From cf18ce071c79ae37e14ea38943e0b1d88da70a7b Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 9 Apr 2021 13:33:57 -0300 Subject: Override --- npc/functions/scoreboards.txt | 291 ------------------------------------------ 1 file changed, 291 deletions(-) delete mode 100644 npc/functions/scoreboards.txt (limited to 'npc/functions/scoreboards.txt') diff --git a/npc/functions/scoreboards.txt b/npc/functions/scoreboards.txt deleted file mode 100644 index 616ea54a..00000000 --- a/npc/functions/scoreboards.txt +++ /dev/null @@ -1,291 +0,0 @@ -// Moubootaur Legends Script -// Author: -// Jesusalva -// Description: -// Leaderboards - -// Scoreboard functions -function script HallOfGuild { - mes ""; - mes l("##BHall Of Guild Level: TOP5##b"); - mesf("1. %s (%d)", $@hoguild_name$[0], $@hoguild_value[0]); - mesf("2. %s (%d)", $@hoguild_name$[1], $@hoguild_value[1]); - mesf("3. %s (%d)", $@hoguild_name$[2], $@hoguild_value[2]); - mesf("4. %s (%d)", $@hoguild_name$[3], $@hoguild_value[3]); - mesf("5. %s (%d)", $@hoguild_name$[4], $@hoguild_value[4]); - return; -} - -function script HallOfFortune { - mes ""; - mes l("##BHall Of Fortune: TOP15##b"); - mesf("1. %s (%s E)", $@hofortune_name$[0],format_number($@hofortune_value[0])); - mesf("2. %s (%s E)", $@hofortune_name$[1],format_number($@hofortune_value[1])); - mesf("3. %s (%s E)", $@hofortune_name$[2],format_number($@hofortune_value[2])); - mesf("4. %s (%s E)", $@hofortune_name$[3],format_number($@hofortune_value[3])); - mesf("5. %s (%s E)", $@hofortune_name$[4],format_number($@hofortune_value[4])); - mesf("6. %s (%s E)", $@hofortune_name$[5],format_number($@hofortune_value[5])); - mesf("7. %s (%s E)", $@hofortune_name$[6],format_number($@hofortune_value[6])); - mesf("8. %s (%s E)", $@hofortune_name$[7],format_number($@hofortune_value[7])); - mesf("9. %s (%s E)", $@hofortune_name$[8],format_number($@hofortune_value[8])); - mesf("10. %s (%s E)", $@hofortune_name$[9],format_number($@hofortune_value[9])); - mesf("11. %s (%s E)", $@hofortune_name$[10],format_number($@hofortune_value[10])); - mesf("12. %s (%s E)", $@hofortune_name$[11],format_number($@hofortune_value[11])); - mesf("13. %s (%s E)", $@hofortune_name$[12],format_number($@hofortune_value[12])); - mesf("14. %s (%s E)", $@hofortune_name$[13],format_number($@hofortune_value[13])); - mesf("15. %s (%s E)", $@hofortune_name$[14],format_number($@hofortune_value[14])); - return; -} - -function script HallOfLevel { - mes ""; - mes l("##BHall Of Level: TOP15##b"); - mesf("1. %s (%d)", $@hoblvl_name$[0], $@hoblvl_value[0]); - mesf("2. %s (%d)", $@hoblvl_name$[1], $@hoblvl_value[1]); - mesf("3. %s (%d)", $@hoblvl_name$[2], $@hoblvl_value[2]); - mesf("4. %s (%d)", $@hoblvl_name$[3], $@hoblvl_value[3]); - mesf("5. %s (%d)", $@hoblvl_name$[4], $@hoblvl_value[4]); - mesf("6. %s (%d)", $@hoblvl_name$[5], $@hoblvl_value[5]); - mesf("7. %s (%d)", $@hoblvl_name$[6], $@hoblvl_value[6]); - mesf("8. %s (%d)", $@hoblvl_name$[7], $@hoblvl_value[7]); - mesf("9. %s (%d)", $@hoblvl_name$[8], $@hoblvl_value[8]); - mesf("10. %s (%d)", $@hoblvl_name$[9], $@hoblvl_value[9]); - mesf("11. %s (%d)", $@hoblvl_name$[10], $@hoblvl_value[10]); - mesf("12. %s (%d)", $@hoblvl_name$[11], $@hoblvl_value[11]); - mesf("13. %s (%d)", $@hoblvl_name$[12], $@hoblvl_value[12]); - mesf("14. %s (%d)", $@hoblvl_name$[13], $@hoblvl_value[13]); - mesf("15. %s (%d)", $@hoblvl_name$[14], $@hoblvl_value[14]); - return; -} - -function script HallOfJob { - mes ""; - mes l("##BHall Of Job Level: TOP15##b"); - mesf("1. %s (%d)", $@hojlvl_name$[0], $@hojlvl_value[0]); - mesf("2. %s (%d)", $@hojlvl_name$[1], $@hojlvl_value[1]); - mesf("3. %s (%d)", $@hojlvl_name$[2], $@hojlvl_value[2]); - mesf("4. %s (%d)", $@hojlvl_name$[3], $@hojlvl_value[3]); - mesf("5. %s (%d)", $@hojlvl_name$[4], $@hojlvl_value[4]); - mesf("6. %s (%d)", $@hojlvl_name$[5], $@hojlvl_value[5]); - mesf("7. %s (%d)", $@hojlvl_name$[6], $@hojlvl_value[6]); - mesf("8. %s (%d)", $@hojlvl_name$[7], $@hojlvl_value[7]); - mesf("9. %s (%d)", $@hojlvl_name$[8], $@hojlvl_value[8]); - mesf("10. %s (%d)", $@hojlvl_name$[9], $@hojlvl_value[9]); - mesf("11. %s (%d)", $@hojlvl_name$[10], $@hojlvl_value[10]); - mesf("12. %s (%d)", $@hojlvl_name$[11], $@hojlvl_value[11]); - mesf("13. %s (%d)", $@hojlvl_name$[12], $@hojlvl_value[12]); - mesf("14. %s (%d)", $@hojlvl_name$[13], $@hojlvl_value[13]); - mesf("15. %s (%d)", $@hojlvl_name$[14], $@hojlvl_value[14]); - return; -} - -function script HallOfAcorns { - mes ""; - mes l("##BHall Of Acorns: TOP15##b"); - mesc l("Only %s in storage will be counted.", getitemlink(Acorn)); - mesf("1. %s (%d)", $@hoa_name$[0], $@hoa_value[0]); - mesf("2. %s (%d)", $@hoa_name$[1], $@hoa_value[1]); - mesf("3. %s (%d)", $@hoa_name$[2], $@hoa_value[2]); - mesf("4. %s (%d)", $@hoa_name$[3], $@hoa_value[3]); - mesf("5. %s (%d)", $@hoa_name$[4], $@hoa_value[4]); - mesf("6. %s (%d)", $@hoa_name$[5], $@hoa_value[5]); - mesf("7. %s (%d)", $@hoa_name$[6], $@hoa_value[6]); - mesf("8. %s (%d)", $@hoa_name$[7], $@hoa_value[7]); - mesf("9. %s (%d)", $@hoa_name$[8], $@hoa_value[8]); - mesf("10. %s (%d)", $@hoa_name$[9], $@hoa_value[9]); - mesf("11. %s (%d)", $@hoa_name$[10], $@hoa_value[10]); - mesf("12. %s (%d)", $@hoa_name$[11], $@hoa_value[11]); - mesf("13. %s (%d)", $@hoa_name$[12], $@hoa_value[12]); - mesf("14. %s (%d)", $@hoa_name$[13], $@hoa_value[13]); - mesf("15. %s (%d)", $@hoa_name$[14], $@hoa_value[14]); - return; -} - -function script HallOfLethality { - mes ""; - mes l("##BHall Of Lethality: TOP15##b"); - mesc l("Special monsters are not counted."); - mesf("1. %s (%d)", $@hol_name$[0], $@hol_value[0]); - mesf("2. %s (%d)", $@hol_name$[1], $@hol_value[1]); - mesf("3. %s (%d)", $@hol_name$[2], $@hol_value[2]); - mesf("4. %s (%d)", $@hol_name$[3], $@hol_value[3]); - mesf("5. %s (%d)", $@hol_name$[4], $@hol_value[4]); - mesf("6. %s (%d)", $@hol_name$[5], $@hol_value[5]); - mesf("7. %s (%d)", $@hol_name$[6], $@hol_value[6]); - mesf("8. %s (%d)", $@hol_name$[7], $@hol_value[7]); - mesf("9. %s (%d)", $@hol_name$[8], $@hol_value[8]); - mesf("10. %s (%d)", $@hol_name$[9], $@hol_value[9]); - mesf("11. %s (%d)", $@hol_name$[10], $@hol_value[10]); - mesf("12. %s (%d)", $@hol_name$[11], $@hol_value[11]); - mesf("13. %s (%d)", $@hol_name$[12], $@hol_value[12]); - mesf("14. %s (%d)", $@hol_name$[13], $@hol_value[13]); - mesf("15. %s (%d)", $@hol_name$[14], $@hol_value[14]); - return; -} - -function script HallOfATL { - mes ""; - mes l("##BHall Of Artis Legion Training Arena: TOP10##b"); - mesf("1. %s (%d)", $@atl_name$[0], $@atl_value[0]); - mesf("2. %s (%d)", $@atl_name$[1], $@atl_value[1]); - mesf("3. %s (%d)", $@atl_name$[2], $@atl_value[2]); - mesf("4. %s (%d)", $@atl_name$[3], $@atl_value[3]); - mesf("5. %s (%d)", $@atl_name$[4], $@atl_value[4]); - mesf("6. %s (%d)", $@atl_name$[5], $@atl_value[5]); - mesf("7. %s (%d)", $@atl_name$[6], $@atl_value[6]); - mesf("8. %s (%d)", $@atl_name$[7], $@atl_value[7]); - mesf("9. %s (%d)", $@atl_name$[8], $@atl_value[8]); - mesf("10. %s (%d)", $@atl_name$[9], $@atl_value[9]); - return; -} - -// Hall of AFK -function script HallOfAFK { - mes ""; - mes l("##BHall Of AFK: TOP 10##b"); - mesf("1. %s (%dh%02dm)", $@afk_name$[0], $@afk_value[0]/1200, $@afk_value[0]%1200/60*3); - mesf("2. %s (%dh%02dm)", $@afk_name$[1], $@afk_value[1]/1200, $@afk_value[1]%1200/60*3); - mesf("3. %s (%dh%02dm)", $@afk_name$[2], $@afk_value[2]/1200, $@afk_value[2]%1200/60*3); - mesf("4. %s (%dh%02dm)", $@afk_name$[3], $@afk_value[3]/1200, $@afk_value[3]%1200/60*3); - mesf("5. %s (%dh%02dm)", $@afk_name$[4], $@afk_value[4]/1200, $@afk_value[4]%1200/60*3); - mesf("6. %s (%dh%02dm)", $@afk_name$[5], $@afk_value[5]/1200, $@afk_value[5]%1200/60*3); - mesf("7. %s (%dh%02dm)", $@afk_name$[6], $@afk_value[6]/1200, $@afk_value[6]%1200/60*3); - mesf("8. %s (%dh%02dm)", $@afk_name$[7], $@afk_value[7]/1200, $@afk_value[7]%1200/60*3); - mesf("9. %s (%dh%02dm)", $@afk_name$[8], $@afk_value[8]/1200, $@afk_value[8]%1200/60*3); - mesf("10. %s (%dh%02dm)", $@afk_name$[9], $@afk_value[9]/1200, $@afk_value[9]%1200/60*3); - return; -} - -// HallOfGame() -function script HallOfGame { - if ($MOST_HEROIC$) - mes l("World hero: %s", $MOST_HEROIC$); - - if ($TREE_PLANTED) - mes l("Planted Trees: %s", format_number($TREE_PLANTED)); // FIXME - - mes l("Players Killed in PvP: %s", format_number($PLAYERS_KILLED)); - mes l("Monsters Killed in PvE: %s", format_number($MONSTERS_KILLED)); - mes ""; - .@s$=(season_direction() == WINTER ? l("Winter") : .@s$); - .@s$=(season_direction() == AUTUMN ? l("Autumn") : .@s$); - .@s$=(season_direction() == SUMMER ? l("Summer") : .@s$); - .@s$=(season_direction() == SPRING ? l("Spring") : .@s$); - mes l("Current Season: %s", .