From e9fac5b29405eaad267639167215b42cc50ae868 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 13 Apr 2021 12:02:57 -0300 Subject: Disconnect "legacy magic exp" so it goes over 9000 --- npc/magic/final.txt | 25 +++++++------------------ 1 file changed, 7 insertions(+), 18 deletions(-) (limited to 'npc/magic/final.txt') diff --git a/npc/magic/final.txt b/npc/magic/final.txt index 49faa4da..f98ab4a6 100644 --- a/npc/magic/final.txt +++ b/npc/magic/final.txt @@ -38,7 +38,6 @@ function script HUB_SkillInvoke { else massprovoke(1+@skillLv); // SC_PROVOKE ? - GetManaExp(@skillId, rand2(1,3)); break; //////////////////////////////// /* / XXX: Healing Class @@ -202,7 +201,7 @@ function script HUB_SkillInvoke { .@TM=100+(90*@skillLv); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); sc_start SC_STUN, .@TM, 1, .@ST, SCFLAG_NONE, @skillTarget; - GetManaExp(@skillId, rand2(1,3)); + GetManaExp(@skillId, 1); break; case TMW2_GROUNDSTRIKE: .@PW=50+(40*@skillLv); @@ -213,26 +212,26 @@ function script HUB_SkillInvoke { .@EF=any(SC_STUN, SC_BLIND, SC_BLOODING, SC_BLIND, SC_BLOODING); areaharm(@skillTarget, .@RG, .@dmg, HARM_PHYS, Ele_Neutral); areasc(.@RG, .@TM, .@EF, BL_MOB | BL_PC | BL_HOM | BL_MER, 1, "filter_hostile", @skillTarget, .@ST); - GetManaExp(@skillId, rand2(1,3)); + GetManaExp(@skillId, 1); break; case TMW2_SUPREMEATTACK: .@PW=100+(50*@skillLv); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); - GetManaExp(@skillId, rand2(1,3)); + GetManaExp(@skillId, 1); break; //////////////////////////////// // XXX: Physical Class (Archery) case TMW2_CHARGEDARROW: .@PW=100+(50*@skillLv); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); - GetManaExp(@skillId, rand2(1,3)); + GetManaExp(@skillId, 1); break; case TMW2_ARROWSHOWER: .@PW=150+(10*@skillLv); .@dmg=AdjustAttackpower(.@PW); .@RG=1+(@skillLv/3); areaharm(@skillTarget, .@RG, .@dmg, HARM_PHYS, Ele_Neutral); - GetManaExp(@skillId, rand2(1,3)); + GetManaExp(@skillId, 1); break; //////////////////////////////// // XXX: Brawling Class @@ -392,18 +391,8 @@ function script HUB_SkillInvoke { */ // Experience only - case KN_AUTOCOUNTER: - case SN_SHARPSHOOTING: - case HW_MAGICPOWER: - case SM_PROVOKE: - case SN_WINDWALK: - case SO_FIREWALK: - case TF_BACKSLIDING: - case MG_FIREWALL: - case ALL_FULL_THROTTLE: - case GC_DARKILLUSION: - case NV_TRICKDEAD: - GetManaExp(@skillId, rand2(1,3)); + default: + GetManaExp(@skillId, 1); break; } -- cgit v1.2.3-60-g2f50