From cf18ce071c79ae37e14ea38943e0b1d88da70a7b Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 9 Apr 2021 13:33:57 -0300 Subject: Override --- npc/031-1/house.txt | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100755 npc/031-1/house.txt (limited to 'npc/031-1/house.txt') diff --git a/npc/031-1/house.txt b/npc/031-1/house.txt new file mode 100755 index 00000000..690d6da0 --- /dev/null +++ b/npc/031-1/house.txt @@ -0,0 +1,11 @@ + +031-1,95,80,0 script #Door NPC45,0,0,{ + if (QL_CINDY == 3 || QL_CINDY == 4) + goto L_Warp; + message strcharinfo(0), "Door : ##BThe door is locked."; + end; + +L_Warp: + warp "031-2", 23, 28; + end; +} -- cgit v1.2.3-60-g2f50 From 6b99a6ec6e09edca97675e9745a5e02abf496881 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 10 Apr 2021 03:12:46 -0300 Subject: Flag -x --- npc/001-1/adrian.txt | 0 npc/001-1/ched.txt | 0 npc/001-1/children.txt | 0 npc/001-1/constable.txt | 0 npc/001-1/dock.txt | 0 npc/001-1/eomie.txt | 0 npc/001-1/ferry_master.txt | 0 npc/001-1/gate_guards.txt | 0 npc/001-1/gossip.txt | 0 npc/001-1/guards.txt | 0 npc/001-1/inac.txt | 0 npc/001-1/mapflags.txt | 0 npc/001-1/north_shops.txt | 0 npc/001-1/npcs.txt | 0 npc/001-1/sewer_east.txt | 0 npc/001-1/sewer_north.txt | 0 npc/001-1/stat_reset.txt | 0 npc/001-1/tinris.txt | 0 npc/001-1/tombstones.txt | 0 npc/001-1/weellos.txt | 0 npc/001-2/bank.txt | 0 npc/001-2/david.txt | 0 npc/001-2/fieri.txt | 0 npc/001-2/forge_shops.txt | 0 npc/001-2/government_building.txt | 0 npc/001-2/heathin.txt | 0 npc/001-2/jhedia.txt | 0 npc/001-2/manakins.txt | 0 npc/001-2/mapflags.txt | 0 npc/001-2/pauline.txt | 0 npc/001-2/sandra.txt | 0 npc/001-2/tathin.txt | 0 npc/001-2/tondar.txt | 0 npc/001-2/wizards.txt | 0 npc/001-2/yanis.txt | 0 npc/001-3/guards.txt | 0 npc/001-3/mapflags.txt | 0 npc/001-3/pvpflag.txt | 0 npc/002-1/anwar.txt | 0 npc/002-1/bard.txt | 0 npc/002-1/elanore.txt | 0 npc/002-1/gaurds.txt | 0 npc/002-1/itka.txt | 0 npc/002-1/lieutenant_dausen.txt | 0 npc/002-1/luca.txt | 0 npc/002-1/mapflags.txt | 0 npc/002-1/mine_debug.txt | 0 npc/002-1/nickos.txt | 0 npc/002-1/nomads.txt | 0 npc/002-1/npcs.txt | 0 npc/002-1/sarah.txt | 0 npc/002-1/soul-menhir.txt | 0 npc/002-1/stewen.txt | 0 npc/002-1/traveler.txt | 0 npc/002-2/bakery.txt | 0 npc/002-2/barber.txt | 0 npc/002-2/bleacher.txt | 0 npc/002-2/casino.txt | 0 npc/002-2/dedication.txt | 0 npc/002-2/hetchel.txt | 0 npc/002-2/imec.txt | 0 npc/002-2/inya.txt | 0 npc/002-2/kps.txt | 0 npc/002-2/kylian.txt | 0 npc/002-2/latoy.txt | 0 npc/002-2/mapflags.txt | 0 npc/002-2/omar.txt | 0 npc/002-2/phaet.txt | 0 npc/002-2/rebecca.txt | 0 npc/002-2/shops.txt | 0 npc/002-2/stranger.txt | 0 npc/002-2/troupe_leader.txt | 0 npc/002-3/mapflags.txt | 0 npc/002-3/merchant.txt | 0 npc/002-3/mining_camp_barrier.txt | 0 npc/002-3/nathan.txt | 0 npc/002-3/traveler.txt | 0 npc/002-4/mapflags.txt | 0 npc/002-4/mine_triggerone.txt | 0 npc/002-4/mine_triggerthree.txt | 0 npc/002-4/mine_triggertwo.txt | 0 npc/002-4/naem.txt | 0 npc/002-4/underground_palace_barrier.txt | 0 npc/002-5/chest.txt | 0 npc/002-5/mapflags.txt | 0 npc/002-5/sema.txt | 0 npc/004-3/mapflags.txt | 0 npc/004-4/mapflags.txt | 0 npc/004-5/chest.txt | 0 npc/004-5/mapflags.txt | 0 npc/005-3/mapflags.txt | 0 npc/006-1/mapflags.txt | 0 npc/006-1/mika.txt | 0 npc/006-1/miriam.txt | 0 npc/006-1/pachua.txt | 0 npc/006-1/spirit.txt | 0 npc/006-1/traveler.txt | 0 npc/006-1/tree.txt | 0 npc/006-2/mapflags.txt | 0 npc/006-2/npcs.txt | 0 npc/006-2/shops.txt | 0 npc/006-3/mapflags.txt | 0 npc/007-1/mapflags.txt | 0 npc/007-1/voltain.txt | 0 npc/007-2/witch.txt | 0 npc/008-1/andra.txt | 0 npc/008-1/annualeaster.txt | 0 npc/008-1/banu.txt | 0 npc/008-1/diryn.txt | 0 npc/008-1/dock.txt | 0 npc/008-1/george.txt | 0 npc/008-1/hinnak.txt | 0 npc/008-1/mapflags.txt | 0 npc/008-1/mikhail.txt | 0 npc/009-1/constable.txt | 0 npc/009-1/guide.txt | 0 npc/009-1/jack.txt | 0 npc/009-1/mapflags.txt | 0 npc/009-1/milly.txt | 0 npc/009-1/old_man.txt | 0 npc/009-1/old_woman.txt | 0 npc/009-1/sabine.txt | 0 npc/009-1/soul-menhir.txt | 0 npc/009-1/water_pump.txt | 0 npc/009-2/airlia.txt | 0 npc/009-2/alan.txt | 0 npc/009-2/bernard.txt | 0 npc/009-2/doctor.txt | 0 npc/009-2/drunks.txt | 0 npc/009-2/entertainer.txt | 0 npc/009-2/inspector.txt | 0 npc/009-2/kfahr.txt | 0 npc/009-2/lena.txt | 0 npc/009-2/mapflags.txt | 0 npc/009-2/misc.txt | 0 npc/009-2/nicholas.txt | 0 npc/009-2/nurse.txt | 0 npc/009-2/olana.txt | 0 npc/009-2/peter.txt | 0 npc/009-2/richard.txt | 0 npc/009-2/selim.txt | 0 npc/009-2/shops.txt | 0 npc/009-2/trader.txt | 0 npc/009-2/waitress.txt | 0 npc/009-2/wyara.txt | 0 npc/009-2/yalina.txt | 0 npc/009-3/mapflags.txt | 0 npc/009-3/sword.txt | 0 npc/009-3/warp.txt | 0 npc/009-4/barriers.txt | 0 npc/009-4/mapflags.txt | 0 npc/009-4/orum.txt | 0 npc/009-4/orum_warps.txt | 0 npc/009-4/torches.txt | 0 npc/009-4/waric.txt | 0 npc/009-5/mapflags.txt | 0 npc/009-6/brodomir.txt | 0 npc/009-6/mapflags.txt | 0 npc/009-7/battlemaster.txt | 0 npc/009-7/core.txt | 0 npc/009-7/debug.txt | 0 npc/009-7/eventHandler.txt | 0 npc/009-7/mapflags.txt | 0 npc/009-7/rouge.txt | 0 npc/009-7/shops.txt | 0 npc/009-7/trapdoor.txt | 0 npc/009-8/celestia.txt | 0 npc/009-8/mapflags.txt | 0 npc/010-1/mapflags.txt | 0 npc/010-2/band.txt | 0 npc/010-2/chef.txt | 0 npc/010-2/dimonds.txt | 0 npc/010-2/doug.txt | 0 npc/010-2/loratay.txt | 0 npc/010-2/mapflags.txt | 0 npc/010-2/workers.txt | 0 npc/011-1/alchemist.txt | 0 npc/011-1/auldsbel.txt | 0 npc/011-1/mapflags.txt | 0 npc/011-1/oscar.txt | 0 npc/011-1/shops.txt | 0 npc/011-3/hermit.txt | 0 npc/011-3/mapflags.txt | 0 npc/011-4/bl_barrier.txt | 0 npc/011-4/mapflags.txt | 0 npc/011-6/barrier.txt | 0 npc/011-6/bryant.txt | 0 npc/011-6/crastur.txt | 0 npc/011-6/mapflags.txt | 0 npc/012-1/amrak.txt | 0 npc/012-1/flowerpentagram2.txt | 0 npc/012-1/injured-mouboo.txt | 0 npc/012-1/mapflags.txt | 0 npc/012-1/shops.txt | 0 npc/012-3/mana-seed.txt | 0 npc/012-3/mapflags.txt | 0 npc/012-3/traveler.txt | 0 npc/012-3/warningsigns.txt | 0 npc/012-4/mapflags.txt | 0 npc/012-4/pvpflag.txt | 0 npc/013-1/flowerpentagram.txt | 0 npc/013-1/mapflags.txt | 0 npc/013-1/sagatha.txt | 0 npc/013-1/traveler.txt | 0 npc/013-2/apprentice.txt | 0 npc/013-2/mapflags.txt | 0 npc/013-2/notes.txt | 0 npc/013-2/wizard.txt | 0 npc/013-3/barrier.txt | 0 npc/013-3/mapflags.txt | 0 npc/013-3/mask_chest.txt | 0 npc/013-3/misc.txt | 0 npc/013-3/sword_chest.txt | 0 npc/014-1/mapflags.txt | 0 npc/014-1/wedding-officiator.txt | 0 npc/014-3/mapflags.txt | 0 npc/015-1/alice.txt | 0 npc/015-1/barrier.txt | 0 npc/015-1/mapflags.txt | 0 npc/015-1/sword.txt | 0 npc/015-3/barrier.txt | 0 npc/015-3/katze.txt | 0 npc/015-3/mapflags.txt | 0 npc/015-3/pot.txt | 0 npc/016-1/gwendolyn.txt | 0 npc/016-1/mapflags.txt | 0 npc/016-1/rossy.txt | 0 npc/017-1/flowerpentagram1.txt | 0 npc/017-1/flowerpentagram5.txt | 0 npc/017-1/mapflags.txt | 0 npc/017-2/mapflags.txt | 0 npc/017-3/mapflags.txt | 0 npc/017-4/guardingspirit.txt | 0 npc/017-4/mapflags.txt | 0 npc/017-4/orum.txt | 0 npc/017-4/waric.txt | 0 npc/017-9/mapflags.txt | 0 npc/017-9/npcs.txt | 0 npc/018-1/flowerpentagram3.txt | 0 npc/018-1/mapflags.txt | 0 npc/018-1/mike.txt | 0 npc/018-1/miners.txt | 0 npc/018-1/sword.txt | 0 npc/018-2/angus.txt | 0 npc/018-2/books.txt | 0 npc/018-2/caul.txt | 0 npc/018-2/mapflags.txt | 0 npc/018-2/miners.txt | 0 npc/018-2/receptionist.txt | 0 npc/018-3/bookcase.txt | 0 npc/018-3/evil-obelisk.txt | 0 npc/018-3/mapflags.txt | 0 npc/018-3/sword.txt | 0 npc/019-1/mapflags.txt | 0 npc/019-1/santa_helper.txt | 0 npc/019-1/snowman.txt | 0 npc/019-3/mapflags.txt | 0 npc/019-4/mapflags.txt | 0 npc/020-1/KrickKrackKrock.txt | 0 npc/020-1/mapflags.txt | 0 npc/020-1/rockscissor.txt | 0 npc/020-1/soul-menhir.txt | 0 npc/020-1/traveler.txt | 0 npc/020-1/well.txt | 0 npc/020-2/baktar.txt | 0 npc/020-2/banker.txt | 0 npc/020-2/furquest.txt | 0 npc/020-2/mapflags.txt | 0 npc/020-2/shops.txt | 0 npc/020-3/mapflags.txt | 0 npc/021-3/mapflags.txt | 0 