_PARALYZE" } SC_PAIN_KILLER: { Flags: { NoDeathReset: true } Icon: "SI_PAIN_KILLER" } SC_G_LIFEPOTION: { Flags: { NoDispelReset: true NoMadoReset: true } Icon: "SI_G_LIFEPOTION" } SC_LIGHT_OF_REGENE: { Flags: { NoDeathReset: true } Icon: "SI_LIGHT_OF_REGENE" } SC_MAGIC_CANDY: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true NoMadoReset: true } Icon: "SI_MAGIC_CANDY" } SC_MONSTER_TRANSFORM: { Visible: true Flags: { NoDispelReset: true NoClearanceReset: true } Icon: "SI_MONSTER_TRANSFORM" } SC_MTF_ASPD: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_MTF_RANGEATK: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_MTF_MATK: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_MTF_MLEATKED: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_MTF_CRIDAMAGE: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_FULL_THROTTLE: { Flags: { NoSave: true Buff: true } Icon: "SI_FULL_THROTTLE" } SC_REBOUND: { Flags: { NoSave: true Buff: true } Icon: "SI_REBOUND" } SC_TELEKINESIS_INTENSE: { Flags: { NoSave: true Buff: true } Icon: "SI_TELEKINESIS_INTENSE" } SC_SKELSCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_DISTRUCTIONSCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_ROYALSCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_IMMUNITYSCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_MYSTICSCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_BATTLESCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_ARMORSCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_FREYJASCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_SOULSCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoMadoReset: true } } SC_QUEST_BUFF1: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true } Icon: "SI_QUEST_BUFF1" } SC_QUEST_BUFF2: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true } Icon: "SI_QUEST_BUFF2" } SC_QUEST_BUFF3: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true } Icon: "SI_QUEST_BUFF3" } SC_GEFFEN_MAGIC1: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true } Icon: "SI_GEFFEN_MAGIC1" } SC_GEFFEN_MAGIC2: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true } Icon: "SI_GEFFEN_MAGIC2" } SC_GEFFEN_MAGIC3: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true } Icon: "SI_GEFFEN_MAGIC3" } SC_OVERLAPEXPUP: { Flags: { NoDispelReset: true NoClearanceReset: true } Icon: "SI_OVERLAPEXPUP" } SC_M_LIFEPOTION: { Flags: { NoDispelReset: true NoMadoReset: true } Icon: "SI_M_LIFEPOTION" } SC_LEADERSHIP: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } } SC_GLORYWOUNDS: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } } SC_SOULCOLD: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } } SC_HAWKEYES: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } } SC_GDSKILL_REGENERATION: { Flags: { NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_ORCISH: { Flags: { NoSave: true } } SC_WEIGHTOVER50: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_WEIGHTOVER50" } SC_WEIGHTOVER90: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_WEIGHTOVER90" } SC_WEDDING: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_XMAS: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_SUMMER: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_NOCHAT: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } } SC_FUSION: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_EARTHSCROLL: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_EARTHSCROLL" } SC_STORMKICK_READY: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_STORMKICK_ON" } SC_DOWNKICK_READY: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_DOWNKICK_ON" } SC_COUNTERKICK_READY: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_COUNTER_ON" } SC_TURNKICK_READY: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_TURNKICK_ON" } SC_DODGE_READY: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_DODGE_ON" } SC_JAILED: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } } SC_AUTOTRADE: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_DANCING: { Flags: { NoDispelReset: true NoClearanceReset: true } } SC_WHISTLE: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_ASSNCROS: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_POEMBRAGI: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_APPLEIDUN: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_HUMMING: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_DONTFORGETME: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_FORTUNE: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } SC_SERVICEFORYOU: { Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } } /*SC_INCSTR: { // TODO: add this SC to Hercules upstream Visible: true Icon: "SI_INCSTR" }*/ SC_INCAGI: { Visible: true Icon: "SI_INCAGI" } SC_INCVIT: { Visible: true Icon: "SI_INCVIT" } SC_INCINT: { Visible: true Icon: "SI_INCINT" } SC_INCDEX: { Visible: true Icon: "SI_INCDEX" } SC_INCLUK: { Visible: true Icon: "SI_INCLUK" } SC_INCFLEE: { Visible: true Icon: "SI_INCFLEE" } SC_WALKSPEED: { Visible: true Icon: "SI_INCWALKSPEED" } SC_INCMHPRATE: { Visible: true Icon: "SI_INCMHPRATE" } SC_INCMSPRATE: { Visible: true Icon: "SI_INCMSPRATE" } SC_INCHIT: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true } Icon: "SI_INCHIT" } SC_PUSH_CART: { Visible: true Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_ON_PUSH_CART" } SC_COLD: { Visible: true Flags: { NoBoss: true } Icon: "SI_COLD" } SC_BLOOD_SUCKER: { Visible: true Flags: { } Icon: "SI_BLOODSUCKER" } SC_MOONSTAR: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_MOONSTAR" } SC_SUPER_STAR: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_SUPER_STAR" } SC_STRANGELIGHTS: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_STRANGELIGHTS" } SC_DECORATION_OF_MUSIC: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_DECORATION_OF_MUSIC" } SC_LJOSALFAR: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_LJOSALFAR" } SC_MERMAID_LONGING: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_MERMAID_LONGING" } SC_HAT_EFFECT: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_HAT_EFFECT" } SC_FLOWERSMOKE: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