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author | Jesusaves <cpntb1@ymail.com> | 2021-04-09 11:00:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-09 11:00:49 -0300 |
commit | 8a4bf716002a017de77fe7df301ef8e4aaf00a2e (patch) | |
tree | 4947d0b015baad639fa07133369e9a09c8a468bc /npc/functions/scoreboards.txt | |
download | serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.gz serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.bz2 serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.xz serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.zip |
Initial commit
Diffstat (limited to 'npc/functions/scoreboards.txt')
-rw-r--r-- | npc/functions/scoreboards.txt | 291 |
1 files changed, 291 insertions, 0 deletions
diff --git a/npc/functions/scoreboards.txt b/npc/functions/scoreboards.txt new file mode 100644 index 00000000..616ea54a --- /dev/null +++ b/npc/functions/scoreboards.txt @@ -0,0 +1,291 @@ +// Moubootaur Legends Script +// Author: +// Jesusalva +// Description: +// Leaderboards + +// Scoreboard functions +function script HallOfGuild { + mes ""; + mes l("##BHall Of Guild Level: TOP5##b"); + mesf("1. %s (%d)", $@hoguild_name$[0], $@hoguild_value[0]); + mesf("2. %s (%d)", $@hoguild_name$[1], $@hoguild_value[1]); + mesf("3. %s (%d)", $@hoguild_name$[2], $@hoguild_value[2]); + mesf("4. %s (%d)", $@hoguild_name$[3], $@hoguild_value[3]); + mesf("5. %s (%d)", $@hoguild_name$[4], $@hoguild_value[4]); + return; +} + +function script HallOfFortune { + mes ""; + mes l("##BHall Of Fortune: TOP15##b"); + mesf("1. %s (%s E)", $@hofortune_name$[0],format_number($@hofortune_value[0])); + mesf("2. %s (%s E)", $@hofortune_name$[1],format_number($@hofortune_value[1])); + mesf("3. %s (%s E)", $@hofortune_name$[2],format_number($@hofortune_value[2])); + mesf("4. %s (%s E)", $@hofortune_name$[3],format_number($@hofortune_value[3])); + mesf("5. %s (%s E)", $@hofortune_name$[4],format_number($@hofortune_value[4])); + mesf("6. %s (%s E)", $@hofortune_name$[5],format_number($@hofortune_value[5])); + mesf("7. %s (%s E)", $@hofortune_name$[6],format_number($@hofortune_value[6])); + mesf("8. %s (%s E)", $@hofortune_name$[7],format_number($@hofortune_value[7])); + mesf("9. %s (%s E)", $@hofortune_name$[8],format_number($@hofortune_value[8])); + mesf("10. %s (%s E)", $@hofortune_name$[9],format_number($@hofortune_value[9])); + mesf("11. %s (%s E)", $@hofortune_name$[10],format_number($@hofortune_value[10])); + mesf("12. %s (%s E)", $@hofortune_name$[11],format_number($@hofortune_value[11])); + mesf("13. %s (%s E)", $@hofortune_name$[12],format_number($@hofortune_value[12])); + mesf("14. %s (%s E)", $@hofortune_name$[13],format_number($@hofortune_value[13])); + mesf("15. %s (%s E)", $@hofortune_name$[14],format_number($@hofortune_value[14])); + return; +} + +function script HallOfLevel { + mes ""; + mes l("##BHall Of Level: TOP15##b"); + mesf("1. %s (%d)", $@hoblvl_name$[0], $@hoblvl_value[0]); + mesf("2. %s (%d)", $@hoblvl_name$[1], $@hoblvl_value[1]); + mesf("3. %s (%d)", $@hoblvl_name$[2], $@hoblvl_value[2]); + mesf("4. %s (%d)", $@hoblvl_name$[3], $@hoblvl_value[3]); + mesf("5. %s (%d)", $@hoblvl_name$[4], $@hoblvl_value[4]); + mesf("6. %s (%d)", $@hoblvl_name$[5], $@hoblvl_value[5]); + mesf("7. %s (%d)", $@hoblvl_name$[6], $@hoblvl_value[6]); + mesf("8. %s (%d)", $@hoblvl_name$[7], $@hoblvl_value[7]); + mesf("9. %s (%d)", $@hoblvl_name$[8], $@hoblvl_value[8]); + mesf("10. %s (%d)", $@hoblvl_name$[9], $@hoblvl_value[9]); + mesf("11. %s (%d)", $@hoblvl_name$[10], $@hoblvl_value[10]); + mesf("12. %s (%d)", $@hoblvl_name$[11], $@hoblvl_value[11]); + mesf("13. %s (%d)", $@hoblvl_name$[12], $@hoblvl_value[12]); + mesf("14. %s (%d)", $@hoblvl_name$[13], $@hoblvl_value[13]); + mesf("15. %s (%d)", $@hoblvl_name$[14], $@hoblvl_value[14]); + return; +} + +function script HallOfJob { + mes ""; + mes l("##BHall Of Job Level: TOP15##b"); + mesf("1. %s (%d)", $@hojlvl_name$[0], $@hojlvl_value[0]); + mesf("2. %s (%d)", $@hojlvl_name$[1], $@hojlvl_value[1]); + mesf("3. %s (%d)", $@hojlvl_name$[2], $@hojlvl_value[2]); + mesf("4. %s (%d)", $@hojlvl_name$[3], $@hojlvl_value[3]); + mesf("5. %s (%d)", $@hojlvl_name$[4], $@hojlvl_value[4]); + mesf("6. %s (%d)", $@hojlvl_name$[5], $@hojlvl_value[5]); + mesf("7. %s (%d)", $@hojlvl_name$[6], $@hojlvl_value[6]); + mesf("8. %s (%d)", $@hojlvl_name$[7], $@hojlvl_value[7]); + mesf("9. %s (%d)", $@hojlvl_name$[8], $@hojlvl_value[8]); + mesf("10. %s (%d)", $@hojlvl_name$[9], $@hojlvl_value[9]); + mesf("11. %s (%d)", $@hojlvl_name$[10], $@hojlvl_value[10]); + mesf("12. %s (%d)", $@hojlvl_name$[11], $@hojlvl_value[11]); + mesf("13. %s (%d)", $@hojlvl_name$[12], $@hojlvl_value[12]); + mesf("14. %s (%d)", $@hojlvl_name$[13], $@hojlvl_value[13]); + mesf("15. %s (%d)", $@hojlvl_name$[14], $@hojlvl_value[14]); + return; +} + +function script HallOfAcorns { + mes ""; + mes l("##BHall Of Acorns: TOP15##b"); + mesc l("Only %s in storage will be counted.", getitemlink(Acorn)); + mesf("1. %s (%d)", $@hoa_name$[0], $@hoa_value[0]); + mesf("2. %s (%d)", $@hoa_name$[1], $@hoa_value[1]); + mesf("3. %s (%d)", $@hoa_name$[2], $@hoa_value[2]); + mesf("4. %s (%d)", $@hoa_name$[3], $@hoa_value[3]); + mesf("5. %s (%d)", $@hoa_name$[4], $@hoa_value[4]); + mesf("6. %s (%d)", $@hoa_name$[5], $@hoa_value[5]); + mesf("7. %s (%d)", $@hoa_name$[6], $@hoa_value[6]); + mesf("8. %s (%d)", $@hoa_name$[7], $@hoa_value[7]); + mesf("9. %s (%d)", $@hoa_name$[8], $@hoa_value[8]); + mesf("10. %s (%d)", $@hoa_name$[9], $@hoa_value[9]); + mesf("11. %s (%d)", $@hoa_name$[10], $@hoa_value[10]); + mesf("12. %s (%d)", $@hoa_name$[11], $@hoa_value[11]); + mesf("13. %s (%d)", $@hoa_name$[12], $@hoa_value[12]); + mesf("14. %s (%d)", $@hoa_name$[13], $@hoa_value[13]); + mesf("15. %s (%d)", $@hoa_name$[14], $@hoa_value[14]); + return; +} + +function script HallOfLethality { + mes ""; + mes l("##BHall Of Lethality: TOP15##b"); + mesc l("Special monsters are not counted."); + mesf("1. %s (%d)", $@hol_name$[0], $@hol_value[0]); + mesf("2. %s (%d)", $@hol_name$[1], $@hol_value[1]); + mesf("3. %s (%d)", $@hol_name$[2], $@hol_value[2]); + mesf("4. %s (%d)", $@hol_name$[3], $@hol_value[3]); + mesf("5. %s (%d)", $@hol_name$[4], $@hol_value[4]); + mesf("6. %s (%d)", $@hol_name$[5], $@hol_value[5]); + mesf("7. %s (%d)", $@hol_name$[6], $@hol_value[6]); + mesf("8. %s (%d)", $@hol_name$[7], $@hol_value[7]); + mesf("9. %s (%d)", $@hol_name$[8], $@hol_value[8]); + mesf("10. %s (%d)", $@hol_name$[9], $@hol_value[9]); + mesf("11. %s (%d)", $@hol_name$[10], $@hol_value[10]); + mesf("12. %s (%d)", $@hol_name$[11], $@hol_value[11]); + mesf("13. %s (%d)", $@hol_name$[12], $@hol_value[12]); + mesf("14. %s (%d)", $@hol_name$[13], $@hol_value[13]); + mesf("15. %s (%d)", $@hol_name$[14], $@hol_value[14]); + return; +} + +function script HallOfATL { + mes ""; + mes l("##BHall Of Artis Legion Training Arena: TOP10##b"); + mesf("1. %s (%d)", $@atl_name$[0], $@atl_value[0]); + mesf("2. %s (%d)", $@atl_name$[1], $@atl_value[1]); + mesf("3. %s (%d)", $@atl_name$[2], $@atl_value[2]); + mesf("4. %s (%d)", $@atl_name$[3], $@atl_value[3]); + mesf("5. %s (%d)", $@atl_name$[4], $@atl_value[4]); + mesf("6. %s (%d)", $@atl_name$[5], $@atl_value[5]); + mesf("7. %s (%d)", $@atl_name$[6], $@atl_value[6]); + mesf("8. %s (%d)", $@atl_name$[7], $@atl_value[7]); + mesf("9. %s (%d)", $@atl_name$[8], $@atl_value[8]); + mesf("10. %s (%d)", $@atl_name$[9], $@atl_value[9]); + return; +} + +// Hall of AFK +function script HallOfAFK { + mes ""; + mes l("##BHall Of AFK: TOP 10##b"); + mesf("1. %s (%dh%02dm)", $@afk_name$[0], $@afk_value[0]/1200, $@afk_value[0]%1200/60*3); + mesf("2. %s (%dh%02dm)", $@afk_name$[1], $@afk_value[1]/1200, $@afk_value[1]%1200/60*3); + mesf("3. %s (%dh%02dm)", $@afk_name$[2], $@afk_value[2]/1200, $@afk_value[2]%1200/60*3); + mesf("4. %s (%dh%02dm)", $@afk_name$[3], $@afk_value[3]/1200, $@afk_value[3]%1200/60*3); + mesf("5. %s (%dh%02dm)", $@afk_name$[4], $@afk_value[4]/1200, $@afk_value[4]%1200/60*3); + mesf("6. %s (%dh%02dm)", $@afk_name$[5], $@afk_value[5]/1200, $@afk_value[5]%1200/60*3); + mesf("7. %s (%dh%02dm)", $@afk_name$[6], $@afk_value[6]/1200, $@afk_value[6]%1200/60*3); + mesf("8. %s (%dh%02dm)", $@afk_name$[7], $@afk_value[7]/1200, $@afk_value[7]%1200/60*3); + mesf("9. %s (%dh%02dm)", $@afk_name$[8], $@afk_value[8]/1200, $@afk_value[8]%1200/60*3); + mesf("10. %s (%dh%02dm)", $@afk_name$[9], $@afk_value[9]/1200, $@afk_value[9]%1200/60*3); + return; +} + +// HallOfGame() +function script HallOfGame { + if ($MOST_HEROIC$) + mes l("World hero: %s", $MOST_HEROIC$); + + if ($TREE_PLANTED) + mes l("Planted Trees: %s", format_number($TREE_PLANTED)); // FIXME + + mes l("Players Killed in PvP: %s", format_number($PLAYERS_KILLED)); + mes l("Monsters Killed in PvE: %s", format_number($MONSTERS_KILLED)); + mes ""; + .@s$=(season_direction() == WINTER ? l("Winter") : .@s$); + .@s$=(season_direction() == AUTUMN ? l("Autumn") : .@s$); + .@s$=(season_direction() == SUMMER ? l("Summer") : .