npc/025-1/barrier.txt | 0 npc/025-1/mapflags.txt | 0 npc/025-1/reset.txt | 0 npc/025-3/barriers.txt | 0 npc/025-3/mapflags.txt | 0 npc/025-4/battlecaves.txt | 0 npc/025-4/clauquer.txt | 0 npc/025-4/julia.txt | 0 npc/025-4/mapflags.txt | 0 npc/026-1/evil_guard.txt | 0 npc/026-1/headless_man.txt | 0 npc/026-1/husband.txt | 0 npc/026-1/mapflags.txt | 0 npc/026-1/sign.txt | 0 npc/026-1/soul-menhir.txt | 0 npc/026-1/traveler.txt | 0 npc/026-2/barman.txt | 0 npc/026-2/cerhan.txt | 0 npc/026-2/crying_child.txt | 0 npc/026-2/diary.txt | 0 npc/026-2/door.txt | 0 npc/026-2/eurni.txt | 0 npc/026-2/golbenez.txt | 0 npc/026-2/gy_inn_shops.txt | 0 npc/026-2/innkeeper.txt | 0 npc/026-2/lover.txt | 0 npc/026-2/mapflags.txt | 0 npc/026-2/testnpcs.txt | 0 npc/026-2/werewolf.txt | 0 npc/027-1/crypt.txt | 0 npc/027-1/graves.txt | 0 npc/027-1/mapflags.txt | 0 npc/027-2/alacrius.txt | 0 npc/027-2/caretaker.txt | 0 npc/027-2/mapflags.txt | 0 npc/027-2/thurston.txt | 0 npc/027-3/casket_traps.txt | 0 npc/027-3/general_krukan_door.txt | 0 npc/027-3/mapflags.txt | 0 npc/027-3/monsters.txt | 0 npc/027-4/casket_traps.txt | 0 npc/027-4/general_razha_door.txt | 0 npc/027-4/mapflags.txt | 0 npc/027-4/monsters.txt | 0 npc/027-5/casket_traps.txt | 0 npc/027-5/general_terogan_door.txt | 0 npc/027-5/mapflags.txt | 0 npc/027-6/casket_traps.txt | 0 npc/027-6/general_krukan.txt | 0 npc/027-6/general_krukan_exitdoor.txt | 0 npc/027-6/mapflags.txt | 0 npc/027-7/general_razha.txt | 0 npc/027-7/general_razha_exitdoor.txt | 0 npc/027-7/mapflags.txt | 0 npc/027-8/general_terogan.txt | 0 npc/027-8/general_terogan_exitdoor.txt | 0 npc/027-8/mapflags.txt | 0 npc/028-1/mapflags.txt | 0 npc/028-1/portal.txt | 0 npc/028-3/mapflags.txt | 0 npc/029-1/aahna.txt | 0 npc/029-1/barrier.txt | 0 npc/029-1/dock.txt | 0 npc/029-1/ferry_master.txt | 0 npc/029-1/hasan.txt | 0 npc/029-1/hideandseek.txt | 0 npc/029-1/kaan.txt | 0 npc/029-1/liana.txt | 0 npc/029-1/mapflags.txt | 0 npc/029-1/monster_guide.txt | 0 npc/029-1/rewards_master.txt | 0 npc/029-1/soul-menhir.txt | 0 npc/029-1/traveler.txt | 0 npc/029-1/tutorial.txt | 0 npc/029-1/valon.txt | 0 npc/029-1/vincent.txt | 0 npc/029-1/zegas.txt | 0 npc/029-2/bankroom.txt | 0 npc/029-2/barrels.txt | 0 npc/029-2/barrels_config.txt | 0 npc/029-2/cynric.txt | 0 npc/029-2/mapflags.txt | 0 npc/029-2/morgan.txt | 0 npc/029-2/nyle.txt | 0 npc/029-2/sorfina.txt | 0 npc/029-2/stat_reset.txt | 0 npc/029-2/tanisha.txt | 0 npc/029-2/two_arms.txt | 0 npc/029-3/barrier.txt | 0 npc/029-3/mapflags.txt | 0 npc/029-3/parua.txt | 0 npc/030-2/avalia.txt | 0 npc/030-2/basic_npcs.txt | 0 npc/030-2/bedding_helper.txt | 0 npc/030-2/chief_helper.txt | 0 npc/030-2/eljas.txt | 0 npc/030-2/empty_boxes_helper.txt | 0 npc/030-2/glitter_helper.txt | 0 npc/030-2/guards.txt | 0 npc/030-2/mapflags.txt | 0 npc/030-2/present_helper.txt | 0 npc/030-2/roasted_acorns_helper.txt | 0 npc/030-2/shipping_helper.txt | 0 npc/030-2/storage_helper.txt | 0 npc/030-2/wrapping_paper_helper.txt | 0 npc/030-3/mapflags.txt | 0 npc/030-3/orum_homunculus.txt | 0 npc/030-4/mana_battery.txt | 0 npc/030-4/mapflags.txt | 0 npc/031-1/angelaOutside.txt | 0 npc/031-1/dock.txt | 0 npc/031-1/frozenbeard.txt | 0 npc/031-1/house.txt | 0 npc/031-1/mapflags.txt | 0 npc/031-2/angelaHouse.txt | 0 npc/031-2/cindyHouse.txt | 0 npc/031-2/mapflags.txt | 0 npc/031-3/labyrinth.txt | 0 npc/031-3/mapflags.txt | 0 npc/031-4/barrier.txt | 0 npc/031-4/cindyCave.txt | 0 npc/031-4/mapflags.txt | 0 npc/032-3/mapflags.txt | 0 npc/033-1/backDoor.txt | 0 npc/033-1/barbarianinit.txt | 0 npc/033-1/birrod.txt | 0 npc/033-1/kimarr.txt | 0 npc/033-1/mapflags.txt | 0 npc/033-1/traveler.txt | 0 npc/033-1/yerrnk.txt | 0 npc/034-1/ambushs.txt | 0 npc/034-1/mapflags.txt | 0 npc/034-1/yetiSpawn.txt | 0 npc/034-2/mapflags.txt | 0 npc/035-2/casino.txt | 0 npc/035-2/emblems.txt | 0 npc/035-2/koga.txt | 0 npc/035-2/mapflags.txt | 0 npc/035-2/shops.txt | 0 npc/036-2/casino.txt | 0 npc/036-2/emblems.txt | 0 npc/036-2/koga-candor.txt | 0 npc/036-2/mapflags.txt | 0 npc/036-2/shops.txt | 0 npc/043-3/mapflags.txt | 0 npc/043-4/mapflags.txt | 0 npc/045-1/mapflags.txt | 0 npc/046-1/mapflags.txt | 0 npc/046-3/mapflags.txt | 0 npc/047-1/mapflags.txt | 0 npc/047-3/mapflags.txt | 0 npc/048-2/bluesageConfig.txt | 0 npc/048-2/helperAccused.txt | 0 npc/048-2/helperBookpages1.txt | 0 npc/048-2/helperBookpages2.txt | 0 npc/048-2/helperBookpages3.txt | 0 npc/048-2/helperChief.txt | 0 npc/048-2/helperCleaning1.txt | 0 npc/048-2/helperCleaning2.txt | 0 npc/048-2/helperCleaning3.txt | 0 npc/048-2/helperCleaning4.txt | 0 npc/048-2/helperCleaning5.txt | 0 npc/048-2/helperJanitor.txt | 0 npc/048-2/helperMInk.txt | 0 npc/048-2/helperMReed.txt | 0 npc/048-2/helperMSilk.txt | 0 npc/048-2/helperMYetiClaw.txt | 0 npc/048-2/helperResting1.txt | 0 npc/048-2/helperResting2.txt | 0 npc/048-2/mapflags.txt | 0 npc/048-2/sageNikolai.txt | 0 npc/048-2/slimes.txt | 0 npc/048-2/traveler.txt | 0 npc/048-2/visitors.txt | 0 npc/051-1/desert.txt | 0 npc/051-1/desertmonsters.txt | 0 npc/051-1/forest.txt | 0 npc/051-1/forestmonsters.txt | 0 npc/051-1/janitor.txt | 0 npc/051-1/mapflags.txt | 0 npc/051-3/ambush.txt | 0 npc/051-3/jailslimes.txt | 0 npc/051-3/janitor.txt | 0 npc/051-3/locks.txt | 0 npc/051-3/mapflags.txt | 0 npc/051-3/reinforcements.txt | 0 npc/052-1/channelling.txt | 0 npc/052-1/janitor.txt | 0 npc/052-1/mapflags.txt | 0 npc/052-2/chest.txt | 0 npc/052-2/janitor.txt | 0 npc/052-2/lobby.txt | 0 npc/052-2/mapflags.txt | 0 npc/052-2/partyroom.txt | 0 npc/052-2/storage.txt | 0 npc/055-1/flowerpentagram4.txt | 0 npc/055-1/mapflags.txt | 0 npc/055-1/pumpkins.txt | 0 npc/055-1/traveler.txt | 0 npc/055-3/mapflags.txt | 0 npc/056-2/barrier.txt | 0 npc/056-2/mapflags.txt | 0 npc/056-2/mirak.txt | 0 npc/056-2/notes.txt | 0 npc/057-1/mapflags.txt | 0 npc/_import.txt | 0 npc/annuals/check_time.txt | 0 npc/annuals/fathertime.txt | 0 npc/annuals/halloween/config.txt | 0 npc/annuals/halloween/debug.txt | 0 npc/annuals/halloween/munro.txt | 0 npc/annuals/halloween/trick_or_treat.txt | 0 npc/annuals/tree_beard.txt | 0 npc/annuals/xmas/barriers.txt | 0 npc/annuals/xmas/config.txt | 0 npc/annuals/xmas/core.txt | 0 npc/annuals/xmas/debug.txt | 0 npc/annuals/xmas/helpers.txt | 0 npc/annuals/xmas/list.txt | 0 npc/annuals/xmas/mobmanager.txt | 0 npc/annuals/xmas/reagents.txt | 0 npc/annuals/xmas/states.txt | 0 npc/botcheck/mapflags.txt | 0 npc/commands/debug.txt | 0 npc/commands/numa.txt | 0 npc/functions/DyeConfig.txt | 0 npc/functions/announcements.txt | 0 npc/functions/banker.txt | 0 npc/functions/barber.txt | 0 npc/functions/clear_vars.txt | 0 npc/functions/dailyquest.txt | 0 npc/functions/default_npc_checks.txt | 0 npc/functions/dynamic_menu.txt | 0 npc/functions/evil_obelisk.txt | 0 npc/functions/ferry.txt | 0 npc/functions/game_rules.txt | 0 npc/functions/global_event_handler.txt | 0 npc/functions/gm_island.txt | 0 npc/functions/headstyles.txt | 0 npc/functions/inn.txt | 0 npc/functions/jesusalvatr.txt | 0 npc/functions/lockpicking.txt | 0 npc/functions/magic.txt | 0 npc/functions/mob_points.txt | 0 npc/functions/motd.txt | 0 npc/functions/motdconfig.txt | 0 npc/functions/process_equip.txt | 0 npc/functions/quiz.txt | 0 npc/functions/slot_machine.txt | 0 npc/functions/soul_menhir.txt | 0 npc/functions/stat_reset.txt | 0 npc/functions/time.txt | 0 npc/functions/travelers.txt | 0 npc/functions/undead_debug.txt | 0 npc/functions/water_bottle.txt | 0 npc/items/check_wand.txt | 0 npc/items/launcher_ammo.txt | 0 npc/items/mirror.txt | 0 npc/items/pickled_beets.txt | 0 npc/items/purification_potion.txt | 0 npc/items/require_stat.txt | 0 npc/items/restricted_item.txt | 0 npc/items/rubber_bat.txt | 0 npc/items/scissors.txt | 0 npc/items/shock_sweet.txt | 0 npc/items/unequipcb.txt | 0 npc/items/unreleased_item.txt | 0 npc/items/warpTowels.txt | 0 npc/pre-re/scripts_main.conf | 0 540 files changed, 0 insertions(+), 0 deletions(-) mode change 100755 => 100644 npc/001-1/adrian.txt mode change 100755 => 100644 npc/001-1/ched.txt