From cf18ce071c79ae37e14ea38943e0b1d88da70a7b Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 9 Apr 2021 13:33:57 -0300 Subject: Override --- npc/006-1/pachua.txt | 240 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 240 insertions(+) create mode 100755 npc/006-1/pachua.txt (limited to 'npc/006-1/pachua.txt') diff --git a/npc/006-1/pachua.txt b/npc/006-1/pachua.txt new file mode 100755 index 00000000..4d3c2be1 --- /dev/null +++ b/npc/006-1/pachua.txt @@ -0,0 +1,240 @@ +006-1,24,113,0 script Pachua NPC143,{ + callfunc "PCtoNPCRange"; + if(@npc_check) end; + + @halloween_npc_id = $@halloween_npc_pachua; + callfunc "TrickOrTreat"; + + @LEATHER_PATCH_PRICE = 300; + @wants_leather_patch = QUEST_Forestbow_state & NIBBLE_4_MASK; + + if (QUEST_MIRIAM_cheat != 0) goto L_Warp2_cheat; + if (QUEST_MIRIAM_start != 0) goto L_smoke; + goto L_Begin; + +L_Begin: + mes "[Chief Pachua]"; + mes ""; + mes "\"How!\""; + next; + + if (getequipid(equip_head) == 643 || getequipid(equip_head) == 644) goto L_WearingCowboy; + if (getequipid(equip_legs) == 642) goto L_WearingChaps; + + mes "[Chief Pachua]"; + mes ""; + mes "\"For generations my tribe has been crafting special clothes out of different items.\""; + next; + goto L_Check_Shops; + +L_Check_Shops: + if((countitem("JeansShorts") > 0 && countitem("SnakeSkin") > 9) && (countitem("FancyHat") > 0 && countitem("SnakeSkin") > 1)) goto L_Super_store; + if(countitem("JeansShorts") > 0 && countitem("SnakeSkin") > 9) goto L_Chaps_store; + if(countitem("FancyHat") > 0 && countitem("SnakeSkin") > 1) goto L_Cowboy_store; + + mes "[Chief Pachua]"; + mes ""; + mes "\"Maybe if you bring me the right materials I can make something for you.\""; + next; + if (@wants_leather_patch) + menu + "Wait, can you make a leather patch for me?", L_leather_patch, + "OK, bye.", L_close; + goto L_close; + +S_CheckStuff: + mes "[Chief Pachua]"; + mes ""; + mes "\"Let me see what you have there.\""; + next; + return; + +L_Super_store: + callsub S_CheckStuff; + mes "[Chief Pachua]"; + mes ""; + mes "\"Ahh you have lots of good items to work with.\""; + mes ""; + mes "\"With them I can make you either"; + mes "a Cowboy hat or Snake Skin Chaps\""; + next; + if (@wants_leather_patch) + menu + "Cowboy hat, please.", L_BuyCowboy, + "Snake Skin Chaps sound good.", L_BuyChaps, + "Can you make a leather patch?", L_leather_patch, + "Not now, maybe later.", L_NoDeal; + menu + "Cowboy hat, please.", L_BuyCowboy, + "Snake Skin Chaps sound good.", L_BuyChaps, + "Not now, maybe later.", L_NoDeal; + +L_Cowboy_store: + callsub S_CheckStuff; + mes "[Chief Pachua]"; + mes ""; + mes "\"To make you a Cowboy hat I will need:"; + mes "1 Fancy hat"; + mes "2 Snake skins"; + mes "5.000 GP\""; + mes ""; + mes "\"Do we have a deal?\""; + next; + if (@wants_leather_patch) + menu + "Yes, that's fine.", L_BuyCowboy, + "Can you make a leather patch?", L_leather_patch, + "On second thought, maybe later.", L_NoDeal; + menu + "Yes, that's fine.", L_BuyCowboy, + "On second thought, maybe later.", L_NoDeal; + +L_Chaps_store: + callsub S_CheckStuff; + mes "[Chief Pachua]"; + mes ""; + mes "\"To make you a pair of Snake Skin Chaps I will need:"; + mes "1 Jeans Shorts"; + mes "10 Snake skins"; + mes "10.000 GP\""; + mes ""; + mes "\"Do we have a deal?\""; + next; + if (!@wants_leather_patch) + menu + "Yes, that's fine.", L_BuyChaps, + "On second thought, maybe later.", L_NoDeal; + menu + "Yes, that's fine.", L_BuyChaps, + "Can you make a leather patch?", L_leather_patch, + "On second thought, maybe later.", L_NoDeal; + +L_BuyChaps: + if (Zeny < 10000) goto L_NoMoney; + if (countitem("JeansShorts") < 1) goto L_NoJeans; + if (countitem("SnakeSkin") < 10) goto L_NoSkins; + Zeny = Zeny - 10000; + delitem "SnakeSkin", 10; + delitem "JeansShorts", 1; + getitem "JeansChaps", 1; + goto L_DealDone; + +L_BuyCowboy: + if (Zeny < 5000) goto L_NoMoney; + if (countitem("FancyHat") < 1) goto L_NoFancy; + if (countitem("SnakeSkin") < 2) goto L_NoSkins; + Zeny = Zeny - 5000; + delitem "SnakeSkin", 2; + delitem "FancyHat", 1; + @temp = rand(2); + if(@temp == 0) goto L_Cowboy_white; + goto L_Cowboy_black; + +L_Cowboy_white: + getitem "WhiteCowboyHat", 1; + goto L_DealDone; + +L_Cowboy_black: + getitem "BlackCowboyHat", 1; + goto L_DealDone; + +L_leather_patch: + mes "[Chief Pachua]"; + mes ""; + mes "\"If you just want a piece of leather, then yes, I can make that. Bring me a snake skin and " + @LEATHER_PATCH_PRICE + " GP.\""; + next; + menu + "Here you are.", L_Next, + "OK, I'll be back later.", L_close, + "That's too expensive!.", L_NoDeal; + +L_Next: + if (countitem("SnakeSkin") < 1) goto L_NoSkins; + if (Zeny < @LEATHER_PATCH_PRICE) goto L_NoMoney; + getinventorylist; + if (@inventorylist_count == 100 && countitem("SnakeSkin") > 1) goto L_TooMany; + + Zeny = Zeny - @LEATHER_PATCH_PRICE; + delitem "SnakeSkin", 1; + getitem "LeatherPatch", 1; + goto L_DealDone; + +L_DealDone: + mes "[Chief Pachua]"; + mes ""; + mes "\"Here you are!\""; + mes ""; + mes "\"Come back any time.\""; + goto L_close; + +L_NoDeal: + mes "[Chief Pachua]"; + mes ""; + mes "\"Alright, but you won't get a better deal anywhere else!\""; + goto L_close; + +L_NoMoney: + mes "[Chief Pachua]"; + mes ""; + mes "\"Oh dear, it seems you don't have enough money.\""; + goto L_close; + +L_NoJeans: + mes "[Chief Pachua]"; + mes ""; + mes "\"Oh dear, it seems you don't have enough jeans shorts.