@s$); + .@s$=(season_direction() == SPRING ? l("Spring") : .@s$); + mes l("Current Season: %s", .@s$); + // weather ; game time ; world story ; etc. + mes ""; + mes l("Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support."); + mes ""; + return; +} + + +// Main script handler for scoreboards +- script @scoreboard NPC_HIDDEN,{ + end; +OnHour00: +OnHour01: +OnHour02: +OnHour03: +OnHour04: +OnHour05: +OnHour06: +OnHour07: +OnHour08: +OnHour09: +OnHour10: +OnHour11: +OnHour12: +OnHour13: +OnHour14: +OnHour15: +OnHour16: +OnHour17: +OnHour18: +OnHour19: +OnHour20: +OnHour21: +OnHour22: +OnHour23: +OnInit: + consolemes(CONSOLEMES_DEBUG, "Reloading scoreboards..."); + .@nb = query_sql("select name, zeny from `char` ORDER BY zeny DESC LIMIT 15", $@hofortune_name$, $@hofortune_value); + .@nb = query_sql("select name, base_level from `char` ORDER BY base_level DESC LIMIT 15", $@hoblvl_name$, $@hoblvl_value); + .@nb = query_sql("select name, job_level from `char` ORDER BY job_level DESC LIMIT 15", $@hojlvl_name$, $@hojlvl_value); + .@nb = query_sql("select name, guild_lv from `guild` ORDER BY guild_lv DESC LIMIT 5", $@hoguild_name$, $@hoguild_value); + .@nb = query_sql("SELECT c.name, i.amount FROM `storage` AS i, `char` AS c WHERE i.nameid="+Acorn+" AND i.account_id=c.account_id ORDER BY i.amount DESC LIMIT 15", $@hoa_name$, $@hoa_value); + .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='ATLRANK' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 10", $@atl_name$, $@atl_value); + .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='AFKING' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 10", $@afk_name$, $@afk_value); + .@nb = query_sql("SELECT c.name, i.value FROM `char_reg_num_db` AS i, `char` AS c WHERE i.key='MONSTERS_KILLED' AND i.char_id=c.char_id ORDER BY i.value DESC LIMIT 15", $@hol_name$, $@hol_value); + consolemes(CONSOLEMES_DEBUG, "Scoreboards reloaded"); + if (!$@SCOREBOARD_BIND) { + bindatcmd "scoreboard", "@scoreboard::OnCall", 0, 100, 0; + bindatcmd "scoreboards", "@scoreboard::OnCall", 0, 100, 0; + $@SCOREBOARD_BIND=true; + } + end; + +OnCall: + do { + clear; + //HallOfSponsor(true); + mes l("The Mana World - rEvolt"); + mesc l("All scoreboards are updated hourly."), 1; + mes ""; + select + l("Hall Of Fortune"), + l("Hall Of Base Level"), + l("Hall Of Job Level"), + l("Hall Of Guilds"), + l("Hall Of Lethality"), + l("Hall Of Acorns"), + l("Hall Of Artis Legion Training Arena"), + l("Hall Of AFK King"), + l("Game Statistics"), + l("Quit"); + mes ""; + switch (@menu) { + case 1: + HallOfFortune(); + next; + break; + case 2: + HallOfLevel(); + next; + break; + case 3: + HallOfJob(); + next; + break; + case 4: + HallOfGuild(); + next; + break; + case 5: + HallOfLethality(); + next; + break; + case 6: + HallOfAcorns(); + next; + break; + case 7: + HallOfATL(); + next; + break; + case 8: + HallOfAFK(); + next; + break; + case 9: + HallOfGame(); + next; + break; + default: + close; + } + } while (true); + end; +} + + |