mode change 100755 => 100644 npc/001-1/children.txt mode change 100755 => 100644 npc/001-1/constable.txt mode change 100755 => 100644 npc/001-1/dock.txt mode change 100755 => 100644 npc/001-1/eomie.txt mode change 100755 => 100644 npc/001-1/ferry_master.txt mode change 100755 => 100644 npc/001-1/gate_guards.txt mode change 100755 => 100644 npc/001-1/gossip.txt mode change 100755 => 100644 npc/001-1/guards.txt mode change 100755 => 100644 npc/001-1/inac.txt mode change 100755 => 100644 npc/001-1/mapflags.txt mode change 100755 => 100644 npc/001-1/north_shops.txt mode change 100755 => 100644 npc/001-1/npcs.txt mode change 100755 => 100644 npc/001-1/sewer_east.txt mode change 100755 => 100644 npc/001-1/sewer_north.txt mode change 100755 => 100644 npc/001-1/stat_reset.txt mode change 100755 => 100644 npc/001-1/tinris.txt mode change 100755 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b/npc/annuals/xmas/helpers.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/list.txt b/npc/annuals/xmas/list.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/mobmanager.txt b/npc/annuals/xmas/mobmanager.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/reagents.txt b/npc/annuals/xmas/reagents.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/states.txt b/npc/annuals/xmas/states.txt old mode 100755 new mode 100644 diff --git a/npc/botcheck/mapflags.txt b/npc/botcheck/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/commands/debug.txt b/npc/commands/debug.txt old mode 100755 new mode 100644 diff --git a/npc/commands/numa.txt b/npc/commands/numa.txt old mode 100755 new mode 100644 diff --git a/npc/functions/DyeConfig.txt b/npc/functions/DyeConfig.txt old mode 100755 new mode 100644 diff --git a/npc/functions/announcements.txt b/npc/functions/announcements.txt old mode 100755 new mode 100644 diff --git a/npc/functions/banker.txt b/npc/functions/banker.txt old mode 100755 new mode 100644 diff --git a/npc/functions/barber.txt b/npc/functions/barber.txt old mode 100755 new mode 100644 diff --git a/npc/functions/clear_vars.txt b/npc/functions/clear_vars.txt old mode 100755 new mode 100644 diff --git a/npc/functions/dailyquest.txt b/npc/functions/dailyquest.txt old mode 100755 new mode 100644 diff --git a/npc/functions/default_npc_checks.txt b/npc/functions/default_npc_checks.txt old mode 100755 new mode 100644 diff --git a/npc/functions/dynamic_menu.txt b/npc/functions/dynamic_menu.txt old mode 100755 new mode 100644 diff --git a/npc/functions/evil_obelisk.txt b/npc/functions/evil_obelisk.txt old mode 100755 new mode 100644 diff --git a/npc/functions/ferry.txt b/npc/functions/ferry.txt old mode 100755 new mode 100644 diff --git a/npc/functions/game_rules.txt b/npc/functions/game_rules.txt old mode 100755 new mode 100644 diff --git a/npc/functions/global_event_handler.txt b/npc/functions/global_event_handler.txt old mode 100755 new mode 100644 diff --git a/npc/functions/gm_island.txt b/npc/functions/gm_island.txt old mode 100755 new mode 100644 diff --git a/npc/functions/headstyles.txt b/npc/functions/headstyles.txt old mode 100755 new mode 100644 diff --git a/npc/functions/inn.txt b/npc/functions/inn.txt old mode 100755 new mode 100644 diff --git a/npc/functions/jesusalvatr.txt b/npc/functions/jesusalvatr.txt old mode 100755 new mode 100644 diff --git a/npc/functions/lockpicking.txt b/npc/functions/lockpicking.txt old mode 100755 new mode 100644 diff --git a/npc/functions/magic.txt b/npc/functions/magic.txt old mode 100755 new mode 100644 diff --git a/npc/functions/mob_points.txt b/npc/functions/mob_points.txt old mode 100755 new mode 100644 diff --git a/npc/functions/motd.txt b/npc/functions/motd.txt old mode 100755 new mode 100644 diff --git a/npc/functions/motdconfig.txt b/npc/functions/motdconfig.txt old mode 100755 new mode 100644 diff --git a/npc/functions/process_equip.txt b/npc/functions/process_equip.txt old mode 100755 new mode 100644 diff --git a/npc/functions/quiz.txt b/npc/functions/quiz.txt old mode 100755 new mode 