\""; + goto L_close; + +L_NoFancy: + mes "[Chief Pachua]"; + mes ""; + mes "\"Oh dear, it seems you don't have enough fancy hats.\""; + goto L_close; + +L_NoSkins: + mes "[Chief Pachua]"; + mes ""; + mes "\"Oh dear, it seems you don't have enough snake skins.\""; + goto L_close; + +L_WearingCowboy: + mes "[Chief Pachua]"; + mes ""; + mes "\"Ah, I see that you are wearing a hat made with the ancient methods of my tribe.\""; + next; + goto L_Check_Shops; + +L_WearingChaps: + mes "[Chief Pachua]"; + mes ""; + mes "\"Ah, I see that you are wearing pants made by my tribe.\""; + next; + goto L_Check_Shops; + +L_close: + @LEATHER_PATCH_PRICE = 0; + @wants_leather_patch = 0; + @month = 0; + @start_day = 0; + @end_day = 0; + @temp = 0; + close; + +L_TooMany: + mes "[Chief Pachua]"; + mes ""; + mes "\"You don't have room for a leather patch. Come back later.\""; + goto L_close; + +L_smoke: + message strcharinfo(0), "Pachua quickly inhales from his pipe and releases a ring of smoke towards the sky!"; + QUEST_MIRIAM_run = gettimetick(2) - QUEST_MIRIAM_start; + QUEST_MIRIAM_start = 0; + end; + +L_Warp2_cheat: + if (@warp_cheat == 1) goto L_Begin; + message strcharinfo(0), "Pachua releases a ring of smoke towards the sky! But, by the look on his face, you can tell he is suspicious about your methods..."; + @warp_cheat = 1; + end; +} -- cgit v1.2.3-70-g09d2 From 6b99a6ec6e09edca97675e9745a5e02abf496881 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 10 Apr 2021 03:12:46 -0300 Subject: Flag -x --- npc/001-1/adrian.txt | 0 npc/001-1/ched.txt | 0 npc/001-1/children.txt | 0 npc/001-1/constable.txt | 0 npc/001-1/dock.txt | 0 npc/001-1/eomie.txt | 0 npc/001-1/ferry_master.txt | 0 npc/001-1/gate_guards.txt | 0 npc/001-1/gossip.txt | 0 npc/001-1/guards.txt | 0 npc/001-1/inac.txt | 0 npc/001-1/mapflags.txt | 0 npc/001-1/north_shops.txt | 0 npc/001-1/npcs.txt | 0 npc/001-1/sewer_east.txt | 0 npc/001-1/sewer_north.txt | 0 npc/001-1/stat_reset.txt | 0 npc/001-1/tinris.txt | 0 npc/001-1/tombstones.txt | 0 npc/001-1/weellos.txt | 0 npc/001-2/bank.txt | 0 npc/001-2/david.txt | 0 npc/001-2/fieri.txt | 0 npc/001-2/forge_shops.txt | 0 npc/001-2/government_building.txt | 0 npc/001-2/heathin.txt | 0 npc/001-2/jhedia.txt | 0 npc/001-2/manakins.txt | 0 npc/001-2/mapflags.txt | 0 npc/001-2/pauline.txt | 0 npc/001-2/sandra.txt | 0 npc/001-2/tathin.txt | 0 npc/001-2/tondar.txt | 0 npc/001-2/wizards.txt | 0 npc/001-2/yanis.txt | 0 npc/001-3/guards.txt | 0 npc/001-3/mapflags.txt | 0 npc/001-3/pvpflag.txt | 0 npc/002-1/anwar.txt | 0 npc/002-1/bard.txt | 0 npc/002-1/elanore.txt | 0 npc/002-1/gaurds.txt | 0 npc/002-1/itka.txt | 0 npc/002-1/lieutenant_dausen.txt | 0 npc/002-1/luca.txt | 0 npc/002-1/mapflags.txt | 0 npc/002-1/mine_debug.txt | 0 npc/002-1/nickos.txt | 0 npc/002-1/nomads.txt | 0 npc/002-1/npcs.txt | 0 npc/002-1/sarah.txt | 0 npc/002-1/soul-menhir.txt | 0 npc/002-1/stewen.txt | 0 npc/002-1/traveler.txt | 0 npc/002-2/bakery.txt | 0 npc/002-2/barber.txt | 0 npc/002-2/bleacher.txt | 0 npc/002-2/casino.txt | 0 npc/002-2/dedication.txt | 0 npc/002-2/hetchel.txt | 0 npc/002-2/imec.txt | 0 npc/002-2/inya.txt | 0 npc/002-2/kps.txt | 0 npc/002-2/kylian.txt | 0 npc/002-2/latoy.txt | 0 npc/002-2/mapflags.txt | 0 npc/002-2/omar.txt | 0 npc/002-2/phaet.txt | 0 npc/002-2/rebecca.txt | 0 npc/002-2/shops.txt | 0 npc/002-2/stranger.txt | 0 npc/002-2/troupe_leader.txt | 0 npc/002-3/mapflags.txt | 0 npc/002-3/merchant.txt | 0 npc/002-3/mining_camp_barrier.txt | 0 npc/002-3/nathan.txt | 0 npc/002-3/traveler.txt | 0 npc/002-4/mapflags.txt | 0 npc/002-4/mine_triggerone.txt | 0 npc/002-4/mine_triggerthree.txt | 0 npc/002-4/mine_triggertwo.txt | 0 npc/002-4/naem.txt | 0 npc/002-4/underground_palace_barrier.txt | 0 npc/002-5/chest.txt | 0 npc/002-5/mapflags.txt | 0 npc/002-5/sema.txt | 0 npc/004-3/mapflags.txt | 0 npc/004-4/mapflags.txt | 0 npc/004-5/chest.txt | 0 npc/004-5/mapflags.txt | 0 npc/005-3/mapflags.txt | 0 npc/006-1/mapflags.txt | 0 npc/006-1/mika.txt | 0 npc/006-1/miriam.txt | 0 npc/006-1/pachua.txt | 0 npc/006-1/spirit.txt | 0 npc/006-1/traveler.txt | 0 npc/006-1/tree.txt | 0 npc/006-2/mapflags.txt | 0 npc/006-2/npcs.txt | 0 npc/006-2/shops.txt | 0 npc/006-3/mapflags.txt | 0 npc/007-1/mapflags.txt | 0 npc/007-1/voltain.txt | 0 npc/007-2/witch.txt | 0 npc/008-1/andra.txt | 0 npc/008-1/annualeaster.txt | 0 npc/008-1/banu.txt | 0 npc/008-1/diryn.txt | 0 npc/008-1/dock.txt | 0 npc/008-1/george.txt | 0 npc/008-1/hinnak.txt | 0 npc/008-1/mapflags.txt | 0 npc/008-1/mikhail.txt | 0 npc/009-1/constable.txt | 0 npc/009-1/guide.txt | 0 npc/009-1/jack.txt | 0 npc/009-1/mapflags.txt | 0 npc/009-1/milly.txt | 0 npc/009-1/old_man.txt | 0 npc/009-1/old_woman.txt | 0 npc/009-1/sabine.txt | 0 npc/009-1/soul-menhir.txt | 0 npc/009-1/water_pump.txt | 0 npc/009-2/airlia.txt | 0 npc/009-2/alan.txt | 0 npc/009-2/bernard.txt | 0 npc/009-2/doctor.txt | 0 npc/009-2/drunks.txt | 0 npc/009-2/entertainer.txt | 0 npc/009-2/inspector.txt | 0 npc/009-2/kfahr.txt | 0 npc/009-2/lena.txt | 0 npc/009-2/mapflags.txt | 0 npc/009-2/misc.txt | 0 npc/009-2/nicholas.txt | 0 npc/009-2/nurse.txt | 0 npc/009-2/olana.txt | 0 npc/009-2/peter.txt | 0 npc/009-2/richard.txt | 0 npc/009-2/selim.txt | 0 npc/009-2/shops.txt | 0 npc/009-2/trader.txt | 0 npc/009-2/waitress.txt | 0 npc/009-2/wyara.txt | 0 npc/009-2/yalina.txt | 0 npc/009-3/mapflags.txt | 0 npc/009-3/sword.txt | 0 npc/009-3/warp.txt | 0 npc/009-4/barriers.txt | 0 npc/009-4/mapflags.txt | 0 npc/009-4/orum.txt | 0 