From 53e154561caec018e734900a0a4e53cf35e3f2c0 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 18 Sep 2006 14:43:04 +0000 Subject: - Reloading scripts will no longer eliminate mobs with no respawn data. Watch out for duplicating Treasure Boxes? - Some cleaning of npc_final - Made speed_add_rate a linearly stacking increase. - Corrected a possible overflow when using show_mob_info to display the mob's up as a percent. - Corrected the documentation for checkoption/checkoption1/checkoption2 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8792 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.c | 6 +++++- src/map/npc.c | 20 +++++++------------- src/map/pc.c | 2 +- 3 files changed, 13 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/map/clif.c b/src/map/clif.c index 3c9e697ac..67c85504c 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -7861,7 +7861,11 @@ int clif_charnameack (int fd, struct block_list *bl) if (battle_config.show_mob_info&1) str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp); if (battle_config.show_mob_info&2) - str_p += sprintf(str_p, "HP: %d%% | ", 100*md->status.hp/md->status.max_hp); + + str_p += sprintf(str_p, "HP: %d%% | ", + md->status.max_hp > 10000? + md->status.hp/(md->status.max_hp/100): + 100*md->status.hp/md->status.max_hp); //Even thought mobhp ain't a name, we send it as one so the client //can parse it. [Skotlex] if (str_p != mobhp) { diff --git a/src/map/npc.c b/src/map/npc.c index 8e1cfd336..fc93207a8 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -2811,7 +2811,9 @@ static int npc_cleanup_sub (struct block_list *bl, va_list ap) { npc_unload((struct npc_data *)bl); break; case BL_MOB: - unit_free(bl,0); + //This is used only on reloading npcs, so let's not free spawn-once mobs. [Skotlex] + if (((TBL_MOB*)bl)->spawn) + unit_free(bl,0); break; } @@ -2903,21 +2905,13 @@ int do_final_npc(void) { int i; struct block_list *bl; - struct npc_data *nd; - struct mob_data *md; - struct pet_data *pd; for (i = START_NPC_NUM; i < npc_id; i++){ if ((bl = map_id2bl(i))){ - if (bl->type == BL_NPC && (nd = (struct npc_data *)bl)){ - npc_unload(nd); - } else if (bl->type == BL_MOB && (md = (struct mob_data *)bl)){ - if (md->lootitem) - aFree(md->lootitem); - aFree(md); - } else if (bl->type == BL_PET && (pd = (struct pet_data *)bl)){ - aFree(pd); - } + if (bl->type == BL_NPC) + npc_unload((struct npc_data *)bl); + else if (bl->type&(BL_MOB|BL_PET)) + unit_free(bl, 0); } } diff --git a/src/map/pc.c b/src/map/pc.c index bd02b1ec3..740bd13b7 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1472,7 +1472,7 @@ int pc_bonus(struct map_session_data *sd,int type,int val) break; case SP_SPEED_ADDRATE: //Stackable increase if(sd->state.lr_flag != 2) - sd->speed_add_rate = sd->speed_add_rate * (100-val)/100; + sd->speed_add_rate -= val; break; case SP_ASPD: //Raw increase // if(sd->state.lr_flag != 2) -- cgit v1.2.3-70-g09d2