From 9bc174d2eb2e9352bfb83dba1ae58562d2b79724 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 13 Apr 2021 10:50:27 -0300 Subject: Fix drops lifetime --- conf/map/battle/drops.conf | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'conf') diff --git a/conf/map/battle/drops.conf b/conf/map/battle/drops.conf index d37aba45..10d78ffe 100644 --- a/conf/map/battle/drops.conf +++ b/conf/map/battle/drops.conf @@ -34,18 +34,18 @@ item_auto_get: false // How long does it take for an item to disappear from the floor after it is dropped? (in milliseconds) -flooritem_lifetime: 60000 +flooritem_lifetime: 120000 // Grace time during which only the person who did the most damage to a monster can get the item? (in milliseconds) -item_first_get_time: 3000 +item_first_get_time: 15000 // Grace time during which only the first and second person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after item_first_get_time elapses) -item_second_get_time: 1000 +item_second_get_time: 10000 // Grace time during which only the first, second and third person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after the item_second_get_time elapses) -item_third_get_time: 1000 +item_third_get_time: 5000 // Grace time to apply to MvP reward items when the Most Valuable Player can't get the prize item and it drops on the ground? (in milliseconds) mvp_item_first_get_time: 10000 -- cgit v1.2.3-60-g2f50