npc/009-4/orum_warps.txt | 0 npc/009-4/torches.txt | 0 npc/009-4/waric.txt | 0 npc/009-5/mapflags.txt | 0 npc/009-6/brodomir.txt | 0 npc/009-6/mapflags.txt | 0 npc/009-7/battlemaster.txt | 0 npc/009-7/core.txt | 0 npc/009-7/debug.txt | 0 npc/009-7/eventHandler.txt | 0 npc/009-7/mapflags.txt | 0 npc/009-7/rouge.txt | 0 npc/009-7/shops.txt | 0 npc/009-7/trapdoor.txt | 0 npc/009-8/celestia.txt | 0 npc/009-8/mapflags.txt | 0 npc/010-1/mapflags.txt | 0 npc/010-2/band.txt | 0 npc/010-2/chef.txt | 0 npc/010-2/dimonds.txt | 0 npc/010-2/doug.txt | 0 npc/010-2/loratay.txt | 0 npc/010-2/mapflags.txt | 0 npc/010-2/workers.txt | 0 npc/011-1/alchemist.txt | 0 npc/011-1/auldsbel.txt | 0 npc/011-1/mapflags.txt | 0 npc/011-1/oscar.txt | 0 npc/011-1/shops.txt | 0 npc/011-3/hermit.txt | 0 npc/011-3/mapflags.txt | 0 npc/011-4/bl_barrier.txt | 0 npc/011-4/mapflags.txt | 0 npc/011-6/barrier.txt | 0 npc/011-6/bryant.txt | 0 npc/011-6/crastur.txt | 0 npc/011-6/mapflags.txt | 0 npc/012-1/amrak.txt | 0 npc/012-1/flowerpentagram2.txt | 0 npc/012-1/injured-mouboo.txt | 0 npc/012-1/mapflags.txt | 0 npc/012-1/shops.txt | 0 npc/012-3/mana-seed.txt | 0 npc/012-3/mapflags.txt | 0 npc/012-3/traveler.txt | 0 npc/012-3/warningsigns.txt | 0 npc/012-4/mapflags.txt | 0 npc/012-4/pvpflag.txt | 0 npc/013-1/flowerpentagram.txt | 0 npc/013-1/mapflags.txt | 0 npc/013-1/sagatha.txt | 0 npc/013-1/traveler.txt | 0 npc/013-2/apprentice.txt | 0 npc/013-2/mapflags.txt | 0 npc/013-2/notes.txt | 0 npc/013-2/wizard.txt | 0 npc/013-3/barrier.txt | 0 npc/013-3/mapflags.txt | 0 npc/013-3/mask_chest.txt | 0 npc/013-3/misc.txt | 0 npc/013-3/sword_chest.txt | 0 npc/014-1/mapflags.txt | 0 npc/014-1/wedding-officiator.txt | 0 npc/014-3/mapflags.txt | 0 npc/015-1/alice.txt | 0 npc/015-1/barrier.txt | 0 npc/015-1/mapflags.txt | 0 npc/015-1/sword.txt | 0 npc/015-3/barrier.txt | 0 npc/015-3/katze.txt | 0 npc/015-3/mapflags.txt | 0 npc/015-3/pot.txt | 0 npc/016-1/gwendolyn.txt | 0 npc/016-1/mapflags.txt | 0 npc/016-1/rossy.txt | 0 npc/017-1/flowerpentagram1.txt | 0 npc/017-1/flowerpentagram5.txt | 0 npc/017-1/mapflags.txt | 0 npc/017-2/mapflags.txt | 0 npc/017-3/mapflags.txt | 0 npc/017-4/guardingspirit.txt | 0 npc/017-4/mapflags.txt | 0 npc/017-4/orum.txt | 0 npc/017-4/waric.txt | 0 npc/017-9/mapflags.txt | 0 npc/017-9/npcs.txt | 0 npc/018-1/flowerpentagram3.txt | 0 npc/018-1/mapflags.txt | 0 npc/018-1/mike.txt | 0 npc/018-1/miners.txt | 0 npc/018-1/sword.txt | 0 npc/018-2/angus.txt | 0 npc/018-2/books.txt | 0 npc/018-2/caul.txt | 0 npc/018-2/mapflags.txt | 0 npc/018-2/miners.txt | 0 npc/018-2/receptionist.txt | 0 npc/018-3/bookcase.txt | 0 npc/018-3/evil-obelisk.txt | 0 npc/018-3/mapflags.txt | 0 npc/018-3/sword.txt | 0 npc/019-1/mapflags.txt | 0 npc/019-1/santa_helper.txt | 0 npc/019-1/snowman.txt | 0 npc/019-3/mapflags.txt | 0 npc/019-4/mapflags.txt | 0 npc/020-1/KrickKrackKrock.txt | 0 npc/020-1/mapflags.txt | 0 npc/020-1/rockscissor.txt | 0 npc/020-1/soul-menhir.txt | 0 npc/020-1/traveler.txt | 0 npc/020-1/well.txt | 0 npc/020-2/baktar.txt | 0 npc/020-2/banker.txt | 0 npc/020-2/furquest.txt | 0 npc/020-2/mapflags.txt | 0 npc/020-2/shops.txt | 0 npc/020-3/mapflags.txt | 0 npc/021-3/mapflags.txt | 0 npc/025-1/barrier.txt | 0 npc/025-1/mapflags.txt | 0 npc/025-1/reset.txt | 0 npc/025-3/barriers.txt | 0 npc/025-3/mapflags.txt | 0 npc/025-4/battlecaves.txt | 0 npc/025-4/clauquer.txt | 0 npc/025-4/julia.txt | 0 npc/025-4/mapflags.txt | 0 npc/026-1/evil_guard.txt | 0 npc/026-1/headless_man.txt | 0 npc/026-1/husband.txt | 0 npc/026-1/mapflags.txt | 0 npc/026-1/sign.txt | 0 npc/026-1/soul-menhir.txt | 0 npc/026-1/traveler.txt | 0 npc/026-2/barman.txt | 0 npc/026-2/cerhan.txt | 0 npc/026-2/crying_child.txt | 0 npc/026-2/diary.txt | 0 npc/026-2/door.txt | 0 npc/026-2/eurni.txt | 0 npc/026-2/golbenez.txt | 0 npc/026-2/gy_inn_shops.txt | 0 npc/026-2/innkeeper.txt | 0 npc/026-2/lover.txt | 0 npc/026-2/mapflags.txt | 0 npc/026-2/testnpcs.txt | 0 npc/026-2/werewolf.txt | 0 npc/027-1/crypt.txt | 0 npc/027-1/graves.txt | 0 npc/027-1/mapflags.txt | 0 npc/027-2/alacrius.txt | 0 npc/027-2/caretaker.txt | 0 npc/027-2/mapflags.txt | 0 npc/027-2/thurston.txt | 0 npc/027-3/casket_traps.txt | 0 npc/027-3/general_krukan_door.txt | 0 npc/027-3/mapflags.txt | 0 npc/027-3/monsters.txt | 0 npc/027-4/casket_traps.txt | 0 npc/027-4/general_razha_door.txt | 0 npc/027-4/mapflags.txt | 0 npc/027-4/monsters.txt | 0 npc/027-5/casket_traps.txt | 0 npc/027-5/general_terogan_door.txt | 0 npc/027-5/mapflags.txt | 0 npc/027-6/casket_traps.txt | 0 npc/027-6/general_krukan.txt | 0 npc/027-6/general_krukan_exitdoor.txt | 0 npc/027-6/mapflags.txt | 0 npc/027-7/general_razha.txt | 0 npc/027-7/general_razha_exitdoor.txt | 0 npc/027-7/mapflags.txt | 0 npc/027-8/general_terogan.txt | 0 npc/027-8/general_terogan_exitdoor.txt | 0 npc/027-8/mapflags.txt | 0 npc/028-1/mapflags.txt | 0 npc/028-1/portal.txt | 0 npc/028-3/mapflags.txt | 0 npc/029-1/aahna.txt | 0 npc/029-1/barrier.txt | 0 npc/029-1/dock.txt | 0 npc/029-1/ferry_master.txt | 0 npc/029-1/hasan.txt | 0 npc/029-1/hideandseek.txt | 0 npc/029-1/kaan.txt | 0 npc/029-1/liana.txt | 0 npc/029-1/mapflags.txt | 0 npc/029-1/monster_guide.txt | 0 npc/029-1/rewards_master.txt | 0 npc/029-1/soul-menhir.txt | 0 npc/029-1/traveler.txt | 0 npc/029-1/tutorial.txt | 0 npc/029-1/valon.txt | 0 npc/029-1/vincent.txt | 0 npc/029-1/zegas.txt | 0 npc/029-2/bankroom.txt | 0 npc/029-2/barrels.txt | 0 npc/029-2/barrels_config.txt | 