_FLOWERSMOKE" } SC_FSTONE: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_FSTONE" } SC_HAPPINESS_STAR: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_HAPPINESS_STAR" } SC_MAPLE_FALLS: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_MAPLE_FALLS" } SC_TIME_ACCESSORY: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_TIME_ACCESSORY" } SC_MAGICAL_FEATHER: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_MAGICAL_FEATHER" } SC_BLOSSOM_FLUTTERING: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_BLOSSOM_FLUTTERING" } SC_SPRITEMABLE: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_SPRITEMABLE" } SC_BITESCAR: { Flags: { NoDispelReset: true NoBoss: true } Icon: "SI_BITESCAR" } SC_CLAN_INFO: { Visible: true Flags: { NoDeathReset: true NoSave: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_CLAN_INFO" } SC_ALL_RIDING: { Visible: true Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoAllReset: true } Icon: "SI_ALL_RIDING" } SC_DAILYSENDMAILCNT: { Visible: true Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoMadoReset: true NoAllReset: true } Icon: "SI_DAILYSENDMAILCNT" } SC_ATTHASTE_INFINITY: { Icon: "SI_ATTHASTE_INFINITY" } SC_PYROCLASTIC: { Icon: "SI_PYROCLASTIC" } SC_VACUUM_EXTREME: { Icon: "SI_VACUUM_EXTREME" } SC_MOON_COMFORT: { Icon: "SI_MOON_COMFORT" } SC_OFFERTORIUM: { Icon: "SI_OFFERTORIUM" } SC_WIND_STEP: { Icon: "SI_WIND_STEP" } SC_STEALTHFIELD: { Icon: "SI_STEALTHFIELD" } SC_INVINCIBLE: { Icon: "SI_INVINCIBLE" } SC_CURSED_SOIL: { Icon: "SI_CURSED_SOIL" } SC_RIDING: { Icon: "SI_RIDING" } SC_GRANITIC_ARMOR: { Icon: "SI_GRANITIC_ARMOR" } SC_CURSED_SOIL_OPTION: { Icon: "SI_CURSED_SOIL_OPTION" } SC_MOVHASTE_INFINITY: { Icon: "SI_MOVHASTE_INFINITY" } SC_GOLDENE_FERSE: { Icon: "SI_GOLDENE_FERSE" } SC_GS_ACCURACY: { Icon: "SI_GS_ACCURACY" } SC_GENSOU: { Icon: "SI_GENSOU" } SC_MAGMA_FLOW: { Icon: "SI_MAGMA_FLOW" } SC_SHRIMP: { Icon: "SI_SHRIMP" } SC_SPELLBOOK1: { Icon: "SI_SPELLBOOK1" } SC_UNLIMIT: { Icon: "SI_UNLIMIT" } SC_AQUAPLAY_OPTION: { Icon: "SI_AQUAPLAY_OPTION" } SC_GS_GATLINGFEVER: { Icon: "SI_GS_GATLINGFEVER" } SC_ROCK_CRUSHER_ATK: { Icon: "SI_ROCK_CRUSHER_ATK" } SC_HEATER_OPTION: { Icon: "SI_HEATER_OPTION" } SC_FALLENEMPIRE: { Icon: "SI_FALLENEMPIRE" } SC_MANDRAGORA: { Icon: "SI_MANDRAGORA" } SC_ANKLESNARE: { Icon: "SI_ANKLESNARE" } SC_KAIZEL: { Icon: "SI_KAIZEL" } SC_DC_WINKCHARM: { Icon: "SI_DC_WINKCHARM" } SC_WUGRIDER: { Icon: "SI_WUGRIDER" } SC_SPELLBOOK7: { Icon: "SI_SPELLBOOK7" } SC_CATNIPPOWDER: { Icon: "SI_CATNIPPOWDER" } SC_TIDAL_WEAPON_OPTION: { Icon: "SI_TIDAL_WEAPON_OPTION" } SC_ANGRIFFS_MODUS: { Icon: "SI_ANGRIFFS_MODUS" } SC_AUTOBERSERK: { Icon: "SI_AUTOBERSERK" } SC_CRUCIS: { Icon: "SI_CRUCIS" } SC_SECRAMENT: { Icon: "SI_SECRAMENT" } SC_CRUSHSTRIKE: { Icon: "SI_CRUSHSTRIKE" } SC_SPELLBOOK3: { Icon: "SI_SPELLBOOK3" } SC_BLAST: { Icon: "SI_BLAST" } SC_IZAYOI: { Icon: "SI_IZAYOI" } SC_ODINS_POWER: { Icon: "SI_ODINS_POWER" } SC_TING: { Icon: "SI_TING" } SC_SIT: { Icon: "SI_SIT" } SC_GS_MADNESSCANCEL: { Icon: "SI_GS_MADNESSCANCEL" } SC_SV_ROOTTWIST: { Icon: "SI_SV_ROOTTWIST" } SC_COOLER: { Icon: "SI_COOLER" } SC_WIND_STEP_OPTION: { Icon: "SI_WIND_STEP_OPTION" } SC_RESIST_PROPERTY_GROUND: { Icon: "SI_RESIST_PROPERTY_GROUND" } SC_ILLUSIONDOPING: { Icon: "SI_ILLUSIONDOPING" } SC_KO_JYUMONJIKIRI: { Icon: "SI_KO_JYUMONJIKIRI" } SC_PHI_DEMON: { Icon: "SI_PHI_DEMON" } SC_KYOUGAKU: { Icon: "SI_KYOUGAKU" } SC_KAGEMUSYA: { Icon: "SI_KAGEMUSYA" } SC_SPELLBOOK6: { Icon: "SI_SPELLBOOK6" } SC_BLAST_OPTION: { Icon: "SI_BLAST_OPTION" } SC_DARKCROW: { Icon: "SI_DARKCROW" } SC_PYROTECHNIC: { Icon: "SI_PYROTECHNIC" } SC_STAR_COMFORT: { Icon: "SI_STAR_COMFORT" } SC_LG_REFLECTDAMAGE: { Icon: "SI_LG_REFLECTDAMAGE" } SC_GENTLETOUCH_REVITALIZE: { Icon: "SI_GENTLETOUCH_REVITALIZE" } SC_HEATER: { Icon: "SI_HEATER" } SC_CIRCLE_OF_FIRE_OPTION: { Icon: "SI_CIRCLE_OF_FIRE_OPTION" } SC_ROCK_CRUSHER: { Icon: "SI_ROCK_CRUSHER" } SC_MOON: { Icon: "SI_MOON" } SC_PETROLOGY: { Icon: "SI_PETROLOGY" } SC_SUN_COMFORT: { Icon: "SI_SUN_COMFORT" } SC_TROPIC_OPTION: { Icon: "SI_TROPIC_OPTION" } SC_ARCLOUSEDASH: { Icon: "SI_ARCLOUSEDASH" } SC_STRIKING: { Icon: "SI_STRIKING" } SC_AQUAPLAY: { Icon: "SI_AQUAPLAY" } SC_WATER_DROP: { Icon: "SI_WATER_DROP" } SC_GM_BATTLE2: { Icon: "SI_GM_BATTLE2" } SC_BROKENWEAPON: { Icon: "SI_BROKENWEAPON" } SC_CUP_OF_BOZA: { Icon: "SI_CUP_OF_BOZA" } SC_FRIGG_SONG: { Icon: "SI_FRIGG_SONG" } SC_POSTDELAY: { Icon: "SI_POSTDELAY" } SC_BROKENARMOR: { Icon: "SI_BROKENARMOR" } SC_DRESS_UP: { Icon: "SI_DRESS_UP" } SC_2011RWC: { Icon: "SI_2011RWC" } SC_WATER_SCREEN_OPTION: { Icon: "SI_WATER_SCREEN_OPTION" } SC_FIRE_CLOAK: { Icon: "SI_FIRE_CLOAK" } SC_FALCON: { Icon: "SI_FALCON" } SC_ZENKAI: { Icon: "SI_ZENKAI" } SC_CLAIRVOYANCE: { Icon: "SI_CLAIRVOYANCE" } SC_STONE_SHIELD: { Icon: "SI_STONE_SHIELD" } SC_FIRE_EXPANSION_TEAR_GAS: { Icon: "SI_FIRE_EXPANSION_TEAR_GAS" } SC_ZANGETSU: { Icon: "SI_ZANGETSU" } SC_RESIST_PROPERTY_WIND: { Icon: "SI_RESIST_PROPERTY_WIND" } SC_FLASHCOMBO: { Icon: "SI_FLASHCOMBO" } SC_GUST_OPTION: { Icon: "SI_GUST_OPTION" } SC_GENTLETOUCH_ENERGYGAIN: { Icon: "SI_GENTLETOUCH_ENERGYGAIN" } SC_PYROTECHNIC_OPTION: { Icon: "SI_PYROTECHNIC_OPTION" } SC_CIRCLE_OF_FIRE: { Icon: "SI_CIRCLE_OF_FIRE" } SC_DEVIL1: { Icon: "SI_DEVIL1" } SC_GS_ADJUSTMENT: { Icon: "SI_GS_ADJUSTMENT" } SC_SPELLBOOK5: { Icon: "SI_SPELLBOOK5" } SC_UPHEAVAL_OPTION: { Icon: "SI_UPHEAVAL_OPTION" } SC_SUHIDE: { Icon: "SI_SUHIDE" } SC_NJ_NEN: { Icon: "SI_NJ_NEN" } SC_VOLCANIC_ASH: { Icon: "SI_VOLCANIC_ASH" } SC_KYOMU: { Icon: "SI_KYOMU" } SC_WILD_STORM: { Icon: "SI_WILD_STORM" } SC_PETROLOGY_OPTION: { Icon: "SI_PETROLOGY_OPTION" } SC_SPELLBOOK2: { Icon: "SI_SPELLBOOK2" } SC_MYSTICPOWDER: { Icon: "SI_MYSTICPOWDER" } SC_RESIST_PROPERTY_FIRE: { Icon: "SI_RESIST_PROPERTY_FIRE" } SC_COOLER_OPTION: { Icon: "SI_COOLER_OPTION" } SC_TROPIC: { Icon: "SI_TROPIC" } SC_UPHEAVAL: { Icon: "SI_UPHEAVAL" } SC_GENTLETOUCH_CHANGE: { Icon: "SI_GENTLETOUCH_CHANGE" } SC_WATER_DROP_OPTION: { Icon: "SI_WATER_DROP_OPTION" } SC_CHILLY_AIR_OPTION: { Icon: "SI_CHILLY_AIR_OPTION" } SC_FENRIR_CARD: { Icon: "SI_FENRIR_CARD" } SC_CLIENT_ONLY_EQUIP_ARROW: { Icon: "SI_CLIENT_ONLY_EQUIP_ARROW" } SC_STASIS: { Icon: "SI_STASIS" } SC_KINGS_GRACE: { Icon: "SI_KINGS_GRACE" } SC_OVERED_BOOST: { Icon: "SI_OVERED_BOOST" } SC_AKAITSUKI: { Icon: "SI_AKAITSUKI" } SC_MARIONETTE: { Icon: "SI_MARIONETTE" } SC_WIND_CURTAIN: { Icon: "SI_WIND_CURTAIN" } SC_ON_PUSH_CART: { Icon: "SI_ON_PUSH_CART" } SC_SPELLBOOK4: { Icon: "SI_SPELLBOOK4" } SC_ILLUSION: { Icon: "SI_ILLUSION" } SC_WIND_CURTAIN_OPTION: { Icon: "SI_WIND_CURTAIN_OPTION" } SC_SU_STOOP: { Icon: "SI_SU_STOOP" } SC_SOLID_SKIN_OPTION: { Icon: "SI_SOLID_SKIN_OPTION" } SC_TUNAPARTY: { Icon: "SI_TUNAPARTY" } SC_RESIST_PROPERTY_WATER: { Icon: "SI_RESIST_PROPERTY_WATER" } SC_KG_KAGEHUMI: { Icon: "SI_KG_KAGEHUMI" } SC_SMA_READY: { Icon: "SI_SMA_READY" } SC_FIRE_CLOAK_OPTION: { Icon: "SI_FIRE_CLOAK_OPTION" } SC_WATER_SCREEN: { Icon: "SI_WATER_SCREEN" } SC_GM_BATTLE: { Icon: "SI_GM_BATTLE" } SC_GUST: { Icon: "SI_GUST" } SC_SOLID_SKIN: { Icon: "SI_SOLID_SKIN" } SC_CHILLY_AIR: { Icon: "SI_CHILLY_AIR" } SC_MEIKYOUSISUI: { Icon: "SI_MEIKYOUSISUI" } SC_FIRE_EXPANSION_SMOKE_POWDER: { Icon: "SI_FIRE_EXPANSION_SMOKE_POWDER" } SC_MARIONETTE_MASTER: { Icon: "SI_MARIONETTE_MASTER" } SC_FRESHSHRIMP: { Icon: "SI_FRESHSHRIMP" } SC_STONE_SHIELD_OPTION: { Icon: "SI_STONE_SHIELD_OPTION" } SC_SWORDREJECT: { Icon: "SI_SWORDREJECT" } SC_WILD_STORM_OPTION: { Icon: "SI_WILD_STORM_OPTION" } SC_BABY: { Icon: "SI_PROTECTEXP" } SC_EXTREMITYFIST2: { Icon: "SI_EXTREMITYFIST" } SC_GN_CARTBOOST: { Icon: "SI_CARTSBOOST" } SC_MIRACLE: { Icon: "SI_SOULLINK" } SC_POISON: { Icon: "SI_CLOUDKILL" } SC_SILENCE: { Icon: "SI_SILENT_BREEZE" } SC_THORNS_TRAP: { Icon: "SI_THORNTRAP" } SC_WARM: { Icon: "SI_SG_SUN_WARM" } SC_COMA: { Flags: { NoBoss: true } } SC_RICHMANKIM: { Flags: { NoBoss: true } } SC_ROKISWEIL: { Flags: { NoBoss: true } } SC_BURNING: { Flags: { NoBoss: true } } SC_VACUUM_EXTREME: { Flags: { NoBoss: true } } SC_FRESHSHRIMP: { Flags: { NoBoss: true } } SC_SV_ROOTTWIST: { Flags: { NoBoss: true } } SC_MADOGEAR: { Visible: true Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true NoAllReset: true NoBoss: true } Icon: "SI_MADOGEAR" } SC_POPECOOKIE: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_POPECOOKIE" } SC_VITALIZE_POTION: { Flags: { NoDispelReset: true } Icon: "SI_VITALIZE_POTION" } SC_SKF_MATK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SKF_MATK" } SC_SKF_ATK: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SKF_ATK" } SC_SKF_ASPD: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SKF_ASPD" } SC_SKF_CAST: { Flags: { NoDispelReset: true NoClearanceReset: true Buff: true } Icon: "SI_SKF_CAST" } SC_ALMIGHTY: { Flags: { NoDeathReset: true NoDispelReset: true NoClearanceReset: true } Icon: "SI_ALMIGHTY" } // evol effects SC_PHYSICAL_SHIELD: { Visible: true Flags: { NoSave: true Buff: true } Icon: "SI_PHYSICAL_SHIELD" } SC_MDEFSET: { Visible: true Flags: { NoSave: true Buff: true } Icon: "SI_MDEFSET" } SC_HALT_REGENERATION: { Visible: true Flags: { NoDeathReset: true Debuff: true } Icon: "SI_HALT_REGENERATION" }