diff options
Diffstat (limited to 'world/map/npc/027-4')
-rw-r--r-- | world/map/npc/027-4/_import.txt | 10 | ||||
-rw-r--r-- | world/map/npc/027-4/_mobs.txt | 8 | ||||
-rw-r--r-- | world/map/npc/027-4/_nodes.txt | 4 | ||||
-rw-r--r-- | world/map/npc/027-4/_warps.txt | 5 | ||||
-rw-r--r-- | world/map/npc/027-4/casket_traps.txt | 80 | ||||
-rw-r--r-- | world/map/npc/027-4/general_razha_door.txt | 19 | ||||
-rw-r--r-- | world/map/npc/027-4/mapflags.txt | 1 | ||||
-rw-r--r-- | world/map/npc/027-4/monsters.txt | 70 |
8 files changed, 0 insertions, 197 deletions
diff --git a/world/map/npc/027-4/_import.txt b/world/map/npc/027-4/_import.txt deleted file mode 100644 index 7bcfbc68..00000000 --- a/world/map/npc/027-4/_import.txt +++ /dev/null @@ -1,10 +0,0 @@ -// Map 027-4: Crypt Sub-Basement One -// This file is generated automatically. All manually added changes will be removed when running the Converter. -map: 027-4 -npc: npc/027-4/_mobs.txt -npc: npc/027-4/_nodes.txt -npc: npc/027-4/_warps.txt -npc: npc/027-4/casket_traps.txt -npc: npc/027-4/general_razha_door.txt -npc: npc/027-4/mapflags.txt -npc: npc/027-4/monsters.txt diff --git a/world/map/npc/027-4/_mobs.txt b/world/map/npc/027-4/_mobs.txt deleted file mode 100644 index dde5781e..00000000 --- a/world/map/npc/027-4/_mobs.txt +++ /dev/null @@ -1,8 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Crypt Sub-Basement One mobs - -027-4,39,84,38,22|monster|Skeleton|1043,2,60000ms,8000ms -027-4,27,57,15,22|monster|LadySkeleton|1044,2,60000ms,8000ms -027-4,108,77,39,14|monster|Skeleton|1043,2,60000ms,8000ms -027-4,61,37,38,30|monster|LadySkeleton|1044,2,60000ms,8000ms -027-4,101,36,38,30|monster|LadySkeleton|1044,2,60000ms,8000ms diff --git a/world/map/npc/027-4/_nodes.txt b/world/map/npc/027-4/_nodes.txt deleted file mode 100644 index ee3b5dcf..00000000 --- a/world/map/npc/027-4/_nodes.txt +++ /dev/null @@ -1,4 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Crypt Sub-Basement One nodes - -// (no nodes) diff --git a/world/map/npc/027-4/_warps.txt b/world/map/npc/027-4/_warps.txt deleted file mode 100644 index cb900d7b..00000000 --- a/world/map/npc/027-4/_warps.txt +++ /dev/null @@ -1,5 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Crypt Sub-Basement One warps - -027-4,125,17|warp|3,-1,027-3,125,98 -027-4,22,98|warp|2,-1,027-5,124,18 diff --git a/world/map/npc/027-4/casket_traps.txt b/world/map/npc/027-4/casket_traps.txt deleted file mode 100644 index 1aec16ab..00000000 --- a/world/map/npc/027-4/casket_traps.txt +++ /dev/null @@ -1,80 +0,0 @@ -027-4,60,23,0|script|#casket9|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-4,43,23,0|script|#casket10|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-4,42,47,0|script|#casket11|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-4,90,47,0|script|#casket12|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-4,101,48,0|script|#casket13|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-4,115,17,0|script|#casket14|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-4,99,76,0|script|#casket15|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-4,22,23,0|script|#casket16|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} diff --git a/world/map/npc/027-4/general_razha_door.txt b/world/map/npc/027-4/general_razha_door.txt deleted file mode 100644 index c7adf137..00000000 --- a/world/map/npc/027-4/general_razha_door.txt +++ /dev/null @@ -1,19 +0,0 @@ -// Mini-Boss -// General Razha - -027-4,73,76,0|script|#GeneralDoor2|45,1,0 -{ - if ( (countitem("CryptKey") < 10) && ($@CRYPT_FIGHT2 != 0) ) - goto L_NoKeys; - - delitem "CryptKey", 10; - warp "027-7",39,60; - goto L_Close; - -L_NoKeys: - message strcharinfo(0), "This door is locked."; - end; - -L_Close: - close; -} diff --git a/world/map/npc/027-4/mapflags.txt b/world/map/npc/027-4/mapflags.txt deleted file mode 100644 index 6a0e6dba..00000000 --- a/world/map/npc/027-4/mapflags.txt +++ /dev/null @@ -1 +0,0 @@ -027-4|mapflag|resave|027-2,28,94 diff --git a/world/map/npc/027-4/monsters.txt b/world/map/npc/027-4/monsters.txt deleted file mode 100644 index ef810372..00000000 --- a/world/map/npc/027-4/monsters.txt +++ /dev/null @@ -1,70 +0,0 @@ -// 027-4 Graveyard zombies and fallens -// they need to be in an extra file because of the crying child quest - -027-4,39,84,38,22|monster|Fallen|1045,3,60000ms,8000ms,specialMob027-4::On1045 -027-4,27,57,15,22|monster|Zombie|1036,2,60000ms,8000ms,specialMob027-4::On1036 -027-4,108,77,39,14|monster|Fallen|1045,3,60000ms,8000ms,specialMob027-4::On1045 -027-4,61,37,38,30|monster|Zombie|1036,2,60000ms,8000ms,specialMob027-4::On1036 -027-4,101,36,38,30|monster|Zombie|1036,2,60000ms,8000ms,specialMob027-4::On1036 - -027-4,0,0,0|script|specialMob027-4|32767 -{ - end; - -On1036: - set @mobID, 1036; - callsub S_MOBCOUNT_ZOMBIES; - callfunc "MobPoints"; - end; - -On1045: - set @mobID, 1045; - callsub S_MOBCOUNT_FALLENS; - callfunc "MobPoints"; - end; - -S_MOBCOUNT_ZOMBIES: - - set @Graveyard_Inn_MASK, NIBBLE_2_MASK; - set @Graveyard_Inn_SHIFT, NIBBLE_2_SHIFT; - - set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); - - if (@state != 1) - goto L_Return; - set @ring, @ring + 1; - if (@ring < 10) - goto L_Return; - if (rand(8) != 0) - goto L_Return; - message strcharinfo(0), "You found a ring hidden in the zombie's rotten rags. Maybe this is what Aldred was looking for..."; - set @state, 2; - callsub S_Update_Mask; - return; - -S_MOBCOUNT_FALLENS: - - set @Graveyard_Inn_MASK, NIBBLE_2_MASK; - set @Graveyard_Inn_SHIFT, NIBBLE_2_SHIFT; - - set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); - - if (@state != 1) - goto L_Return; - set @ring, @ring + 1; - if (@ring < 10) - goto L_Return; - if (rand(8) != 0) - goto L_Return; - message strcharinfo(0), "You found a ring inside the fallen's broken helmet. Maybe this is what Aldred was looking for..."; - set @state, 2; - callsub S_Update_Mask; - return; - -L_Return: - return; - -S_Update_Mask: - set QUEST_Graveyard_Inn, (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) | (@state << @Graveyard_Inn_SHIFT); - return; -} |