0 npc/029-2/cynric.txt | 0 npc/029-2/mapflags.txt | 0 npc/029-2/morgan.txt | 0 npc/029-2/nyle.txt | 0 npc/029-2/sorfina.txt | 0 npc/029-2/stat_reset.txt | 0 npc/029-2/tanisha.txt | 0 npc/029-2/two_arms.txt | 0 npc/029-3/barrier.txt | 0 npc/029-3/mapflags.txt | 0 npc/029-3/parua.txt | 0 npc/030-2/avalia.txt | 0 npc/030-2/basic_npcs.txt | 0 npc/030-2/bedding_helper.txt | 0 npc/030-2/chief_helper.txt | 0 npc/030-2/eljas.txt | 0 npc/030-2/empty_boxes_helper.txt | 0 npc/030-2/glitter_helper.txt | 0 npc/030-2/guards.txt | 0 npc/030-2/mapflags.txt | 0 npc/030-2/present_helper.txt | 0 npc/030-2/roasted_acorns_helper.txt | 0 npc/030-2/shipping_helper.txt | 0 npc/030-2/storage_helper.txt | 0 npc/030-2/wrapping_paper_helper.txt | 0 npc/030-3/mapflags.txt | 0 npc/030-3/orum_homunculus.txt | 0 npc/030-4/mana_battery.txt | 0 npc/030-4/mapflags.txt | 0 npc/031-1/angelaOutside.txt | 0 npc/031-1/dock.txt | 0 npc/031-1/frozenbeard.txt | 0 npc/031-1/house.txt | 0 npc/031-1/mapflags.txt | 0 npc/031-2/angelaHouse.txt | 0 npc/031-2/cindyHouse.txt | 0 npc/031-2/mapflags.txt | 0 npc/031-3/labyrinth.txt | 0 npc/031-3/mapflags.txt | 0 npc/031-4/barrier.txt | 0 npc/031-4/cindyCave.txt | 0 npc/031-4/mapflags.txt | 0 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npc/functions/DyeConfig.txt | 0 npc/functions/announcements.txt | 0 npc/functions/banker.txt | 0 npc/functions/barber.txt | 0 npc/functions/clear_vars.txt | 0 npc/functions/dailyquest.txt | 0 npc/functions/default_npc_checks.txt | 0 npc/functions/dynamic_menu.txt | 0 npc/functions/evil_obelisk.txt | 0 npc/functions/ferry.txt | 0 npc/functions/game_rules.txt | 0 npc/functions/global_event_handler.txt | 0 npc/functions/gm_island.txt | 0 npc/functions/headstyles.txt | 0 npc/functions/inn.txt | 0 npc/functions/jesusalvatr.txt | 0 npc/functions/lockpicking.txt | 0 npc/functions/magic.txt | 0 npc/functions/mob_points.txt | 0 npc/functions/motd.txt | 0 npc/functions/motdconfig.txt | 0 npc/functions/process_equip.txt | 0 npc/functions/quiz.txt | 0 npc/functions/slot_machine.txt | 0 npc/functions/soul_menhir.txt | 0 npc/functions/stat_reset.txt | 0 npc/functions/time.txt | 0 npc/functions/travelers.txt | 0 npc/functions/undead_debug.txt | 0 npc/functions/water_bottle.txt | 0 npc/items/check_wand.txt | 0 npc/items/launcher_ammo.txt | 0 npc/items/mirror.txt | 0 npc/items/pickled_beets.txt | 0 npc/items/purification_potion.txt | 0 npc/items/require_stat.txt | 0 npc/items/restricted_item.txt | 0 npc/items/rubber_bat.txt | 0 npc/items/scissors.txt | 0 npc/items/shock_sweet.txt | 0 npc/items/unequipcb.txt | 0 npc/items/unreleased_item.txt | 0 npc/items/warpTowels.txt | 0 npc/pre-re/scripts_main.conf | 0 540 files changed, 0 insertions(+), 0 deletions(-) mode change 100755 => 100644 npc/001-1/adrian.txt mode change 100755 => 100644 npc/001-1/ched.txt mode change 100755 => 100644 npc/001-1/children.txt mode change 100755 => 100644 npc/001-1/constable.txt mode change 100755 => 100644 npc/001-1/dock.txt mode change 100755 => 100644 npc/001-1/eomie.txt mode change 100755 => 100644 npc/001-1/ferry_master.txt mode change 100755 => 100644 npc/001-1/gate_guards.txt mode change 100755 => 100644 npc/001-1/gossip.txt mode change 100755 => 100644 npc/001-1/guards.txt mode 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a/npc/048-2/helperMInk.txt b/npc/048-2/helperMInk.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/helperMReed.txt b/npc/048-2/helperMReed.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/helperMSilk.txt b/npc/048-2/helperMSilk.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/helperMYetiClaw.txt b/npc/048-2/helperMYetiClaw.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/helperResting1.txt b/npc/048-2/helperResting1.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/helperResting2.txt b/npc/048-2/helperResting2.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/mapflags.txt b/npc/048-2/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/sageNikolai.txt b/npc/048-2/sageNikolai.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/slimes.txt b/npc/048-2/slimes.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/traveler.txt b/npc/048-2/traveler.txt old mode 100755 new mode 100644 diff --git a/npc/048-2/visitors.txt b/npc/048-2/visitors.txt old mode 100755 new mode 100644 diff --git a/npc/051-1/desert.txt b/npc/051-1/desert.txt old mode 100755 new mode 100644 diff --git a/npc/051-1/desertmonsters.txt b/npc/051-1/desertmonsters.txt old mode 100755 new mode 100644 diff --git a/npc/051-1/forest.txt b/npc/051-1/forest.txt old mode 100755 new mode 100644 diff --git a/npc/051-1/forestmonsters.txt b/npc/051-1/forestmonsters.txt old mode 100755 new mode 100644 diff --git a/npc/051-1/janitor.txt b/npc/051-1/janitor.txt old mode 100755 new mode 100644 diff --git a/npc/051-1/mapflags.txt b/npc/051-1/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/051-3/ambush.txt b/npc/051-3/ambush.txt old mode 100755 new mode 100644 diff --git a/npc/051-3/jailslimes.txt b/npc/051-3/jailslimes.txt old mode 100755 new mode 100644 diff --git a/npc/051-3/janitor.txt b/npc/051-3/janitor.txt old mode 100755 new mode 100644 diff --git a/npc/051-3/locks.txt b/npc/051-3/locks.txt old mode 100755 new mode 100644 diff --git a/npc/051-3/mapflags.txt b/npc/051-3/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/051-3/reinforcements.txt b/npc/051-3/reinforcements.txt old mode 100755 new mode 100644 diff --git