diff options
Diffstat (limited to 'world/map/npc/027-3')
-rw-r--r-- | world/map/npc/027-3/_import.txt | 10 | ||||
-rw-r--r-- | world/map/npc/027-3/_mobs.txt | 11 | ||||
-rw-r--r-- | world/map/npc/027-3/_nodes.txt | 4 | ||||
-rw-r--r-- | world/map/npc/027-3/_warps.txt | 5 | ||||
-rw-r--r-- | world/map/npc/027-3/casket_traps.txt | 80 | ||||
-rw-r--r-- | world/map/npc/027-3/general_krukan_door.txt | 19 | ||||
-rw-r--r-- | world/map/npc/027-3/mapflags.txt | 1 | ||||
-rw-r--r-- | world/map/npc/027-3/monsters.txt | 69 |
8 files changed, 0 insertions, 199 deletions
diff --git a/world/map/npc/027-3/_import.txt b/world/map/npc/027-3/_import.txt deleted file mode 100644 index 78754482..00000000 --- a/world/map/npc/027-3/_import.txt +++ /dev/null @@ -1,10 +0,0 @@ -// Map 027-3: Crypt Basement -// This file is generated automatically. All manually added changes will be removed when running the Converter. -map: 027-3 -npc: npc/027-3/_mobs.txt -npc: npc/027-3/_nodes.txt -npc: npc/027-3/_warps.txt -npc: npc/027-3/casket_traps.txt -npc: npc/027-3/general_krukan_door.txt -npc: npc/027-3/mapflags.txt -npc: npc/027-3/monsters.txt diff --git a/world/map/npc/027-3/_mobs.txt b/world/map/npc/027-3/_mobs.txt deleted file mode 100644 index a1926191..00000000 --- a/world/map/npc/027-3/_mobs.txt +++ /dev/null @@ -1,11 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Crypt Basement mobs - -027-3,34,63,29,69|monster|Skeleton|1043,6,60000ms,8000ms -027-3,97,43,59,30|monster|Skeleton|1043,6,60000ms,8000ms -027-3,34,63,29,69|monster|LadySkeleton|1044,4,60000ms,8000ms -027-3,113,78,28,26|monster|LadySkeleton|1044,4,60000ms,8000ms -027-3,113,78,27,27|monster|Skeleton|1043,4,60000ms,8000ms -027-3,81,87,29,22|monster|VampireBat|1066,15,100000ms,30000ms -027-3,74,45,106,33|monster|PoisonSkull|1024,1,60000ms,20000ms -027-3,98,84,60,14|monster|FireSkull|1023,2,60000ms,20000ms diff --git a/world/map/npc/027-3/_nodes.txt b/world/map/npc/027-3/_nodes.txt deleted file mode 100644 index ab655dd1..00000000 --- a/world/map/npc/027-3/_nodes.txt +++ /dev/null @@ -1,4 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Crypt Basement nodes - -// (no nodes) diff --git a/world/map/npc/027-3/_warps.txt b/world/map/npc/027-3/_warps.txt deleted file mode 100644 index 3b589a77..00000000 --- a/world/map/npc/027-3/_warps.txt +++ /dev/null @@ -1,5 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Crypt Basement warps - -027-3,26,67|warp|2,-1,027-2,36,77 -027-3,127,99|warp|1,-1,027-4,125,18 diff --git a/world/map/npc/027-3/casket_traps.txt b/world/map/npc/027-3/casket_traps.txt deleted file mode 100644 index 6b00f2d3..00000000 --- a/world/map/npc/027-3/casket_traps.txt +++ /dev/null @@ -1,80 +0,0 @@ -027-3,32,96,0|script|#casket1|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-3,38,86,0|script|#casket2|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-3,46,76,0|script|#casket3|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-3,38,57,0|script|#casket4|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-3,22,44,0|script|#casket5|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-3,48,43,0|script|#casket6|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-3,86,30,0|script|#casket7|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} -027-3,108,45,0|script|#casket8|127,1,1 -{ - end; - -OnTouch: - heal ((MaxHp/100) * -10), 0; - specialeffect 301; - specialeffect 302; - end; -} diff --git a/world/map/npc/027-3/general_krukan_door.txt b/world/map/npc/027-3/general_krukan_door.txt deleted file mode 100644 index 9ac26203..00000000 --- a/world/map/npc/027-3/general_krukan_door.txt +++ /dev/null @@ -1,19 +0,0 @@ -// Mini-Boss -// General Krukun - -027-3,82,88,0|script|#GeneralDoor1|45,1,0 -{ - if ( (countitem("CryptKey") < 10) && ($@CRYPT_FIGHT1 != 0) ) - goto L_NoKeys; - - delitem "CryptKey", 10; - warp "027-6",39,60; - goto L_Close; - -L_NoKeys: - message strcharinfo(0), "This door is locked."; - end; - -L_Close: - close; -} diff --git a/world/map/npc/027-3/mapflags.txt b/world/map/npc/027-3/mapflags.txt deleted file mode 100644 index d0b162e7..00000000 --- a/world/map/npc/027-3/mapflags.txt +++ /dev/null @@ -1 +0,0 @@ -027-3|mapflag|resave|027-2,28,94 diff --git a/world/map/npc/027-3/monsters.txt b/world/map/npc/027-3/monsters.txt deleted file mode 100644 index 2e552eb2..00000000 --- a/world/map/npc/027-3/monsters.txt +++ /dev/null @@ -1,69 +0,0 @@ -// 027-3 Graveyard zombies and fallens -// they need to be in an extra file because of the crying child quest - -027-3,21,76,51,100|monster|Zombie|1036,2,300000ms,120000ms,specialMob027-3::On1036 -027-3,21,30,51,63|monster|Zombie|1036,2,200000ms,10000ms,specialMob027-3::On1036 -027-3,67,29,129,64|monster|Zombie|1036,3,140000ms,30000ms,specialMob027-3::On1036 -027-3,101,65,128,93|monster|Fallen|1045,3,120000ms,30000ms,specialMob027-3::On1045 - -027-3,0,0,0|script|specialMob027-3|32767 -{ - end; - -On1036: - set @mobID, 1036; - callsub S_MOBCOUNT_ZOMBIES; - callfunc "MobPoints"; - end; - -On1045: - set @mobID, 1045; - callsub S_MOBCOUNT_FALLENS; - callfunc "MobPoints"; - end; - -S_MOBCOUNT_ZOMBIES: - - set @Graveyard_Inn_MASK, NIBBLE_2_MASK; - set @Graveyard_Inn_SHIFT, NIBBLE_2_SHIFT; - - set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); - - if (@state != 1) - goto L_Return; - set @ring, @ring + 1; - if (@ring < 10) - goto L_Return; - if (rand(8) != 0) - goto L_Return; - message strcharinfo(0), "You found a ring hidden in the zombie's rotten rags. Maybe this is what Aldred was looking for..."; - set @state, 2; - callsub S_Update_Mask; - return; - -S_MOBCOUNT_FALLENS: - - set @Graveyard_Inn_MASK, NIBBLE_2_MASK; - set @Graveyard_Inn_SHIFT, NIBBLE_2_SHIFT; - - set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); - - if (@state != 1) - goto L_Return; - set @ring, @ring + 1; - if (@ring < 10) - goto L_Return; - if (rand(8) != 0) - goto L_Return; - message strcharinfo(0), "You found a ring inside the fallen's broken helmet. Maybe this is what Aldred was looking for..."; - set @state, 2; - callsub S_Update_Mask; - return; - -L_Return: - return; - -S_Update_Mask: - set QUEST_Graveyard_Inn, (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) | (@state << @Graveyard_Inn_SHIFT); - return; -} |