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author | Jesusaves <cpntb1@ymail.com> | 2021-07-07 20:36:00 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-07-07 20:36:00 -0300 |
commit | 6967b9e0b63d19141d4f59b7933a960ac81916d0 (patch) | |
tree | 8ecd9cd2461f3598cb7faece71eb77162aa4ef2a /npc/001-1/guards.txt | |
parent | 9877fd4ad81120af8e63e96d5d429092014dc017 (diff) | |
parent | 046c659193e1ca8bd13478678d1277df8bf9395c (diff) | |
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Merge branch 'master' into legacy
Override all files with 'master' version.
This version is meant to preserve git history as requested by bjorn.
Diffstat (limited to 'npc/001-1/guards.txt')
-rw-r--r-- | npc/001-1/guards.txt | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/npc/001-1/guards.txt b/npc/001-1/guards.txt new file mode 100644 index 00000000..8727a9bf --- /dev/null +++ b/npc/001-1/guards.txt @@ -0,0 +1,93 @@ + +001-1,103,99,0 script Ekinu NPC104,{ + mes "[Ekinu the Town Guard]"; + mes "\"What a disaster... I can't believe that we managed to rebuild the town so quickly.\""; + next; + menu "Can you give me any tips?", L_Tip, + "Do you have any information?", L_Info, + "What disaster?", L_disaster; + +L_Tip: + @temp = rand(7); + if(@temp == 1) goto L_1; + if(@temp == 2) goto L_2; + if(@temp == 3) goto L_3; + if(@temp == 4) goto L_4; + if(@temp == 5) goto L_5; + if(@temp == 6) goto L_6; + goto L_0; + +L_1: + mes "[Ekinu the Town Guard]"; + mes "\"Try to carry spare food when on quests or in dungeons – they will come in handy. I always take beer, but don't tell the Sergeant...\""; + goto L_close; + +L_2: + mes "[Ekinu the Town Guard]"; + mes "\"If you ever get lost, check your map to get your bearings and figure out where you need to go.\""; + goto L_close; + +L_3: + mes "[Ekinu the Town Guard]"; + mes "\"When in a dungeon, monsters are more aggressive – and often more powerful – than if they were outside.\""; + goto L_close; + +L_4: + mes "[Ekinu the Town Guard]"; + mes "\"When gambling in casinos, make sure to not bet too much or you might become broke.\""; + goto L_close; + +L_5: + mes "[Ekinu the Town Guard]"; + mes "\"Never underestimate your enemy.\""; + goto L_close; + +L_6: + mes "[Ekinu the Town Guard]"; + mes "\"When fighting more than one enemy, try to focus on one at a time.\""; + goto L_close; + +L_0: + mes "[Ekinu the Town Guard]"; + mes "\"Let me think of something... Oh! Do NOT attack the red or black scorpions unless you're sure you can kill it!\""; + goto L_close; + +L_Info: + mes "[Ekinu the Town Guard]"; + mes "\"Everyone seems to want information... You won't get it – at least not here. I'm not even sure what you mean, to be honest.\""; + goto L_close; + +L_disaster: + mes "[Ekinu the Town Guard]"; + mes "\"What do you mean, 'what disaster?' Weren't you there? That huge volcano ex...rusion... – whatever they call it – and then the earthquake!\""; + next; + mes "[Ekinu the Town Guard]"; + mes "\"Half the town was reduced to rubble! Somehow, no one was seriously injured, so I guess we were lucky...\""; + next; + mes "[Ekinu the Town Guard]"; + mes "\"Well, the mayor rebuilt everything quickly, but I still have no idea where he got all the GP from...\""; + goto L_close; + +L_close: + @temp = 0; + close; +} + +001-1,107,42,0 script Ryan NPC104,{ + if (getskilllv(SKILL_MAGIC)) goto L_message; + + mes "[Ryan the Town Guard]"; + mes "Zzzz... Zzzz..."; + next; + mes "[Ryan the Town Guard]"; + mes "\"Hmmmmmmh...?"; + mes "Oh, what? I wasn't sleeping! I was just resting my eyes!\""; + close; + +L_message: + mes "[Ryan the Town Guard]"; + mes "\" Watch out for Black Scorpions. They are extremely dangerous!\""; + next; + mes "\"Whenever one approaches the town gate, Ekinu has me run around shouting '" + $@SPELL_AGGRAVATE$ + ".' Somehow, this distracts it so Ekinu can kill it.\""; + close; +} |