a/npc/052-1/channelling.txt b/npc/052-1/channelling.txt old mode 100755 new mode 100644 diff --git a/npc/052-1/janitor.txt b/npc/052-1/janitor.txt old mode 100755 new mode 100644 diff --git a/npc/052-1/mapflags.txt b/npc/052-1/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/052-2/chest.txt b/npc/052-2/chest.txt old mode 100755 new mode 100644 diff --git a/npc/052-2/janitor.txt b/npc/052-2/janitor.txt old mode 100755 new mode 100644 diff --git a/npc/052-2/lobby.txt b/npc/052-2/lobby.txt old mode 100755 new mode 100644 diff --git a/npc/052-2/mapflags.txt b/npc/052-2/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/052-2/partyroom.txt b/npc/052-2/partyroom.txt old mode 100755 new mode 100644 diff --git a/npc/052-2/storage.txt b/npc/052-2/storage.txt old mode 100755 new mode 100644 diff --git a/npc/055-1/flowerpentagram4.txt b/npc/055-1/flowerpentagram4.txt old mode 100755 new mode 100644 diff --git a/npc/055-1/mapflags.txt b/npc/055-1/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/055-1/pumpkins.txt b/npc/055-1/pumpkins.txt old mode 100755 new mode 100644 diff --git a/npc/055-1/traveler.txt b/npc/055-1/traveler.txt old mode 100755 new mode 100644 diff --git a/npc/055-3/mapflags.txt b/npc/055-3/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/056-2/barrier.txt b/npc/056-2/barrier.txt old mode 100755 new mode 100644 diff --git a/npc/056-2/mapflags.txt b/npc/056-2/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/056-2/mirak.txt b/npc/056-2/mirak.txt old mode 100755 new mode 100644 diff --git a/npc/056-2/notes.txt b/npc/056-2/notes.txt old mode 100755 new mode 100644 diff --git a/npc/057-1/mapflags.txt b/npc/057-1/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/_import.txt b/npc/_import.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/check_time.txt b/npc/annuals/check_time.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/fathertime.txt b/npc/annuals/fathertime.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/halloween/config.txt b/npc/annuals/halloween/config.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/halloween/debug.txt b/npc/annuals/halloween/debug.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/halloween/munro.txt b/npc/annuals/halloween/munro.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/halloween/trick_or_treat.txt b/npc/annuals/halloween/trick_or_treat.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/tree_beard.txt b/npc/annuals/tree_beard.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/barriers.txt b/npc/annuals/xmas/barriers.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/config.txt b/npc/annuals/xmas/config.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/core.txt b/npc/annuals/xmas/core.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/debug.txt b/npc/annuals/xmas/debug.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/helpers.txt b/npc/annuals/xmas/helpers.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/list.txt b/npc/annuals/xmas/list.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/mobmanager.txt b/npc/annuals/xmas/mobmanager.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/reagents.txt b/npc/annuals/xmas/reagents.txt old mode 100755 new mode 100644 diff --git a/npc/annuals/xmas/states.txt b/npc/annuals/xmas/states.txt old mode 100755 new mode 100644 diff --git a/npc/botcheck/mapflags.txt b/npc/botcheck/mapflags.txt old mode 100755 new mode 100644 diff --git a/npc/commands/debug.txt b/npc/commands/debug.txt old mode 100755 new mode 100644 diff --git a/npc/commands/numa.txt b/npc/commands/numa.txt old mode 100755 new mode 100644 diff --git a/npc/functions/DyeConfig.txt b/npc/functions/DyeConfig.txt old mode 100755 new mode 100644 diff --git a/npc/functions/announcements.txt b/npc/functions/announcements.txt old mode 100755 new mode 100644 diff --git a/npc/functions/banker.txt b/npc/functions/banker.txt old mode 100755 new mode 100644 diff --git a/npc/functions/barber.txt b/npc/functions/barber.txt old mode 100755 new mode 100644 diff --git a/npc/functions/clear_vars.txt b/npc/functions/clear_vars.txt old mode 100755 new mode 100644 diff --git a/npc/functions/dailyquest.txt b/npc/functions/dailyquest.txt old mode 100755 new mode 100644 diff --git a/npc/functions/default_npc_checks.txt b/npc/functions/default_npc_checks.txt old mode 100755 new mode 100644 diff --git a/npc/functions/dynamic_menu.txt b/npc/functions/dynamic_menu.txt old mode 100755 new mode 100644 diff --git a/npc/functions/evil_obelisk.txt b/npc/functions/evil_obelisk.txt old mode 100755 new mode 100644 diff --git a/npc/functions/ferry.txt b/npc/functions/ferry.txt old mode 100755 new mode 100644 diff --git a/npc/functions/game_rules.txt b/npc/functions/game_rules.txt old mode 100755 new mode 100644 diff --git a/npc/functions/global_event_handler.txt b/npc/functions/global_event_handler.txt old mode 100755 new mode 100644 diff --git a/npc/functions/gm_island.txt b/npc/functions/gm_island.txt old mode 100755 new mode 100644 diff --git a/npc/functions/headstyles.txt b/npc/functions/headstyles.txt old mode 100755 new mode 100644 diff --git a/npc/functions/inn.txt b/npc/functions/inn.txt old mode 100755 new mode 100644 diff --git a/npc/functions/jesusalvatr.txt b/npc/functions/jesusalvatr.txt old mode 100755 new mode 100644 diff --git a/npc/functions/lockpicking.txt b/npc/functions/lockpicking.txt old mode 100755 new mode 100644 diff --git a/npc/functions/magic.txt