From 9100e5509a016748a9d5d08db3f22947836349e4 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 14 Apr 2021 02:03:32 -0300 Subject: Keep the name of monsterinfo as "miteyo", so the Zax De'Kagen Showdown may be added later --- npc/magic/final.txt | 2 +- npc/magic/level0-monsterinfo.txt | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/magic') diff --git a/npc/magic/final.txt b/npc/magic/final.txt index 964cf8bf..7c1e48a0 100644 --- a/npc/magic/final.txt +++ b/npc/magic/final.txt @@ -39,7 +39,7 @@ function script HUB_SkillInvoke { case SKILL_ABIZIT: SK_Abizit(); break; case SKILL_MONSTERINFO: - SK_Monsterinfo(); break; + SK_Miteyo(); break; case EVOL_AREA_PROVOKE: SK_Itenplz(); break; case SKILL_FLAR: diff --git a/npc/magic/level0-monsterinfo.txt b/npc/magic/level0-monsterinfo.txt index 9161e12c..0a891055 100644 --- a/npc/magic/level0-monsterinfo.txt +++ b/npc/magic/level0-monsterinfo.txt @@ -4,7 +4,7 @@ // Magic Script: SKILL_MONSTERINFO (Level 1) // School: General 1 -function script SK_Monsterinfo { +function script SK_Miteyo { .@mobId=getunitdata(@skillTarget, UDT_CLASS); if (.@mobId > 1000) { // Decide how much detail you get based on how much magic you have -- cgit v1.2.3-60-g2f50