From b7f4e4910162a09dd7dce68c45b54b10b126b6da Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Mon, 25 Mar 2013 22:06:24 +0100 Subject: Switch all npcs back to 127 that the player can't 'talk' to. --- world/map/npc/052-2/lobby.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'world/map/npc/052-2/lobby.txt') diff --git a/world/map/npc/052-2/lobby.txt b/world/map/npc/052-2/lobby.txt index c6d6035d..b50a0273 100644 --- a/world/map/npc/052-2/lobby.txt +++ b/world/map/npc/052-2/lobby.txt @@ -48,7 +48,7 @@ L_ShouldNotBeHere: end; } -052-2.gat,1,1,0|script|#LuviaShadow|400,{ +052-2.gat,1,1,0|script|#LuviaShadow|127,{ end; // Escape sequence @@ -100,7 +100,7 @@ OnNN: } -052-2.gat,1,1,0|script|#MysteriousVoice|400,{ +052-2.gat,1,1,0|script|#MysteriousVoice|127,{ end; onInit: @@ -145,7 +145,7 @@ L_Continue: // Dummy npc to display the mysterious voice, // as a workaround to fakenpcname causing problems -052-2.gat,1,1,0|script|?|400,{ +052-2.gat,1,1,0|script|?|127,{ end; OnCommandTalk: -- cgit v1.2.3-70-g09d2