b/npc/functions/magic.txt old mode 100755 new mode 100644 diff --git a/npc/functions/mob_points.txt b/npc/functions/mob_points.txt old mode 100755 new mode 100644 diff --git a/npc/functions/motd.txt b/npc/functions/motd.txt old mode 100755 new mode 100644 diff --git a/npc/functions/motdconfig.txt b/npc/functions/motdconfig.txt old mode 100755 new mode 100644 diff --git a/npc/functions/process_equip.txt b/npc/functions/process_equip.txt old mode 100755 new mode 100644 diff --git a/npc/functions/quiz.txt b/npc/functions/quiz.txt old mode 100755 new mode 100644 diff --git a/npc/functions/slot_machine.txt b/npc/functions/slot_machine.txt old mode 100755 new mode 100644 diff --git a/npc/functions/soul_menhir.txt b/npc/functions/soul_menhir.txt old mode 100755 new mode 100644 diff --git a/npc/functions/stat_reset.txt b/npc/functions/stat_reset.txt old mode 100755 new mode 100644 diff --git a/npc/functions/time.txt b/npc/functions/time.txt old mode 100755 new mode 100644 diff --git a/npc/functions/travelers.txt b/npc/functions/travelers.txt old mode 100755 new mode 100644 diff --git a/npc/functions/undead_debug.txt b/npc/functions/undead_debug.txt old mode 100755 new mode 100644 diff --git a/npc/functions/water_bottle.txt b/npc/functions/water_bottle.txt old mode 100755 new mode 100644 diff --git a/npc/items/check_wand.txt b/npc/items/check_wand.txt old mode 100755 new mode 100644 diff --git a/npc/items/launcher_ammo.txt b/npc/items/launcher_ammo.txt old mode 100755 new mode 100644 diff --git a/npc/items/mirror.txt b/npc/items/mirror.txt old mode 100755 new mode 100644 diff --git a/npc/items/pickled_beets.txt b/npc/items/pickled_beets.txt old mode 100755 new mode 100644 diff --git a/npc/items/purification_potion.txt b/npc/items/purification_potion.txt old mode 100755 new mode 100644 diff --git a/npc/items/require_stat.txt b/npc/items/require_stat.txt old mode 100755 new mode 100644 diff --git a/npc/items/restricted_item.txt b/npc/items/restricted_item.txt old mode 100755 new mode 100644 diff --git a/npc/items/rubber_bat.txt b/npc/items/rubber_bat.txt old mode 100755 new mode 100644 diff --git a/npc/items/scissors.txt b/npc/items/scissors.txt old mode 100755 new mode 100644 diff --git a/npc/items/shock_sweet.txt b/npc/items/shock_sweet.txt old mode 100755 new mode 100644 diff --git a/npc/items/unequipcb.txt b/npc/items/unequipcb.txt old mode 100755 new mode 100644 diff --git a/npc/items/unreleased_item.txt b/npc/items/unreleased_item.txt old mode 100755 new mode 100644 diff --git a/npc/items/warpTowels.txt b/npc/items/warpTowels.txt old mode 100755 new mode 100644 diff --git a/npc/pre-re/scripts_main.conf b/npc/pre-re/scripts_main.conf old mode 100644 new mode 100755 -- cgit v1.2.3-70-g09d2 From 356d9693d69c43f2a66f7e60aa10483803b50951 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 11 Apr 2021 15:11:22 -0300 Subject: Add several changes from 2018 which had been excluded by accident =/ --- db/constants.conf | 15 +++++++------- npc/006-1/miriam.txt | 31 +++++++++++++++++------------ npc/006-1/pachua.txt | 9 +++------ npc/006-1/spirit.txt | 4 ++-- npc/013-2/notes.txt | 13 +----------- npc/033-1/yerrnk.txt | 27 ++++++++++++++++++++++++- npc/annuals/check_time.txt | 2 +- npc/functions/banker.txt | 17 ++++++++++++++++ npc/functions/ghost.txt | 36 ++++++++++++++++++++++++++++++++++ npc/functions/global_event_handler.txt | 1 + npc/functions/main.txt | 3 +++ npc/functions/miriam.txt | 17 ++++++++++++++++ npc/functions/travelers.txt | 8 +------- npc/items/warpTowels.txt | 16 +++++---------- npc/scripts.conf | 2 ++ 15 files changed, 141 insertions(+), 60 deletions(-) create mode 100644 npc/functions/ghost.txt create mode 100644 npc/functions/miriam.txt (limited to 'npc/006-1/pachua.txt') diff --git a/db/constants.conf b/db/constants.conf index dc9eaab9..9c2d99ed 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -5612,13 +5612,14 @@ more than one separator can be used in a row (so 12_3___456 is illegal). BATTLE_CAVE7:64 BATTLE_CAVE8:128 BATTLE_CAVE9:256 - OPT_STORAGE_CLOSE:1 - OPT_BANK_CLOSE:2 - MAX_HIGH_SCORES:4 - AMMO_NONE:0 - AMMO_BOW:1 - AMMO_SLING:2 - AMMO_WAND:3 + OPT_STORAGE_CLOSE: 1 + OPT_BANK_CLOSE: 2 + OPT_BANK_GOTSHADE: 4 + MAX_HIGH_SCORES: 4 + AMMO_NONE: 0 + AMMO_BOW: 1 + AMMO_SLING: 2 + AMMO_WAND: 3 // tmw npcs NPC45:45 diff --git a/npc/006-1/miriam.txt b/npc/006-1/miriam.txt index 58242451..fdbbdf1c 100644 --- a/npc/006-1/miriam.txt +++ b/npc/006-1/miriam.txt @@ -11,8 +11,8 @@ if (QUEST_MIRIAM == 2) goto L_Ask2; if (QUEST_MIRIAM == 3) goto L_Teach; if (QUEST_MIRIAM == 4) goto L_testoffer; - if (QUEST_MIRIAM_run != 0) goto L_checktime; - if (QUEST_MIRIAM_start != 0) goto L_wasting; + if (QUEST_MIRIAM_run < 0) goto L_checktime; + if (QUEST_MIRIAM_run > 0) goto L_wasting; if (QUEST_MIRIAM == 5) goto L_testoffer; goto L_Intro; @@ -221,8 +221,7 @@ L_LetsDoThis: warp "032-1",55,21; npctalk strnpcinfo(0), "Run " +strcharinfo(0)+ ", run!"; QUEST_MIRIAM = 5; - QUEST_MIRIAM_start = gettimetick(2); - QUEST_MIRIAM_cheat = 0; + QUEST_MIRIAM_run = gettimetick(2); end; L_Naked: @@ -260,8 +259,8 @@ L_close: L_warning: mes "[Miriam]"; mes "\"I know very well what you tried to do. I will not teach you the speed skill if you keep trying this kind of trick!\""; - next; - goto L_testoffer; + QUEST_MIRIAM_run = 0; + close; L_stretch: mes "[Miriam]"; @@ -274,22 +273,31 @@ L_wasting: mes "\"Don't waste your time talking to me! RUN and talk to Pachua!