100644 diff --git a/npc/functions/slot_machine.txt b/npc/functions/slot_machine.txt old mode 100755 new mode 100644 diff --git a/npc/functions/soul_menhir.txt b/npc/functions/soul_menhir.txt old mode 100755 new mode 100644 diff --git a/npc/functions/stat_reset.txt b/npc/functions/stat_reset.txt old mode 100755 new mode 100644 diff --git a/npc/functions/time.txt b/npc/functions/time.txt old mode 100755 new mode 100644 diff --git a/npc/functions/travelers.txt b/npc/functions/travelers.txt old mode 100755 new mode 100644 diff --git a/npc/functions/undead_debug.txt b/npc/functions/undead_debug.txt old mode 100755 new mode 100644 diff --git a/npc/functions/water_bottle.txt b/npc/functions/water_bottle.txt old mode 100755 new mode 100644 diff --git a/npc/items/check_wand.txt b/npc/items/check_wand.txt old mode 100755 new mode 100644 diff --git a/npc/items/launcher_ammo.txt b/npc/items/launcher_ammo.txt old mode 100755 new mode 100644 diff --git a/npc/items/mirror.txt b/npc/items/mirror.txt old mode 100755 new mode 100644 diff --git a/npc/items/pickled_beets.txt b/npc/items/pickled_beets.txt old mode 100755 new mode 100644 diff --git a/npc/items/purification_potion.txt b/npc/items/purification_potion.txt old mode 100755 new mode 100644 diff --git a/npc/items/require_stat.txt b/npc/items/require_stat.txt old mode 100755 new mode 100644 diff --git a/npc/items/restricted_item.txt b/npc/items/restricted_item.txt old mode 100755 new mode 100644 diff --git a/npc/items/rubber_bat.txt b/npc/items/rubber_bat.txt old mode 100755 new mode 100644 diff --git a/npc/items/scissors.txt b/npc/items/scissors.txt old mode 100755 new mode 100644 diff --git a/npc/items/shock_sweet.txt b/npc/items/shock_sweet.txt old mode 100755 new mode 100644 diff --git a/npc/items/unequipcb.txt b/npc/items/unequipcb.txt old mode 100755 new mode 100644 diff --git a/npc/items/unreleased_item.txt b/npc/items/unreleased_item.txt old mode 100755 new mode 100644 diff --git a/npc/items/warpTowels.txt b/npc/items/warpTowels.txt old mode 100755 new mode 100644 diff --git a/npc/pre-re/scripts_main.conf b/npc/pre-re/scripts_main.conf old mode 100644 new mode 100755 -- cgit v1.2.3-60-g2f50 From 93fd0fff03385a7d7e2e9d72adbeddb219ad5146 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Thu, 27 May 2021 04:16:26 -0300 Subject: Rewrite Cindy Quest to quest system, with ID 140 --- db/quest_db.conf | 4 ++++ npc/009-1/milly.txt | 6 +++--- npc/031-1/angelaOutside.txt | 50 +++++++++++++++++++-------------------------- npc/031-1/house.txt | 12 +++++------ npc/031-2/angelaHouse.txt | 9 ++++---- npc/031-2/cindyHouse.txt | 2 +- npc/031-4/cindyCave.txt | 49 +++++++++++++++++++++----------------------- 7 files changed, 62 insertions(+), 70 deletions(-) (limited to 'npc/031-1/house.txt') diff --git a/db/quest_db.conf b/db/quest_db.conf index 18e0818c..f2c17956 100644 --- a/db/quest_db.conf +++ b/db/quest_db.conf @@ -53,6 +53,10 @@ quest_db: ( // Argaes Quests (100~139) // Kaizei Quests (140~179) +{ + Id: 140 + Name: "KaizeiQuest_Cindy" +}, // Magic Quests (180~219) { diff --git a/npc/009-1/milly.txt b/npc/009-1/milly.txt index b0c88c7a..38bf8b36 100644 --- a/npc/009-1/milly.txt +++ b/npc/009-1/milly.txt @@ -5,7 +5,7 @@ @got_boneknife = ((QUEST_Forestbow_state & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT) >= 4; @got_setzer = ((QUEST_Forestbow_state & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT) >= 8; @saved_rossy = (FLAGS & FLAG_ROSSI_COMPLETED); - @saved_cindy = QL_CINDY == 4; + @saved_cindy = (getq(KaizeiQuest_Cindy) > 4); if (FLAGS & FLAG_GOT_BEANIEHAT) goto L_FinishedGood; if (FLAGS & FLAG_DECLINED_BEANIEHAT) goto L_FinishedBad; @@ -407,7 +407,7 @@ L_DRossy: close; L_DCindy: - QL_CINDY = 4; + setq(KaizeiQuest_Cindy, 5); mes "Cindy quest set to completed."; close; @@ -433,7 +433,7 @@ L_NRossy: close; L_NCindy: - QL_CINDY = 0; + setq(KaizeiQuest_Cindy, 0); mes "Cindy quest set to not completed."; close; diff --git a/npc/031-1/angelaOutside.txt b/npc/031-1/angelaOutside.txt