From 1f941e6b6a018d5018864a441c634a14bf6ec596 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 17 Apr 2021 20:17:35 -0300 Subject: Change #lum healing ID from G to M (it definitely will not compete with healing items) --- db/pre-re/skill_db.conf | 1 - npc/magic/level1-lesser-heal.txt | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/db/pre-re/skill_db.conf b/db/pre-re/skill_db.conf index b9d6eb2c..69157ef9 100644 --- a/db/pre-re/skill_db.conf +++ b/db/pre-re/skill_db.conf @@ -39354,6 +39354,5 @@ skill_db: ( SPCost: 23 } }, -// FlyingBackpack(?) Shear ) diff --git a/npc/magic/level1-lesser-heal.txt b/npc/magic/level1-lesser-heal.txt index d7de0185..88cef70f 100644 --- a/npc/magic/level1-lesser-heal.txt +++ b/npc/magic/level1-lesser-heal.txt @@ -43,7 +43,7 @@ function script SK_Lum { // Real healing happens here .@PW=90+(10*@skillLv); .@dmg=AdjustSpellpower(.@PW); - sc_start(SC_G_LIFEPOTION, 5000, 1+.@dmg/5, 10000, + sc_start(SC_M_LIFEPOTION, 5000, 1+max(0, .@dmg/5), 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK|SCFLAG_FIXEDRATE, @skillTarget); specialeffect(FX_MAGIC_WHITE, AREA, @skillTarget); if (@skillTarget != getcharid(3)) -- cgit v1.2.3-60-g2f50