\""; close; +L_expired: + mes "[Miriam]"; + mes "\"You could not reach Pachua in time. Try again some other time.\""; + QUEST_MIRIAM_run = 0; + close; + L_checktime: - if (QUEST_MIRIAM_cheat != 0) + @miriam_run_secs = 0 - (QUEST_MIRIAM_run); + if (@miriam_run_secs == 1) goto L_warning; - if (QUEST_MIRIAM_run <= 210) + if (@miriam_run_secs <= 10) + goto L_expired; + if (@miriam_run_secs <= 210) goto L_Goodjob; goto L_tryagain; L_tryagain: mes "[Miriam]"; - mes "\"You needed " + QUEST_MIRIAM_run + " seconds to reach Pachua. It is not enough.\""; + mes "\"You needed " + @miriam_run_secs + " seconds to reach Pachua. It is not enough.\""; QUEST_MIRIAM_run = 0; close; L_Goodjob: mes "[Miriam]"; - mes "\"Great job! You needed " + QUEST_MIRIAM_run + " seconds to reach Pachua. Very impressive for a person like you.\""; + mes "\"Great job! You needed " + @miriam_run_secs + " seconds to reach Pachua. Very impressive for a person like you.\""; next; mes "\"Now I need you to relax. Do NOT move. This teaching process can be painful sometimes.\""; next; @@ -299,20 +307,17 @@ L_Goodjob: close2; warp "032-1",55,22; // free all used player variables. This can be done, since there is a conditional on the speedskill at the beginning. - QUEST_MIRIAM_start = 0; QUEST_MIRIAM_run = 0; QUEST_MIRIAM = 0; message strcharinfo(0), "[You gain 2500 experience points]"; message strcharinfo(0), "[You learned Speed Skill]"; updateskill SKILL_SPEED, 1; getexp 2500, 0; - set QUEST_MIRIAM_cheat, 0; // reset just in case it is still set. close; L_fast: mes "[Miriam]"; mes "\"I hope you make a good use of your new skill... Take care!\""; - set QUEST_MIRIAM_cheat, 0; // reset just in case it is still set. close; } diff --git a/npc/006-1/pachua.txt b/npc/006-1/pachua.txt index 4d3c2be1..f62d8c04 100644 --- a/npc/006-1/pachua.txt +++ b/npc/006-1/pachua.txt @@ -8,8 +8,8 @@ @LEATHER_PATCH_PRICE = 300; @wants_leather_patch = QUEST_Forestbow_state & NIBBLE_4_MASK; - if (QUEST_MIRIAM_cheat != 0) goto L_Warp2_cheat; - if (QUEST_MIRIAM_start != 0) goto L_smoke; + if (QUEST_MIRIAM_run == -1) goto L_Warp2_cheat; + if (QUEST_MIRIAM_run) goto L_smoke; goto L_Begin; L_Begin: @@ -228,13 +228,10 @@ L_TooMany: L_smoke: message strcharinfo(0), "Pachua quickly inhales from his pipe and releases a ring of smoke towards the sky!"; - QUEST_MIRIAM_run = gettimetick(2) - QUEST_MIRIAM_start; - QUEST_MIRIAM_start = 0; + callfunc "MiriamGoal"; end; L_Warp2_cheat: - if (@warp_cheat == 1) goto L_Begin; message strcharinfo(0), "Pachua releases a ring of smoke towards the sky! But, by the look on his face, you can tell he is suspicious about your methods..."; - @warp_cheat = 1; end; } diff --git a/npc/006-1/spirit.txt b/npc/006-1/spirit.txt index 4bbcb14a..896033fc 100644 --- a/npc/006-1/spirit.txt +++ b/npc/006-1/spirit.txt @@ -281,12 +281,12 @@ S_Update_Var: return; } -006-1,63,79,0 script #EarthImp0#_M NPC400,{ +006-1,67,68,0 script #EarthImp0#_M NPC400,{ callfunc "EarthImpTouch"; close; } -006-1,64,79,0 script #EarthImp1#_M NPC400,{ +006-1,68,68,0 script #EarthImp1#_M NPC400,{ callfunc "EarthImpTouch"; close; } diff --git a/npc/013-2/notes.txt b/npc/013-2/notes.txt index 3a5bb9a6..92ded429 100644 --- a/npc/013-2/notes.txt +++ b/npc/013-2/notes.txt @@ -63,18 +63,7 @@ L_close: next; mes "You feel the floor disappear below your feet..."; next; - if (QUEST_MIRIAM_start != 0) - goto L_Cheat; - goto L_Warp; - -L_Cheat: - QUEST_MIRIAM_cheat = 1; - QUEST_MIRIAM_run = gettimetick(2) - QUEST_MIRIAM_start; - QUEST_MIRIAM_start = 0; - message strcharinfo(0), "You were supposed to actually run to this place. You are not sure if this is going to work for Miriam..."; - goto L_Warp; - -L_Warp: + callfunc "MiriamCheat"; @dest = rand(BaseLevel); if (@dest < 10) goto L_PlaceOne; diff --git a/npc/033-1/yerrnk.txt b/npc/033-1/yerrnk.txt index 0e83a759..a4f6f5e2 100644 --- a/npc/033-1/yerrnk.txt +++ b/npc/033-1/yerrnk.txt @@ -3,7 +3,7 @@ @yeti_level = 70; - if (@state == 9) goto L_Done; + if (@state >= 9) goto L_Done; if (@state == 8) goto L_Yeti_Success; if (@state == 7) goto L_Hunt_Yeti; if (@state == 6) goto L_Warrior; @@ -159,6 +159,7 @@ L_Yeti_Success: goto L_close; L_Done: + if (countitem("Antlers") > 0 && @state < 10) goto L_AntlerHat; mes "Yerrnk smiles at you."; mes "[Yerrnk]"; mes "\"Welcome back, great warrior.\""; @@ -167,6 +168,30 @@ L_Done: "Can you explain the raging ability to me?",L_Skill, "(Leave)",L_close; +L_AntlerHat: + mes "Yerrnk grins."; + next; + mes "[Yerrnk]"; + mes "\"Welcome back, great warrior.\""; + next; + mes "\"I could turn your " + getitemlink("Antlers") + " into a " + getitemlink("AntlerHat") + " for the modest price of 5,000,000 GP.\""; + if (Zeny >= 5000000) + menu + "Please do!", L_AntlerHat_Proceed; + menu + "Sorry, I'm broke", L_close; + +L_AntlerHat_Proceed: + mes "[Yerrnk]"; + mes "\"There you go.\""; + @state = 10; + callsub S_Update_Mask; + delitem "Antlers", 1; + if (Zeny < 5000000) goto L_close; + Zeny = Zeny - 5000000; + getitem "AntlerHat", 1; + goto L_close; + L_close: @state = 0; @yeti_level = 0; diff --git a/npc/annuals/check_time.txt b/npc/annuals/check_time.txt index 74980e9c..5d229e4c 100644 --- a/npc/annuals/check_time.txt +++ b/npc/annuals/check_time.txt @@ -28,7 +28,7 @@ L_YearWrap: || !