@s$); - // weather ; game time ; world story ; etc. - mes ""; - mes l("Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support."); - mes ""; - return; -} - - -// Main script handler for scoreboards -- script @scoreboard NPC_HIDDEN,{ - end; -OnHour00: -OnHour01: -OnHour02: -OnHour03: -OnHour04: -OnHour05: -OnHour06: -OnHour07: -OnHour08: -OnHour09: -OnHour10: -OnHour11: -OnHour12: -OnHour13: -OnHour14: -OnHour15: -OnHour16: -OnHour17: -OnHour18: -OnHour19: -OnHour20: -OnHour21: -OnHour22: -OnHour23: -OnInit: - consolemes(CONSOLEMES_DEBUG, "Reloading scoreboards..."); - .@nb = query_sql("select name, zeny from `char` ORDER BY zeny DESC LIMIT 15", $@hofortune_name$, $@hofortune_value); - .@nb = query_sql("select name, base_level from `char` ORDER BY base_level DESC LIMIT 15", $@hoblvl_name$, $@hoblvl_value); - .@nb = query_sql("select name, job_level from `char` ORDER BY job_level DESC LIMIT 15", $@hojlvl_name$, $@hojlvl_value); - .@nb = query_sql("select name, guild_lv from `guild` ORDER BY guild_lv DESC LIMIT 5", $@hoguild_name$, $@hoguild_value); - .@nb = query_sql("SELECT c.name, i.amount FROM `storage` AS i, `char` AS c WHERE i.nameid="+Acorn+" AND i.account_id=c.account_id ORDER BY i.amount DESC LIMIT 15", $@hoa_name$, $@hoa_value); - .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='ATLRANK' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 10", $@atl_name$, $@atl_value); - .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='AFKING' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 10", $@afk_name$, $@afk_value); - .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='MONSTERS_KILLED' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 15", $@hol_name$, $@hol_value); - consolemes(CONSOLEMES_DEBUG, "Scoreboards reloaded"); - if (!$@SCOREBOARD_BIND) { - bindatcmd "scoreboard", "@scoreboard::OnCall", 0, 100, 0; - bindatcmd "scoreboards", "@scoreboard::OnCall", 0, 100, 0; - $@SCOREBOARD_BIND=true; - } - end; - -OnCall: - do { - clear; - //HallOfSponsor(true); - mes l("The Mana World - rEvolt"); - mesc l("All scoreboards are updated hourly."), 1; - mes ""; - select - l("Hall Of Fortune"), - l("Hall Of Base Level"), - l("Hall Of Job Level"), - l("Hall Of Guilds"), - l("Hall Of Lethality"), - l("Hall Of Acorns"), - l("Hall Of Artis Legion Training Arena"), - l("Hall Of AFK King"), - l("Game Statistics"), - l("Quit"); - mes ""; - switch (@menu) { - case 1: - HallOfFortune(); - next; - break; - case 2: - HallOfLevel(); - next; - break; - case 3: - HallOfJob(); - next; - break; - case 4: - HallOfGuild(); - next; - break; - case 5: - HallOfLethality(); - next; - break; - case 6: - HallOfAcorns(); - next; - break; - case 7: - HallOfATL(); - next; - break; - case 8: - HallOfAFK(); - next; - break; - case 9: - HallOfGame(); - next; - break; - default: - close; - } - } while (true); - end; -} - - -- cgit v1.2.3-70-g09d2