index 92bb502a..dbacd7c3 100644 --- a/npc/031-1/angelaOutside.txt +++ b/npc/031-1/angelaOutside.txt @@ -1,26 +1,22 @@ 031-1,81,24,0 script Debug#Angela NPC195,{ - mes "Current state: " + QL_CINDY; + mes "Current state: " + getq(KaizeiQuest_Cindy); mes "---"; mes "Available states:"; - mes "0 - can not do the quest."; - mes "5 - does not have the quest."; - mes "6 - got the quest."; - mes "1 - can go rescue cindy."; - mes "2 - rescued cindy."; - mes "3 - got reward from cindy."; - mes "4 - got reward from angela."; + mes "0 - can not do the quest or does not have the quest."; + mes "1 - got the quest."; + mes "2 - can go rescue cindy."; + mes "3 - rescued cindy."; + mes "4 - got reward from cindy."; + mes "5 - got reward from angela."; menu "set state", L_Set, - "close", L_close; + "close", -; + close; L_Set: - input @state; - if(@state < 0 || @state > 6) set @state, 0; - QL_CINDY = @state; - goto L_close; - -L_close: + input .@state, 0, 6; + setq(KaizeiQuest_Cindy, .@state); close; OnInit: @@ -29,27 +25,23 @@ OnInit: } 031-1,79,24,0 script Angela NPC195,15,15,{ - if (QL_CINDY == 3) goto L_Please_Visit_Again; - if (QL_CINDY > 1 && QL_CINDY < 5) goto L_Please_Visit; - if (QL_CINDY == 1) goto L_Please_Help; + .@q = getq(KaizeiQuest_Cindy); + if (.@q == 4) goto L_Please_Visit_Again; + if (.@q > 2 && .@q < 6) goto L_Please_Visit; + if (.@q == 2) goto L_Please_Help; mes "[Angela]"; mes "\"Please, I need help! My little daughter!\""; next; mes "\"It's terrible, oh my dear child!\""; next; - if (countitem("ConcentrationPotion") > 0 && BaseLevel >= .minlevel && QL_CINDY == 6) + if (countitem("ConcentrationPotion") > 0 && BaseLevel >= .minlevel && .@q == 1) goto L_Menu_Potion; menu "\"Please calm down and tell me what happened.\"", L_Whining, "Leave", L_close; -OnTouch: - if(BaseLevel >= .minlevel && QL_CINDY < 1) - QL_CINDY = 5; - end; - L_Whining: mes "[Angela]"; mes "\"My poor little daughter, please! Oh no, oh no...\""; @@ -76,8 +68,8 @@ L_Whining: L_GetQuest: next; - QL_CINDY = 6; - mes "Perhaps you could give her something to help concentrate ?"; + setq(KaizeiQuest_Cindy, 1); + mes "Perhaps you could give her something to help concentrate?"; goto L_close; L_Menu_Potion: @@ -87,9 +79,9 @@ L_Menu_Potion: "Leave", L_close; L_Calm_Down: - if (countitem("ConcentrationPotion") == 0) + if (countitem(ConcentrationPotion) == 0) goto L_No_Potion; - delitem "ConcentrationPotion", 1; + delitem ConcentrationPotion, 1; mes "She drinks the concentration potions and calms down."; mes "[Angela]"; mes "\"Thank you, this was helpful.\""; @@ -103,7 +95,7 @@ L_Calm_Down: mes "\"Oh my poor little girl. I'm so worried - what might they do with her? Oh no!\""; next; mes "\"You look like an adventurer! Please, can you go in that cave and rescue my little Cindy? I beg you for help!\""; - QL_CINDY = 1; + setq(KaizeiQuest_Cindy, 2); goto L_close; L_No_Potion: diff --git a/npc/031-1/house.txt b/npc/031-1/house.txt index 690d6da0..642be608 100644 --- a/npc/031-1/house.txt +++ b/npc/031-1/house.txt @@ -1,11 +1,9 @@ 031-1,95,80,0 script #Door NPC45,0,0,{ - if (QL_CINDY == 3 || QL_CINDY == 4) - goto L_Warp; - message strcharinfo(0), "Door : ##BThe door is locked."; - end; - -L_Warp: - warp "031-2", 23, 28; + if (getq(KaizeiQuest_Cindy) > 3) + warp "031-2", 23, 28; + else + message strcharinfo(0), l("Door : ##BThe door is locked."); end; } + diff --git a/npc/031-2/angelaHouse.txt b/npc/031-2/angelaHouse.txt index 37cb82cc..55c2c7df 100644 --- a/npc/031-2/angelaHouse.txt +++ b/npc/031-2/angelaHouse.txt @@ -1,7 +1,8 @@ 031-2,29,28,0 script Angela#house NPC196,{ - if (QL_CINDY == 4) goto L_Hello_Again; - if (QL_CINDY == 3) goto L_Reward; + .@q= getq(KaizeiQuest_Cindy); + if (.@q > 4) goto L_Hello_Again; + if (.@q == 4) goto L_Reward; mes "..."; goto L_close; @@ -19,8 +20,8 @@ L_Reward: getinventorylist; if (@inventorylist_count == 100) goto L_Full_Inv; - getitem "RockKnife", 1; - QL_CINDY = 4; + getitem RockKnife, 1; + setq(KaizeiQuest_Cindy, 5); next; mes "\"I hope this will be useful for you.