($@reward_start_month == $@end_month))) || ($@month < $@end_month && $@month > $@reward_start_month)) goto L_RewardTime; - if(($@month >= $@start_month) || ($@month <= $@end_month && $@day <= $@reward_start_day)) + if (($@month >= $@start_month && $@day >= $@start_day) || ($@month <= $@end_month && $@day <= $@end_day)) goto L_EventTime; goto L_NoEventTime; diff --git a/npc/functions/banker.txt b/npc/functions/banker.txt index 254b4822..4bfe9f9a 100644 --- a/npc/functions/banker.txt +++ b/npc/functions/banker.txt @@ -210,9 +210,26 @@ L_Balance: mes "[" + @npcname$ + "]"; mes "\"Your current bank balance is:"; mes #BankAccount + " GP\""; + if (!(#BankOptions & OPT_BANK_CLOSE) || (#BankAccount >= 10000000 && + BaseLevel >= 85 && !(#BankOptions & OPT_BANK_GOTSHADE))) next; + if (#BankAccount >= 10000000 && BaseLevel >= 85 && !(#BankOptions & OPT_BANK_GOTSHADE)) + goto L_GiveShade; if (#BankOptions & OPT_BANK_CLOSE) goto L_Return; goto L_Start; +L_GiveShade: + mes "\"Oh\""; + next; + mes "\"It seems you managed to amass quite a fortune!\""; + next; + mes "\"Thank you for using our services. Please accept this little gift.\""; + #BankOptions = #BankOptions | OPT_BANK_GOTSHADE; + getitem "CashiersShade", 1; + if (#BankOptions & OPT_BANK_CLOSE) goto L_Return; + next; + npcaction 9; // clear npc dialog + goto L_Start; + L_Nev: mes "[" + @npcname$ + "]"; mes "\"Goodbye then.\""; diff --git a/npc/functions/ghost.txt b/npc/functions/ghost.txt new file mode 100644 index 00000000..1325525b --- /dev/null +++ b/npc/functions/ghost.txt @@ -0,0 +1,36 @@ +function script SpawnGhost { + if ($GHOSTS_DISABLED) + goto L_Return; + + if (BaseLevel >= 40 && + (getmapname() == "026-1" || + getmapname() == "027-1" || + getmapname() == "027-2" || + getmapname() == "027-3" || + getmapname() == "027-4" || + getmapname() == "027-5")) + goto L_Spawn; + return; + +L_Spawn: + .@x = POS_X; + .@y = POS_Y; + + if (!(iscollision(getmapname(), .@x, .@y - 1))) set .@y, .@y - 1; // up + else if (!(iscollision(getmapname(), .@x, .@y + 1))) set .@y, .@y + 1; // down + else if (!(iscollision(getmapname(), .@x - 1, .@y))) set .@x, .@x - 1; // left + else if (!(iscollision(getmapname(), .@x + 1, .@y))) set .@x, .@x + 1; // right + // else on the player + + // FIXME (Is this a valid event label??) + if (@GHOST_MAP$ != "") + killmonster @GHOST_MAP$, "~GH~" + getcharid(0); + + @GHOST_MAP$ = getmapname(); + specialeffect(39, SELF, getcharid(3)); + monster getmapname(), .@x, .@y, strcharinfo(0), 1136, 1, "~GH~" + getcharid(0); + return; + +L_Return: + return; +} diff --git a/npc/functions/global_event_handler.txt b/npc/functions/global_event_handler.txt index 8e1116dc..33723786 100644 --- a/npc/functions/global_event_handler.txt +++ b/npc/functions/global_event_handler.txt @@ -22,6 +22,7 @@ OnMobKillEvent: OnPCDieEvent: @necromancer = 0; + callfunc "SpawnGhost"; set @killerrid, 0; // reset killer rid end; diff --git a/npc/functions/main.txt b/npc/functions/main.txt index 1bc4c37b..450d7a39 100644 --- a/npc/functions/main.txt +++ b/npc/functions/main.txt @@ -507,6 +507,9 @@ function script destroy { function script npcaction { debugmes "Deprecated unitaction (did you mean npcsit; or whatever?)"; + .@a=getarg(0, 0); + if (.@a == 9) + clear; return; } diff --git a/npc/functions/miriam.txt b/npc/functions/miriam.txt new file mode 100644 index 00000000..e59b736b --- /dev/null +++ b/npc/functions/miriam.txt @@ -0,0 +1,17 @@ +function script MiriamGoal { + if (QUEST_MIRIAM_run > 0) + QUEST_MIRIAM_run = 0 - (gettimetick(2) - QUEST_MIRIAM_run); + return; +} + +function script MiriamExpire { + if (QUEST_MIRIAM_run > 0) + set QUEST_MIRIAM_run, 0 - 2; // force failute (expired) + return; +} + +function script MiriamCheat { + if (QUEST_MIRIAM_run > 0) + set QUEST_MIRIAM_run, 0 - 1; // force failure (cheating) + return; +} diff --git a/npc/functions/travelers.txt b/npc/functions/travelers.txt index d7bd7ba7..e76d2130 100644 --- a/npc/functions/travelers.txt +++ b/npc/functions/travelers.txt @@ -172,13 +172,7 @@ L_TravelPachua: @NextLocationMap$ = "006-1"; @NextLocationX = 28; @NextLocationY = 97; - if(QUEST_MIRIAM_start != 0) goto L_Cheat; - goto L_TravelChecks; - -L_Cheat: - QUEST_MIRIAM_cheat = 1; - QUEST_MIRIAM_run = gettimetick(2) - QUEST_MIRIAM_start; - QUEST_MIRIAM_start = 0; + callfunc "MiriamCheat"; goto L_TravelChecks; L_TravelBarbarians: diff --git a/npc/items/warpTowels.txt b/npc/items/warpTowels.txt index 0ed9a91c..35c7d55b 100644 --- a/npc/items/warpTowels.txt +++ b/npc/items/warpTowels.txt @@ -1,6 +1,6 @@ function script WarpTowel { @seconds = TowelLastUsed - (gettimetick(2) - 1200); - if (@seconds > 0) + if (@seconds > 0 && GM < 1) goto L_DontPanic; if (isin("botcheck",25,27,51,47)) goto L_Prison; @@ -61,9 +61,9 @@ L_Blue: L_Yellow: // Tulimshar Mines - @NextLocationMap$ = "002-2"; - @NextLocationX = 27; - @NextLocationY = 28; + @NextLocationMap$ = "002-1"; + @NextLocationX = 113; + @NextLocationY = 117; goto L_WarpPlayer; L_Purple: @@ -99,13 +99,7 @@ L_Lime: @NextLocationMap$ = "006-1"; @NextLocationX = 28; @NextLocationY = 97; - if(QUEST_MIRIAM_start != 0) goto L_Cheat; - goto L_WarpPlayer; - -L_Cheat: - QUEST_MIRIAM_cheat = 1; - QUEST_MIRIAM_run = gettimetick(2) - QUEST_MIRIAM_start; - QUEST_MIRIAM_start = 0; + callfunc "MiriamCheat"; goto L_WarpPlayer; L_Save: diff --git a/npc/scripts.conf b/npc/scripts.conf index 4d409088..5d6d995d 100644 --- a/npc/scripts.conf +++ b/npc/scripts.conf @@ -45,6 +45,8 @@ "npc/functions/DyeConfig.txt", "npc/functions/motd.txt", "npc/functions/motdconfig.txt", +"npc/functions/miriam.txt", +"npc/functions/ghost.txt", // Items "npc/items/purification_potion.txt", -- cgit v1.2.3-70-g09d2