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Diffstat (limited to 'npc/001-2-34/samantha.txt')
-rw-r--r-- | npc/001-2-34/samantha.txt | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/npc/001-2-34/samantha.txt b/npc/001-2-34/samantha.txt new file mode 100644 index 00000000..b69e87ed --- /dev/null +++ b/npc/001-2-34/samantha.txt @@ -0,0 +1,54 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Artis's Legion of Aemil officier of the training room. +// Twin sister of Serena. + +001-2-34,29,27,0 script Samantha NPC_SAMANTHA,{ + mesn; + mesq l("Look who we have here, did you come for a training session?"); + close; + + // <scratch> + // [ PC]: I was just looking around. + // [NPC]: Did not someone offer guidance? + // [NPC]: Enora was supposed to be helping you... + // [NPC]: ...but, she is young, and often absent-minded; did you ask? + // [NPC]: (Alt.) It seems you rushed ahead of her. Go back and talk to Enora. + // ([Enora]: Beyond here is the fighting room o_o;) + // ([Enora]: I... uh... well, you will need alies in there.) + // ([Enora]: And... you see... this is my good outfit and...) + // ([Enora]: ...I've only just cleaned up in there >.>) + // But if you keep getting stronger; that will be the day. + + // Alt-Ready: + // [NPC]: Beyond here is the Fight Room. + // [NPC]: [conditions]* + // [NPC]: Good-luck | Bonne-chance. + + // (Alt.) [NPC]: I used to be an adventurer, like you. + // [NPC]: But there was no one to join for quests. + // [NPC]: So I enlisted for a post at this chapter. + // [NPC]: But my "friends" joined the Brotherhood! + + // [NPC]: The Brotherhood knows a lot more about monsters. + // [NPC]: But they could not "break the Legion's power" without burning all cities to the ground. + // [NPC]: The cities grow fast, ruining farmers and peasants. + // [NPC]: Our differences lead to friction. + + // Alt-What + // The secret is out: We really did create a mutant. + // None of the members were informed until it went out-of-control. + // [...] + // Muahaha-ha! My beautiful mutant. The city of Artis is mine. + // </scratch> + + // Alt-Siege + // The city is being attacked. Go help the warriors and town-guard. + +OnInit: + .distance = 3; + end; +} + |