\""; diff --git a/npc/031-2/cindyHouse.txt b/npc/031-2/cindyHouse.txt index dcda8cd2..798d4037 100644 --- a/npc/031-2/cindyHouse.txt +++ b/npc/031-2/cindyHouse.txt @@ -1,6 +1,6 @@ 031-2,27,26,0 script Cindy#house NPC197,{ - if (QL_CINDY == 3 || QL_CINDY == 4) goto L_Happy_Random; + if (getq(KaizeiQuest_Cindy) > 3) goto L_Happy_Random; mes "..."; goto L_close; diff --git a/npc/031-4/cindyCave.txt b/npc/031-4/cindyCave.txt index d30b7281..39ff62e4 100644 --- a/npc/031-4/cindyCave.txt +++ b/npc/031-4/cindyCave.txt @@ -1,13 +1,11 @@ 031-4,42,42,0 script Cindy NPC198,{ + .@q = getq(KaizeiQuest_Cindy); if ($@FIGHT_YETI_STATUS != 0) goto L_Yeti; - @KEYS_AMOUNT = 10; - @minLevel = 70; - - if (QL_CINDY == 4) goto L_Please_Visit; - if (QL_CINDY == 2) goto L_Reward; - if (QL_CINDY == 1) goto L_Please_Help; + if (.@q > 4) goto L_Please_Visit; + if (.@q == 3) goto L_Reward; + if (.@q == 2) goto L_Please_Help; mes "There is a little girl in a cage. As you come near, she starts to shiver and back off from you as far as she can in that small cage."; next; @@ -34,11 +32,11 @@ L_Next: "Leave", L_close; L_Try_Cage: - if (BaseLevel < @minLevel) + if (BaseLevel < .minLevel) goto L_To_Weak; - if (countitem(TreasureKey) < @KEYS_AMOUNT) + if (countitem(TreasureKey) < .KEYS_AMOUNT) goto L_Not_Enough_Keys; - delitem TreasureKey, @KEYS_AMOUNT; + delitem TreasureKey, .KEYS_AMOUNT; mes "As you try to open the door of the cage, there is a loud squeaking noise."; next; mes "You get an uncomfortable feeling and Cindy starts to shiver."; @@ -71,18 +69,17 @@ L_Reward: if (@inventorylist_count == 100) goto L_Full_Inv; - @reward = rand(15); - if (@reward < 10) + .@reward = rand2(15); + if (.@reward < 10) goto L_Wizard_Hat; - getitem "WoodenStaff", 1; - QL_CINDY = 3; + getitem WoodenStaff, 1; + setq(KaizeiQuest_Cindy, 4); goto L_Visit; L_Wizard_Hat: // get a wizard hat in one of the ten colors - no white - setarray @wizardhats[0], 2200, 2201, 2202, 2203, 2204, 2205, 2206, 2207, 2208, 2209; - getitem @wizardhats[@reward], 1; - QL_CINDY = 3; + getitem any(2200, 2201, 2202, 2203, 2204, 2205, 2206, 2207, 2208, 2209), 1; + setq(KaizeiQuest_Cindy, 4); goto L_Visit; L_Visit: @@ -95,16 +92,16 @@ L_Please_Visit: mesn; mes "\"Thank you, thank you! You're a hero! Please come home with me to our house at the beach!\""; next; - mesc l("You can relive the memories for %d %s, however, the rewards cannot be obtained again.", @KEYS_AMOUNT*2, getitemlink(TreasureKey)); - if (countitem(TreasureKey) < @KEYS_AMOUNT*2) + mesc l("You can relive the memories for %d %s, however, the rewards cannot be obtained again.", .KEYS_AMOUNT*2, getitemlink(TreasureKey)); + if (countitem(TreasureKey) < .KEYS_AMOUNT*2) goto L_close; mesc l("Do you want to?"); next; if (askyesno() == ASK_YES && !$@FIGHT_YETI_STATUS && - BaseLevel >= @minLevel) + BaseLevel >= .minLevel) { - delitem TreasureKey, @KEYS_AMOUNT; + delitem TreasureKey, .KEYS_AMOUNT; goto L_Try_Cage; } goto L_close; @@ -122,11 +119,7 @@ L_Full_Inv: goto L_close; L_close: - @KEYS_AMOUNT = 0; - @minLevel = 0; @inventorylist_count = 0; - cleararray @wizardhats, 0, 10; - @reward = 0; close; OnTimer5000: @@ -207,9 +200,9 @@ OnReward: @bonus = (BaseLevel/2); DailyQuestBonus = DailyQuestBonus + @bonus; message strcharinfo(0), "You feel a temporary rush of power and zest for action. " + @bonus + " daily bonus gained." ; - if (QL_CINDY != 1 ) + if (getq(KaizeiQuest_Cindy) != 2) goto L_End; - QL_CINDY = 2; + setq(KaizeiQuest_Cindy, 3); message strcharinfo(0), "Cindy looks relieved and as if she wants to talk with you."; BOSS_POINTS = BOSS_POINTS + 70; message strcharinfo(0), "You gain 70 Boss Points giving you a total of " + BOSS_POINTS + "."; @@ -233,5 +226,9 @@ OnInit: "Cindy : There are coming more and more!", "Cindy : Watch your back! There are so many of them!", "Cindy : This seems to be their final attack! I believe in you!"; + + .KEYS_AMOUNT = 10; + .minLevel = 70; + .distance = 5; end; } -- cgit v1.2.3-60-g2f50